diff --git a/games-fps/yamagi-quake2/metadata.xml b/games-fps/yamagi-quake2/metadata.xml index c573477de061f..d965a72ff5948 100644 --- a/games-fps/yamagi-quake2/metadata.xml +++ b/games-fps/yamagi-quake2/metadata.xml @@ -16,6 +16,7 @@ Build client Build support for the 'Capture The Flag' addon Build support for the 'Ground Zero' Mission Pack + Build software renderer Build support for the 'The Reckoning' Mission Pack diff --git a/games-fps/yamagi-quake2/yamagi-quake2-7.21.ebuild b/games-fps/yamagi-quake2/yamagi-quake2-7.21.ebuild index 779346e191f73..70d7287529094 100644 --- a/games-fps/yamagi-quake2/yamagi-quake2-7.21.ebuild +++ b/games-fps/yamagi-quake2/yamagi-quake2-7.21.ebuild @@ -19,19 +19,22 @@ SRC_URI="https://deponie.yamagi.org/quake2/quake2-${PV}.tar.xz LICENSE="GPL-2" SLOT="0" KEYWORDS="~amd64 ~x86" -IUSE="+client ctf dedicated ogg openal rogue xatrix" -REQUIRED_USE="|| ( client dedicated )" +IUSE="+client ctf dedicated ogg openal +opengl rogue softrender xatrix" +REQUIRED_USE="|| ( client dedicated ) client? ( || ( opengl softrender ) )" RDEPEND="sys-libs/zlib:0= client? ( - media-libs/libsdl2[opengl,video] - virtual/opengl + media-libs/libsdl2[video] ogg? ( media-libs/libogg media-libs/libvorbis ) openal? ( media-libs/openal ) !openal? ( media-libs/libsdl2[sound] ) + opengl? ( + media-libs/libsdl2[opengl] + virtual/opengl + ) ) " @@ -73,8 +76,10 @@ src_prepare() { src_compile() { local targets=( game ) - use client && targets+=( client ref_gl1 ref_gl3 ) + use client && targets+=( client ) use dedicated && targets+=( server ) + use opengl && targets+=( ref_gl1 ref_gl3 ) + use softrender && targets+=( ref_soft ) mymake config mymake "${targets[@]}"