From bde0ece4d5f3e2c232b65c478340da33bf7d4dcd Mon Sep 17 00:00:00 2001 From: Ionen Wolkens Date: Mon, 26 Sep 2022 08:37:41 -0400 Subject: [PATCH] games-emulation/pcsx2: update live This may be temporary going by upstream's commit message, so will have a closer look when doing another nightly release. Signed-off-by: Ionen Wolkens --- games-emulation/pcsx2/pcsx2-9999.ebuild | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/games-emulation/pcsx2/pcsx2-9999.ebuild b/games-emulation/pcsx2/pcsx2-9999.ebuild index b5e09ffc395f5..bbe944648d413 100644 --- a/games-emulation/pcsx2/pcsx2-9999.ebuild +++ b/games-emulation/pcsx2/pcsx2-9999.ebuild @@ -96,6 +96,13 @@ src_unpack() { EGIT_SUBMODULES+=( 3rdparty/glslang/glslang # needs StandAlone/ResourceLimits.h 3rdparty/vulkan-headers # to keep in sync with glslang + + # system rapidyaml is still used, but this uses another part + # of the source and so allow submodule for now + # https://github.com/PCSX2/pcsx2/commit/af646e449 + 3rdparty/rapidyaml/rapidyaml + 3rdparty/rapidyaml/rapidyaml/extern/c4core + 3rdparty/rapidyaml/rapidyaml/ext/c4core/src/c4/ext/fast_float ) fi git-r3_src_unpack