diff --git a/games-strategy/endless-sky/endless-sky-0.9.16.1.ebuild b/games-strategy/endless-sky/endless-sky-0.9.16.1.ebuild index c07e76bb4888d..3d0b78c57dfff 100644 --- a/games-strategy/endless-sky/endless-sky-0.9.16.1.ebuild +++ b/games-strategy/endless-sky/endless-sky-0.9.16.1.ebuild @@ -36,6 +36,7 @@ PATCHES=( "${FILESDIR}"/${PN}-0.9.14-no-games-path.patch "${FILESDIR}"/${PN}-0.9.14-dont-compress-man-page.patch "${FILESDIR}"/${PN}-0.9.16.1-respect-cflags.patch + "${FILESDIR}"/${PN}-0.9.16.1-test-libs.patch ) src_compile() { diff --git a/games-strategy/endless-sky/files/endless-sky-0.9.16.1-test-libs.patch b/games-strategy/endless-sky/files/endless-sky-0.9.16.1-test-libs.patch new file mode 100644 index 0000000000000..31b27de1d569c --- /dev/null +++ b/games-strategy/endless-sky/files/endless-sky-0.9.16.1-test-libs.patch @@ -0,0 +1,10 @@ +Even if not actually used, ensure all symbols are available when linking +tests to handle cases where unused symbols were not optimized out. +https://bugs.gentoo.org/894702 +--- a/SConstruct ++++ b/SConstruct +@@ -172,4 +172,2 @@ + CPPPATH=(env.get('CPPPATH', []) + [pathjoin('tests', 'unit', 'include')]), +- # Do not link against the actual implementations of SDL, OpenGL, etc. +- LIBS=sys_libs, + # Pass the necessary link flags for a console program.