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games-misc/bsd-games: Version bump to 3.3
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
This commit is contained in:
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DIST bsd-games-3.1-verbose-build.patch.gz 4633 BLAKE2B cc75175ac2ef9d476c03bdb08b8c054d13090d6cdd1a14dd44022d13290112c68a7663d0c03f9ca7535ea10f2bb5e49a84acca4f782f0ced59685f762efd5151 SHA512 120c0859bb73a026dae017bcc2bc7505ca156b454bf5f87c91b4887417d5ac62f3dec706af91b22b11be8b5bce11d168f9205d722a9fd30dea654f682a66b1c8
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DIST bsd-games-3.2.tar.gz 270345 BLAKE2B 3d984601a71e157dd65e4102e68b3cddc9552d13ec546c599d26a501361616e6223f5fba8990ad8c7ba4559b3982e89a7f1064ff7de2422d1eb71f6c8838bcf1 SHA512 cf5f5a9e5d215ee553486580f9a7dfc9801d254a2806172df201dfc42ecbb05326db7bc25b7624eb8a8e541ad61ec319d258687609bddae2bc07edcbade2291a
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DIST bsd-games-3.3.tar.gz 268373 BLAKE2B 1d2bfac6191469d2a30c9cbdd370740cfafd218dad1e10d056b5e04a126ea074883088a6a11cf11a23ac22d87a8d2933ebca8f38ed7cef76f098aa77e67fe32a SHA512 aaf36d09d4fe68514a5c279063d7e77a9a9a84c447037cba974b29faa07eb80c2aab2379d0699c196b5c27ffe1b2bb2c68d3390143e0e62d5e3d210ccfb61294
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DIST bsdgames_2.17-28.debian.tar.xz 58464 BLAKE2B 3f5a70322341b153a8b3cb8df81fea1e773971d0f3b79ba8fb0c0877e95c61c8e8689952333f8ac4263948d781c2dc64c8178f9dac6a1c09ae702f91794b9583 SHA512 7e2db9f830c0657f3fcd1371635bda4a87e7a68180e486e44752904740c0710c02271522ff2d4b606542b3c502dd28795fcecf883360c3ac5bea78c148281f6a
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DIST bsdgames_2.17.orig.tar.gz 2563311 BLAKE2B 9dfff4e70929e14a422c536c661cd95c5f1ac81d9112494525b9ef13d7a39b66bd59b6a264e614cfb29784fdb63364f56b12b4d284b125b5b3c12e92def07fb0 SHA512 cb2ee60474f164d42e3d47700270bbeeda3c8279d64da409c9cc05e36437ef95b92d0a85543298e97604635fcf3e068f3a5cc812e90b5c61fb8d146cf35bc38f
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@ -5,8 +5,8 @@ EAPI=8
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inherit toolchain-funcs
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DESCRIPTION="collection of games from NetBSD"
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HOMEPAGE="https://www.polyomino.org.uk/computer/software/bsd-games/"
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DESCRIPTION="Collection of games from NetBSD"
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HOMEPAGE="https://sourceforge.net/projects/bsd-games/"
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SRC_URI="https://github.com/msharov/bsd-games/archive/refs/tags/v${PV}.tar.gz -> ${P}.tar.gz"
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SRC_URI+=" https://dev.gentoo.org/~sam/distfiles/${CATEGORY}/${PN}/${PN}-3.1-verbose-build.patch.gz"
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153
games-misc/bsd-games/bsd-games-3.3.ebuild
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153
games-misc/bsd-games/bsd-games-3.3.ebuild
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# Copyright 1999-2024 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=8
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inherit toolchain-funcs
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DESCRIPTION="Collection of games from NetBSD"
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HOMEPAGE="https://sourceforge.net/projects/bsd-games/"
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SRC_URI="https://downloads.sourceforge.net/${PN}/${P}.tar.gz"
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SRC_URI+=" https://dev.gentoo.org/~sam/distfiles/${CATEGORY}/${PN}/${PN}-3.1-verbose-build.patch.gz"
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LICENSE="BSD"
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# Subslot indicates the fork / new version
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# 3 doesn't include the same games as the classic variant, etc
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SLOT="0/3"
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KEYWORDS="~amd64 ~arm64 ~hppa ~mips ~riscv ~x86"
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# 'check' target doesn't exist, nor do any actual tests
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# bug #779649
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RESTRICT="test"
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DEPEND="
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sys-apps/miscfiles
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sys-libs/ncurses:=[unicode(+)]
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!games-puzzle/hangman
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!games-misc/wumpus
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"
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RDEPEND="
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${DEPEND}
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acct-group/gamestat
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"
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BDEPEND="
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app-alternatives/yacc
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app-alternatives/lex
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virtual/pkgconfig
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"
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PATCHES=(
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"${WORKDIR}"/${PN}-3.1-verbose-build.patch
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"${FILESDIR}"/${PN}-3.1-no-install-manpages-automatically.patch
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"${FILESDIR}"/${PN}-3.2-no-which.patch
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"${FILESDIR}"/${P}-no-strip.patch
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)
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# Set GAMES_TO_BUILD variable to whatever you want
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GAMES_TO_BUILD=${GAMES_TO_BUILD:=adventure atc battlestar caesar cribbage
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dab drop4 gofish gomoku hangman klondike robots sail snake spirhunt
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worm wump}
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src_prepare() {
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default
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# Use completely our own CFLAGS/LDFLAGS, no stripping and so on
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sed -i \
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-e 's/+= -std=c11 @pkgcflags@ ${CFLAGS}/= -std=c11 @pkgcflags@ ${CPPFLAGS} ${CFLAGS} ${LDFLAGS}/' \
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-e 's/+= @pkgldflags@ ${LDFLAGS}/= @pkgldflags@ ${LDFLAGS}/' \
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-e s'/${INSTALL} -m 755 -s/${INSTALL} -m 755/' \
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-e '/man[6]dir/d' \
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Config.mk.in || die
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# Yes, this stinks.
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# Right now, the custom configure script calls pkg-config manually
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# and seds it a bunch, and this is easier.
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# Force looking for both ncurses and ncursesw
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sed -i -e 's/pkgs="ncurses"/pkgs="ncursesw"/' configure || die
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cp "${FILESDIR}"/config.params-gentoo config.params || die
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echo bsd_games_cfg_usrlibdir=\"$(get_libdir)\" >> ./config.params || die
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echo bsd_games_cfg_build_dirs=\"${GAMES_TO_BUILD}\" >> ./config.params || die
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echo bsd_games_cfg_docdir=\"/usr/share/doc/${PF}\" >> ./config.params || die
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if use riscv; then
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sed -i 's/${CC} ${ldflags} -o $@ $^/${CC} ${ldflags} -o $@ $^ -latomic/' ./*/Module.mk || die
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fi
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}
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src_configure() {
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tc-export AR CC RANLIB
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econf
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}
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src_compile() {
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emake CPPFLAGS="${CPPFLAGS}" CFLAGS="${CFLAGS}" LDFLAGS="${LDFLAGS}"
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}
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src_install() {
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dodir /var/games
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emake DESTDIR="${D}" install
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_build_game() {
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has ${1} ${GAMES_TO_BUILD}
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}
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_do_statefile() {
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touch "${ED}"/var/games/${1} || die
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chmod ug+rw "${ED}"/var/games/${1} || die
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}
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# set some binaries to run as games group (+S)
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_build_game atc && fperms g+s /usr/bin/atc
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_build_game battlestar && fperms g+s /usr/bin/battlestar
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_build_game canfield && fperms g+s /usr/bin/canfield
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_build_game cribbage && fperms g+s /usr/bin/cribbage
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_build_game phantasia && fperms g+s /usr/bin/phantasia
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_build_game robots && fperms g+s /usr/bin/robots
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_build_game sail && fperms g+s /usr/bin/sail
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_build_game snake && fperms g+s /usr/bin/snake
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_build_game tetris && fperms g+s /usr/bin/tetris-bsd
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# state files
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_build_game atc && _do_statefile atc_score
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_build_game battlestar && _do_statefile battlestar.log
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_build_game canfield && _do_statefile cfscores
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_build_game cribbage && _do_statefile criblog
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_build_game hack && keepdir /var/games/hack
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_build_game robots && _do_statefile robots_roll
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_build_game sail && _do_statefile saillog
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_build_game snake && _do_statefile snake.log && _do_statefile snakerawscores
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_build_game tetris && _do_statefile tetris-bsd.scores
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# extra docs
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_build_game atc && docinto atc
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_build_game boggle && { docinto boggle ; dodoc boggle/README; }
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_build_game hack && { docinto hack ; dodoc hack/{OWNER,Original_READ_ME,READ_ME,help}; }
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_build_game hunt && { docinto hunt ; dodoc hunt/README; }
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_build_game phantasia && { docinto phantasia ; dodoc phantasia/{OWNER,README}; }
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# Install the man pages manually to make life easier (circumventing compression)
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local game
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for game in ${GAMES_TO_BUILD[@]} ; do
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if [[ -e ${game}/${game}.1 ]] ; then
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doman ${game}/${game}.1
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else
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doman ${game}/${game}.6
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fi
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done
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# Since factor is usually not installed, and primes.6 is a symlink to
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# factor.6, make sure that primes.6 is ok ...
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if _build_game primes && [[ ! $(_build_game factor) ]] ; then
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rm -f "${ED}"/usr/share/man/man6/{factor,primes}.6 || die
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newman factor/factor.6 primes.6
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fi
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# All of this needs to be owned by the gamestat group
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fowners -R :gamestat /var/games/
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# ... and so do the binaries
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fowners -R :gamestat /usr/bin/
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# State dirs
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fperms -R ug+rw /var/games/
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}
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12
games-misc/bsd-games/files/bsd-games-3.3-no-strip.patch
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12
games-misc/bsd-games/files/bsd-games-3.3-no-strip.patch
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diff --git a/Config.mk.in b/Config.mk.in
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index e069054..d9ee2cb 100644
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--- a/Config.mk.in
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+++ b/Config.mk.in
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@@ -30,7 +30,6 @@ ifdef debug
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ldflags := -g -rdynamic
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else
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cflags := -Os -g0 -DNDEBUG=1
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- ldflags := -s
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endif
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CFLAGS := -Wall -Wextra -Wstrict-prototypes -Wshadow
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cflags += -std=c11 @pkg_cflags@ ${CFLAGS}
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