<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
	<maintainer type="person">
		<email>ionen@gentoo.org</email>
		<name>Ionen Wolkens</name>
	</maintainer>
	<maintainer type="project">
		<email>wine@gentoo.org</email>
		<name>Wine</name>
	</maintainer>
	<use>
		<flag name="arm64ec">Enable support for running x86_64 applications on arm64 via binary translation</flag>
		<flag name="crossdev-mingw">
			Use <pkg>sys-devel/crossdev</pkg> for the toolchain rather than
			<pkg>dev-util/mingw64-toolchain</pkg> (requires manual setting up
			and is mostly unsupported, try disabling if have issues)
		</flag>
		<flag name="gecko">Enable mshtml support using <pkg>app-emulation/wine-gecko</pkg></flag>
		<flag name="mingw">Build PE files using <pkg>dev-util/mingw64-toolchain</pkg> (more tested) rather than <pkg>llvm-core/clang</pkg> (newer)</flag>
		<flag name="mono">Enable .NET support using <pkg>app-emulation/wine-mono</pkg></flag>
		<flag name="perl">Install helpers that require perl (winedump/winemaker)</flag>
		<flag name="sdl">Enable gamepad support using <pkg>media-libs/libsdl2</pkg></flag>
		<flag name="wow64">
			Enable the "new" wow64 mode that allows running 32bit
			applications without 32bit ELF multilib by mapping to
			64bit calls (experimental, *may* have worse performance
			or other issues compared to USE=abi_x86_32 aka "old"
			wow64) -- if USE=mingw is set, still need the default
			abi_x86_32 set on <pkg>dev-util/mingw64-toolchain</pkg>
			but that can be done even with /no-multilib/ profiles.

			This can also be enabled on arm64 to allow running
			x86 applications via binary translation.
		</flag>
	</use>
	<upstream>
		<changelog>https://github.com/ValveSoftware/Proton/wiki/Changelog</changelog>
		<remote-id type="github">ValveSoftware/wine</remote-id>
	</upstream>
</pkgmetadata>
