From 2cfb5cae32f81efa443c0d7cdb776cff5c88a5b1 Mon Sep 17 00:00:00 2001 From: "Michael Mair-Keimberger (asterix)" Date: Wed, 16 Nov 2016 21:35:28 +0100 Subject: [PATCH] games-arcade/savagewheels: remove unused patches --- .../savagewheels-1.6.0-cmakelists.txt.patch | 128 ------- .../files/savagewheels-1.6.0-linux_dirs.patch | 359 ------------------ 2 files changed, 487 deletions(-) delete mode 100644 games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch delete mode 100644 games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch diff --git a/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch b/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch deleted file mode 100644 index eef00f9b7bfcf..0000000000000 --- a/games-arcade/savagewheels/files/savagewheels-1.6.0-cmakelists.txt.patch +++ /dev/null @@ -1,128 +0,0 @@ ---- savagewheels-1.6.0/CMakeLists.txt.old 2016-04-02 16:45:40.416146450 -0700 -+++ savagewheels-1.6.0/CMakeLists.txt 2016-04-02 16:57:14.930931857 -0700 -@@ -9,22 +9,33 @@ set(APP_VER_PATCH "0") - - ### check for required libs - find_package(SDL REQUIRED) - - ### Install targets (see: http://www.cmake.org/Wiki/CMake_RPATH_handling) --if (NOT INSTALL_DIR) -- set(INSTALL_DIR "./") -+if (UNIX) -+ include (GNUInstallDirs) -+else() -+ if (NOT INSTALL_DIR) -+ set(INSTALL_DIR "./") -+ endif() -+ set(CMAKE_INSTALL_BINDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_SBINDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_LIBEXECDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_SYSCONFDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_SHAREDSTATEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_LOCALSTATEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_LIBDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_INCLUDEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_OLDINCLUDEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_DATAROOTDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_DATADIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_INFODIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_LOCALEDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_MANDIR "${INSTALL_DIR}") -+ set(CMAKE_INSTALL_DOCDIR "${INSTALL_DIR}") - endif() - --# when building, don't use the install RPATH already --# (but later on when installing) --SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE) -- --# add the automatically determined parts of the RPATH --SET(CMAKE_INSTALL_RPATH "${INSTALL_DIR}/") --SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) -- - ### sources - include_directories(src/) - include_directories(tinyxml/) - - set( -@@ -113,11 +124,11 @@ if (SOUND STREQUAL "NO") - message(STATUS "Found SOUND=NO option. Compiling without sound support!") - elseif(SOUND STREQUAL "FMOD") - # FModEx API - - # check if path to FMod is defined -- if(NOT DEFINED ${FMOD_PATH}) -+ if(NOT DEFINED FMOD_PATH) - set(FMOD_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libs/fmod/api") - endif() - - add_definitions(-I${FMOD_PATH}/inc) - link_directories(${FMOD_PATH}/lib) -@@ -164,17 +175,19 @@ elseif(SOUND STREQUAL "FMOD") - else() - message(STATUS "Found FModEx lib at ${FMOD_LIBRARY}. Found FModEx DLL at ${FMOD_LIBRARY_SO_PATH}.") - - add_definitions(-DWITH_FMOD) - -- add_custom_command(TARGET savagewheels POST_BUILD -- COMMAND ${CMAKE_COMMAND} -E copy_if_different -- ${FMOD_LIBRARY_SO_PATH} -- $) -- -- INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/${FMOD_SO_NAME}" -- DESTINATION ${INSTALL_DIR}) -+ if (WIN32) -+ add_custom_command(TARGET savagewheels POST_BUILD -+ COMMAND "${CMAKE_COMMAND}" -E copy_if_different -+ "${FMOD_LIBRARY_SO_PATH}" -+ "$") -+ -+ INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/${FMOD_SO_NAME}" -+ DESTINATION "${INSTALL_DIR}") -+ endif() - endif() - - else() - # SDL_mixer API - find_package(SDL_mixer REQUIRED) -@@ -234,19 +247,36 @@ endif() - ### Configure compile time header file - configure_file ( - "${PROJECT_SOURCE_DIR}/Config.h.in" - "${PROJECT_SOURCE_DIR}/src/Config.h") - --INSTALL(TARGETS savagewheels RUNTIME DESTINATION ${INSTALL_DIR}) --INSTALL(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/run.sh" DESTINATION ${INSTALL_DIR}) -+ -+INSTALL(TARGETS savagewheels RUNTIME DESTINATION "${CMAKE_INSTALL_LIBEXECDIR}") -+if (WIN32 AND NOT UNIX) -+ INSTALL(PROGRAMS "${CMAKE_CURRENT_SOURCE_DIR}/run.sh" DESTINATION "${INSTALL_DIR}") -+else() -+ configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/savagewheels.in" -+ "${CMAKE_CURRENT_BINARY_DIR}/savagewheels.sh" -+ @ONLY) -+ INSTALL(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/savagewheels.sh" -+ DESTINATION "${CMAKE_INSTALL_BINDIR}" RENAME savagewheels) -+endif() -+ - INSTALL(FILES - "${CMAKE_CURRENT_SOURCE_DIR}/README.md" - "${CMAKE_CURRENT_SOURCE_DIR}/HISTORY" - "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE" -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/LICENSE.mikmod.txt" -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/Readme.html" -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/README-SDL_mixer.txt" -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/README-SDL.txt" -- DESTINATION ${INSTALL_DIR}) -+ DESTINATION "${CMAKE_INSTALL_DOCDIR}") --INSTALL(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/" -- DESTINATION ${INSTALL_DIR} -+INSTALL(FILES -+ "${CMAKE_CURRENT_SOURCE_DIR}/bin/bindings.xml" -+ DESTINATION "${CMAKE_INSTALL_DATADIR}") -+INSTALL(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/bin/help" -+ DESTINATION "${CMAKE_INSTALL_DOCDIR}/help" - PATTERN "debug.html" EXCLUDE - PATTERN "pref" EXCLUDE) - - ### build a CPack driven installer package - include (InstallRequiredSystemLibraries) diff --git a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch b/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch deleted file mode 100644 index 13ca8019ff9f6..0000000000000 --- a/games-arcade/savagewheels/files/savagewheels-1.6.0-linux_dirs.patch +++ /dev/null @@ -1,359 +0,0 @@ ---- savagewheels-1.6.0/src/Main.cpp.old 2016-04-14 21:18:38.115071742 -0700 -+++ savagewheels-1.6.0/src/Main.cpp 2016-04-14 22:01:42.375422000 -0700 -@@ -43,10 +43,17 @@ - * Alpha Release: 29.06.2003 - */ - - #include "Main.h" - -+const char *sys_datadir; -+const char *usr_cfgdir; -+const char *usr_datadir; -+ -+char *ART_FILE; -+char *BINDINGS_FILE; -+ - int main( int argc, char *argv[] ) - { - bool hardware_support = true; - /* - * Start the game in a window by default. -@@ -57,16 +64,92 @@ int main( int argc, char *argv[] ) - * Linux Note: Running the game in fullscreen would sometimes crash the gfx manager. - * This is probably due to some video drivers. I was so far able to reproduce it on - * ATI Mobility type of video cards. - */ - bool fullscreen = false; -+ String tmp; - - #ifdef LINUX_BUILD -+ sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR"); -+ if (sys_datadir == NULL) -+ { -+ fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n"); -+ return 1; -+ } -+ sys_datadir = strdup(sys_datadir); -+ -+ usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR"); -+ if (usr_cfgdir == NULL) -+ { -+ fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n"); -+ return 1; -+ } -+ usr_cfgdir = strdup(usr_cfgdir); -+ -+ usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR"); -+ if (usr_datadir == NULL) -+ { -+ fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n"); -+ return 1; -+ } -+ usr_datadir = strdup(usr_datadir); -+ -+ if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL) -+ { -+ fprintf(stderr, "Insufficient memory. Execution aborted.\n"); -+ return 1; -+ } -+ - setenv("SDL_VIDEO_CENTERED", "1", 1); - #else -+ sys_datadir = usr_cfgdir = usr_datadir = "./"; - _putenv("SDL_VIDEO_CENTERED=1"); - #endif -+ int len; -+ len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir); -+ if (len < 0) -+ { -+ fprintf(stderr, -+ "Unable to store '%s/graphics/gfxdata.kdf': %s\n", -+ sys_datadir, strerror(errno)); -+ return 1; -+ } -+ if (len == INT_MAX) -+ { -+ fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': " -+ "Path too log\n", sys_datadir); -+ return 1; -+ } -+ ART_FILE = new (std::nothrow) char[len + 1]; -+ if (ART_FILE == NULL) -+ { -+ fprintf(stderr, "Insufficent memory. Execution aborted.\n"); -+ return 1; -+ } -+ sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir); -+ -+ len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir); -+ if (len < 0) -+ { -+ fprintf(stderr, -+ "Unable to store '%s/bindings.xml': %s\n", usr_cfgdir, -+ strerror(errno)); -+ return 1; -+ } -+ if (len == INT_MAX) -+ { -+ fprintf(stderr, "Unable to store '%s/bindings.xml': " -+ "Path too log\n", usr_cfgdir); -+ return 1; -+ } -+ BINDINGS_FILE = new (std::nothrow) char[len + 1]; -+ if (BINDINGS_FILE == NULL) -+ { -+ fprintf(stderr, "Insufficent memory. Execution aborted.\n"); -+ return 1; -+ } -+ sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir); - - if (argc > 1) { - for (int i = 1; i < argc; i++) { - if (!strncmp(argv[i], "-wnd", 4)) { - fullscreen = false; -@@ -104,11 +187,12 @@ - - /* - * Load & Start Game - */ - -- OpenLog("debug.html"); -+ tmp = String(usr_datadir).append("/debug.html"); -+ OpenLog(tmp.c_str()); - - CGame game; - game.Execute(fullscreen, hardware_support); - game.Close(); - ---- savagewheels-1.6.0/src/Main.h.old 2016-04-14 21:20:27.443522441 -0700 -+++ savagewheels-1.6.0/src/Main.h 2016-04-14 21:56:22.449964486 -0700 -@@ -35,10 +35,11 @@ - #include - #include - #include - #include - #include -+#include - - #include - #include - #include - #include -@@ -84,12 +85,10 @@ - - // --- version - #include "Config.h" - - // --- global game defines --#define ART_FILE "graphics/gfxdata.kdf" --#define BINDINGS_FILE "bindings.xml" - #define LOAD_OK (-1) - #define LOAD_FAILED (0) - #define HRESULT(x) ( (x) == NULL : LOAD_OK ? LOAD_FAILED ) - #define NLPTR_SURF 0 //((SDL_Surface *)NULL) - -@@ -100,10 +99,16 @@ - #endif - - typedef std::string String; - typedef std::ostringstream OutputSStream; - -+extern const char *sys_datadir; -+extern const char *usr_cfgdir; -+extern const char *usr_datadir; -+ -+extern char *ART_FILE; -+extern char *BINDINGS_FILE; - //#include "pstdint.h" // portable types - #include "Utils.h" - #include "CKdf.h" - #include "CSdl.h" - #include "CSwv_module.h" ---- savagewheels-1.6.0/src/Utils.cpp.old 2016-04-15 19:28:21.757879157 -0700 -+++ savagewheels-1.6.0/src/Utils.cpp 2016-04-15 19:28:28.478786779 -0700 -@@ -261,11 +261,11 @@ inline String GetFormattedTime() - bool OpenLog ( const char* filename ) - { - String time( GetFormattedTime() ); - - // open debug file -- debug_file.open ( "debug.html", std::ios::out ); //ios::ate ); -+ debug_file.open ( filename, std::ios::out ); //ios::ate ); - if ( ! debug_file.good() ) - return false; - - debug_file << "Savage Wheels Log File

Savage Wheels V" << VER_MAJ << "." << VER_MIN << " - Log File

"; - debug_file << "
";
---- savagewheels-1.6.0/src/CGame.cpp.old	2016-04-15 20:43:37.479330001 -0700
-+++ savagewheels-1.6.0/src/CGame.cpp	2016-04-15 21:04:48.044721904 -0700
-@@ -116,10 +116,11 @@ void CGame::Close()
- ///////////////////////////////////////////////////////////////////////
- bool CGame::LoadGame()
- {
- 	char buf[255];
- 	int  i = 0;
-+	String tmp (sys_datadir);
- 
- 	AppendToLog( LOG_DASH );
- 	AppendToLog("Loading Game...");
- 
- 	// global screen rect
-@@ -161,11 +162,14 @@ bool CGame::LoadGame()
- 	srand( (unsigned)SDL_GetTicks() );
- 
- 	UpdateSplash();  // UPDATESPLASH... 
- 
- 	// search for vehicles
--	if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false;
-+	tmp.resize(strlen(sys_datadir));
-+	tmp.append("/autos");
-+	if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS )
-+		return false;
- 
- 	// check for vehicle number
- 	if ( Swv.GetVehicles() < 4 ) 
- 	{
- 		AppendToLog( "Not enough vehicles in the /auto dir!" );
---- savagewheels-1.6.0/src/CSdl.cpp.old	2016-04-16 16:00:56.600502348 -0700
-+++ savagewheels-1.6.0/src/CSdl.cpp	2016-04-16 16:01:16.152226435 -0700
-@@ -1298,13 +1298,10 @@
- 	return NULL;
- #else
- 	
- 	SDL_Surface *sdl_surf = NULL;
- 
--	char filename_buf[255];
--	sprintf( filename_buf, "../%s", filename );
--
- 	if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL )
- 	{
- 		LOG("...failed to load graphics from : " << filename_buf );
- 		return NULL;
- 	}
---- savagewheels-1.6.0/src/CSounds.cpp.old	2016-04-16 16:06:43.887600441 -0700
-+++ savagewheels-1.6.0/src/CSounds.cpp	2016-04-16 16:17:44.729332218 -0700
-@@ -46,22 +46,39 @@
- // Name: Initialize()
- // Desc: Load all ingame sounds
- //////////////////////////////////////////////////////////////////////
- bool CSounds::Initialize( CSdl *pSdl )
- {
--	ASSERT( _sdl != NULL );
-+	ASSERT( pSdl != NULL );
- 	this->_sdl = pSdl;
- 
- #if defined(WITH_FMOD) || defined(WITH_SDLMIXER)
-+	String tmp (sys_datadir);
- 
--#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = _sdl->LoadSound( name, buffered )) == -1 ) { \
--	LOG( "Failed to load " << name << " ! "); \
--	return false; }
-+#define LOAD_SOUND( container, name, buffered)					\
-+	do {									\
-+		tmp.append("/").append(name);					\
-+		sounds[container] =						\
-+			_sdl->LoadSound( tmp.c_str(), buffered );		\
-+		if ( sounds[container] == -1 ) {				\
-+			LOG( "Failed to load " << name << " ! " );		\
-+			return false;						\
-+		}								\
-+		tmp.resize(strlen(sys_datadir));				\
-+	} while(0)
- 
--#define LOAD_MUSIC( container, name ) if ( (music[container] = _sdl->LoadSound( name, false, true )) == -1 ) { \
--	LOG( "Failed to load music " << name << " ! "); \
--	return false; }
-+#define LOAD_MUSIC( container, name)						\
-+	do {									\
-+		tmp.append("/").append(name);					\
-+		music[container] =						\
-+			_sdl->LoadSound( tmp.c_str(), false, true );		\
-+		if ( music[container] == -1 ) {					\
-+			LOG( "Failed to load music " << name << " ! " );	\
-+			return false;						\
-+		}								\
-+		tmp.resize(strlen(sys_datadir));				\
-+	} while(0)
- 
- 	LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true );
- 	LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true );
- 	LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true );
- 	LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true );
---- savagewheels-1.6.0/src/CSwv_module.cpp.old	2016-04-16 20:58:04.366973388 -0700
-+++ savagewheels-1.6.0/src/CSwv_module.cpp	2016-04-16 20:58:13.026851358 -0700
-@@ -204,12 +204,10 @@ int CSwv_module::Load( char *filename, S
- // 		DBG("pos: " << swv_file->pfiles[i].pos
- // 				<< " size (KB): " << swv_file->pfiles[i].length
- // 				<< " name: " << swv_file->pfiles[i].filename);
- //	}
- 	
--	// set module filename
--	sprintf( swv_file->filename, "%s", filename );
- 
- 	if ( fp != NULL )
- 	  fclose( fp );
- 
- 	return SWV_SUCCESS;
---- savagewheels-1.6.0/src/CSdl.cpp.old	2016-04-16 21:02:07.680544534 -0700
-+++ savagewheels-1.6.0/src/CSdl.cpp	2016-04-16 21:06:59.400432874 -0700
-@@ -1336,12 +1339,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha
- SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, Uint32 file_size, Uint32 color_key, Uint16 alpha_value )
- {
- 	SDL_Surface  *sdl_surf	= NULL;						// temp surface
- 	FILE		 *fp		= NULL;						// file pointer
- 	SDL_RWops	 *sdl_rw	= NULL;						// sdl_read_write_operations
-+	String tmp;
- 
--	if ( ( fp = fopen( filename, "rb")) == NULL ) 
-+#ifdef LINUX_BUILD
-+	if ( filename[0] != '/' )
-+	{
-+	    tmp = String(sys_datadir).append("/autos/").append(filename);
-+	}
-+	else
-+	{
-+		tmp = String(filename);
-+	}
-+#else
-+	tmp = String(filename);
-+#endif
-+	if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL ) 
- 	{
- 		LOG("...failed to open file : " << filename );
- 		return NULL;
- 	}
- 
---- savagewheels-1.6.0/src/CMainMenu.cpp.old	2016-04-16 22:13:23.442523534 -0700
-+++ savagewheels-1.6.0/src/CMainMenu.cpp	2016-04-16 22:13:17.701605381 -0700
-@@ -1121,12 +1121,13 @@ void CMainMenu::SaveSettings()
- 	if ( _game == NULL )
- 	  return;
- 
- 	FILE *fp = NULL;
- 	char  header[3] = { 'S', 'W', 'P' };
-+	String strPref(String(usr_cfgdir) + "/pref");
- 
--	if ( ( fp = fopen( "pref", "wb" ) ) == NULL )
-+	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
- 	{
- 		AppendToLog( "Error writing to /pref file !" );
- 		return;
- 	}
- 
---- savagewheels-1.6.0/src/CMainMenu.cpp.old	2016-04-17 07:38:09.417653268 -0700
-+++ savagewheels-1.6.0/src/CMainMenu.cpp	2016-04-17 07:38:24.277437113 -0700
-@@ -1168,12 +1167,13 @@ void CMainMenu::SaveSettings()
- void CMainMenu::LoadSettings()
- {
- 	FILE  *fp = NULL;
- 	char  header[3];
- 	bool  success = true;
-+	String strPref(String(usr_cfgdir) + "/pref");
- 
--	if ( ( fp = fopen( "pref", "rb" ) ) == NULL )
-+	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
- 	{
- 		AppendToLog( "Error opening /pref file !" );
- 		success = false;
- 	}
-