From 40d51abdae755300a669d041ab6400aa308ad997 Mon Sep 17 00:00:00 2001 From: David Seifert Date: Sun, 26 Nov 2017 13:03:53 +0100 Subject: [PATCH] media-libs/sdl-gfx: [QA] Consistent whitespace in metadata.xml --- media-libs/sdl-gfx/metadata.xml | 34 ++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/media-libs/sdl-gfx/metadata.xml b/media-libs/sdl-gfx/metadata.xml index a9c8ec3bb72b6..10e8f7e5f9478 100644 --- a/media-libs/sdl-gfx/metadata.xml +++ b/media-libs/sdl-gfx/metadata.xml @@ -1,24 +1,24 @@ - - games@gentoo.org - Gentoo Games Project - - -SDL graphics drawing primitives and other support functions -The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing -routines such as lines, circles or polygons and SDL_rotozoom which implemented a -interpolating rotozoomer for SDL surfaces. + + games@gentoo.org + Gentoo Games Project + + + SDL graphics drawing primitives and other support functions + The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing + routines such as lines, circles or polygons and SDL_rotozoom which implemented a + interpolating rotozoomer for SDL surfaces. -The current components of the SDL_gfx library are: + The current components of the SDL_gfx library are: - * Graphic Primitives (SDL_gfxPrimitves.h) - * Rotozoomer (SDL_rotozoom.h) - * Framerate control (SDL_framerate.h) - * MMX image filters (SDL_imageFilter.h) + * Graphic Primitives (SDL_gfxPrimitves.h) + * Rotozoomer (SDL_rotozoom.h) + * Framerate control (SDL_framerate.h) + * MMX image filters (SDL_imageFilter.h) -The library is backwards compatible to the above mentioned code. Its is written in plain C -and can be used in C++ code. - + The library is backwards compatible to the above mentioned code. Its is written in plain C + and can be used in C++ code. +