kitty/kitty/glfw-wrapper.h
Kovid Goyal 303e4baa58
Add GLFW API to set WM_COMMAND
Also have create_os_window take keyword arguments
2021-07-30 08:35:40 +05:30

2176 lines
78 KiB
C
Generated

//
// THIS FILE IS GENERATED BY glfw.py
//
// SAVE YOURSELF SOME TIME, DO NOT MANUALLY EDIT
//
#pragma once
#include <stddef.h>
#include <stdint.h>
#include "monotonic.h"
#ifndef GFW_EXTERN
#define GFW_EXTERN extern
#endif
/*! @name GLFW version macros
* @{ */
/*! @brief The major version number of the GLFW library.
*
* This is incremented when the API is changed in non-compatible ways.
* @ingroup init
*/
#define GLFW_VERSION_MAJOR 3
/*! @brief The minor version number of the GLFW library.
*
* This is incremented when features are added to the API but it remains
* backward-compatible.
* @ingroup init
*/
#define GLFW_VERSION_MINOR 4
/*! @brief The revision number of the GLFW library.
*
* This is incremented when a bug fix release is made that does not contain any
* API changes.
* @ingroup init
*/
#define GLFW_VERSION_REVISION 0
/*! @} */
/*! @defgroup hat_state Joystick hat states
* @brief Joystick hat states.
*
* See [joystick hat input](@ref joystick_hat) for how these are used.
*
* @ingroup input
* @{ */
#define GLFW_HAT_CENTERED 0
#define GLFW_HAT_UP 1
#define GLFW_HAT_RIGHT 2
#define GLFW_HAT_DOWN 4
#define GLFW_HAT_LEFT 8
#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP)
#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP)
#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
/*! @} */
/*! @defgroup keys Keyboard keys
* @brief Keyboard key IDs.
*
* See [key input](@ref input_key) for how these are used.
*
* These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60),
* but re-arranged to map to 7-bit ASCII for printable keys (function keys are
* put in the 256+ range).
*
* The naming of the key codes follow these rules:
* - The US keyboard layout is used
* - Names of printable alphanumeric characters are used (e.g. "A", "R",
* "3", etc.)
* - For non-alphanumeric characters, Unicode:ish names are used (e.g.
* "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not
* correspond to the Unicode standard (usually for brevity)
* - Keys that lack a clear US mapping are named "WORLD_x"
* - For non-printable keys, custom names are used (e.g. "F4",
* "BACKSPACE", etc.)
*
* @ingroup input
* @{
*/
/* start functional key names (auto generated by gen-key-constants.py do not edit) */
typedef enum {
GLFW_FKEY_FIRST = 0xe000u,
GLFW_FKEY_ESCAPE = 0xe000u,
GLFW_FKEY_ENTER = 0xe001u,
GLFW_FKEY_TAB = 0xe002u,
GLFW_FKEY_BACKSPACE = 0xe003u,
GLFW_FKEY_INSERT = 0xe004u,
GLFW_FKEY_DELETE = 0xe005u,
GLFW_FKEY_LEFT = 0xe006u,
GLFW_FKEY_RIGHT = 0xe007u,
GLFW_FKEY_UP = 0xe008u,
GLFW_FKEY_DOWN = 0xe009u,
GLFW_FKEY_PAGE_UP = 0xe00au,
GLFW_FKEY_PAGE_DOWN = 0xe00bu,
GLFW_FKEY_HOME = 0xe00cu,
GLFW_FKEY_END = 0xe00du,
GLFW_FKEY_CAPS_LOCK = 0xe00eu,
GLFW_FKEY_SCROLL_LOCK = 0xe00fu,
GLFW_FKEY_NUM_LOCK = 0xe010u,
GLFW_FKEY_PRINT_SCREEN = 0xe011u,
GLFW_FKEY_PAUSE = 0xe012u,
GLFW_FKEY_MENU = 0xe013u,
GLFW_FKEY_F1 = 0xe014u,
GLFW_FKEY_F2 = 0xe015u,
GLFW_FKEY_F3 = 0xe016u,
GLFW_FKEY_F4 = 0xe017u,
GLFW_FKEY_F5 = 0xe018u,
GLFW_FKEY_F6 = 0xe019u,
GLFW_FKEY_F7 = 0xe01au,
GLFW_FKEY_F8 = 0xe01bu,
GLFW_FKEY_F9 = 0xe01cu,
GLFW_FKEY_F10 = 0xe01du,
GLFW_FKEY_F11 = 0xe01eu,
GLFW_FKEY_F12 = 0xe01fu,
GLFW_FKEY_F13 = 0xe020u,
GLFW_FKEY_F14 = 0xe021u,
GLFW_FKEY_F15 = 0xe022u,
GLFW_FKEY_F16 = 0xe023u,
GLFW_FKEY_F17 = 0xe024u,
GLFW_FKEY_F18 = 0xe025u,
GLFW_FKEY_F19 = 0xe026u,
GLFW_FKEY_F20 = 0xe027u,
GLFW_FKEY_F21 = 0xe028u,
GLFW_FKEY_F22 = 0xe029u,
GLFW_FKEY_F23 = 0xe02au,
GLFW_FKEY_F24 = 0xe02bu,
GLFW_FKEY_F25 = 0xe02cu,
GLFW_FKEY_F26 = 0xe02du,
GLFW_FKEY_F27 = 0xe02eu,
GLFW_FKEY_F28 = 0xe02fu,
GLFW_FKEY_F29 = 0xe030u,
GLFW_FKEY_F30 = 0xe031u,
GLFW_FKEY_F31 = 0xe032u,
GLFW_FKEY_F32 = 0xe033u,
GLFW_FKEY_F33 = 0xe034u,
GLFW_FKEY_F34 = 0xe035u,
GLFW_FKEY_F35 = 0xe036u,
GLFW_FKEY_KP_0 = 0xe037u,
GLFW_FKEY_KP_1 = 0xe038u,
GLFW_FKEY_KP_2 = 0xe039u,
GLFW_FKEY_KP_3 = 0xe03au,
GLFW_FKEY_KP_4 = 0xe03bu,
GLFW_FKEY_KP_5 = 0xe03cu,
GLFW_FKEY_KP_6 = 0xe03du,
GLFW_FKEY_KP_7 = 0xe03eu,
GLFW_FKEY_KP_8 = 0xe03fu,
GLFW_FKEY_KP_9 = 0xe040u,
GLFW_FKEY_KP_DECIMAL = 0xe041u,
GLFW_FKEY_KP_DIVIDE = 0xe042u,
GLFW_FKEY_KP_MULTIPLY = 0xe043u,
GLFW_FKEY_KP_SUBTRACT = 0xe044u,
GLFW_FKEY_KP_ADD = 0xe045u,
GLFW_FKEY_KP_ENTER = 0xe046u,
GLFW_FKEY_KP_EQUAL = 0xe047u,
GLFW_FKEY_KP_SEPARATOR = 0xe048u,
GLFW_FKEY_KP_LEFT = 0xe049u,
GLFW_FKEY_KP_RIGHT = 0xe04au,
GLFW_FKEY_KP_UP = 0xe04bu,
GLFW_FKEY_KP_DOWN = 0xe04cu,
GLFW_FKEY_KP_PAGE_UP = 0xe04du,
GLFW_FKEY_KP_PAGE_DOWN = 0xe04eu,
GLFW_FKEY_KP_HOME = 0xe04fu,
GLFW_FKEY_KP_END = 0xe050u,
GLFW_FKEY_KP_INSERT = 0xe051u,
GLFW_FKEY_KP_DELETE = 0xe052u,
GLFW_FKEY_KP_BEGIN = 0xe053u,
GLFW_FKEY_MEDIA_PLAY = 0xe054u,
GLFW_FKEY_MEDIA_PAUSE = 0xe055u,
GLFW_FKEY_MEDIA_PLAY_PAUSE = 0xe056u,
GLFW_FKEY_MEDIA_REVERSE = 0xe057u,
GLFW_FKEY_MEDIA_STOP = 0xe058u,
GLFW_FKEY_MEDIA_FAST_FORWARD = 0xe059u,
GLFW_FKEY_MEDIA_REWIND = 0xe05au,
GLFW_FKEY_MEDIA_TRACK_NEXT = 0xe05bu,
GLFW_FKEY_MEDIA_TRACK_PREVIOUS = 0xe05cu,
GLFW_FKEY_MEDIA_RECORD = 0xe05du,
GLFW_FKEY_LOWER_VOLUME = 0xe05eu,
GLFW_FKEY_RAISE_VOLUME = 0xe05fu,
GLFW_FKEY_MUTE_VOLUME = 0xe060u,
GLFW_FKEY_LEFT_SHIFT = 0xe061u,
GLFW_FKEY_LEFT_CONTROL = 0xe062u,
GLFW_FKEY_LEFT_ALT = 0xe063u,
GLFW_FKEY_LEFT_SUPER = 0xe064u,
GLFW_FKEY_LEFT_HYPER = 0xe065u,
GLFW_FKEY_LEFT_META = 0xe066u,
GLFW_FKEY_RIGHT_SHIFT = 0xe067u,
GLFW_FKEY_RIGHT_CONTROL = 0xe068u,
GLFW_FKEY_RIGHT_ALT = 0xe069u,
GLFW_FKEY_RIGHT_SUPER = 0xe06au,
GLFW_FKEY_RIGHT_HYPER = 0xe06bu,
GLFW_FKEY_RIGHT_META = 0xe06cu,
GLFW_FKEY_ISO_LEVEL3_SHIFT = 0xe06du,
GLFW_FKEY_ISO_LEVEL5_SHIFT = 0xe06eu,
GLFW_FKEY_LAST = 0xe06eu
} GLFWFunctionKey;
/* end functional key names */
/*! @} */
/*! @defgroup mods Modifier key flags
* @brief Modifier key flags.
*
* See [key input](@ref input_key) for how these are used.
*
* @ingroup input
* @{ */
/*! @brief If this bit is set one or more Shift keys were held down.
*
* If this bit is set one or more Shift keys were held down.
*/
#define GLFW_MOD_SHIFT 0x0001
/*! @brief If this bit is set one or more Alt keys were held down.
*
* If this bit is set one or more Alt keys were held down.
*/
#define GLFW_MOD_ALT 0x0002
/*! @brief If this bit is set one or more Alt keys were held down.
*
* If this bit is set one or more Alt keys were held down.
*/
#define GLFW_MOD_CONTROL 0x0004
/*! @brief If this bit is set one or more Super keys were held down.
*
* If this bit is set one or more Super keys were held down.
*/
#define GLFW_MOD_SUPER 0x0008
/*! @brief If this bit is set one or more Hyper keys were held down.
*
* If this bit is set one or more Hyper keys were held down.
*/
#define GLFW_MOD_HYPER 0x0010
/*! @brief If this bit is set one or more Meta keys were held down.
*
* If this bit is set one or more Meta keys were held down.
*/
#define GLFW_MOD_META 0x0020
/*! @brief If this bit is set the Caps Lock key is enabled.
*
* If this bit is set the Caps Lock key is enabled and the @ref
* GLFW_LOCK_KEY_MODS input mode is set.
*/
#define GLFW_MOD_CAPS_LOCK 0x0040
/*! @brief If this bit is set the Num Lock key is enabled.
*
* If this bit is set the Num Lock key is enabled and the @ref
* GLFW_LOCK_KEY_MODS input mode is set.
*/
#define GLFW_MOD_NUM_LOCK 0x0080
#define GLFW_LOCK_MASK (GLFW_MOD_NUM_LOCK | GLFW_MOD_CAPS_LOCK)
/*! @} */
/*! @defgroup buttons Mouse buttons
* @brief Mouse button IDs.
*
* See [mouse button input](@ref input_mouse_button) for how these are used.
*
* @ingroup input
* @{ */
typedef enum GLFWMouseButton {
GLFW_MOUSE_BUTTON_1 = 0,
GLFW_MOUSE_BUTTON_LEFT = 0,
GLFW_MOUSE_BUTTON_2 = 1,
GLFW_MOUSE_BUTTON_RIGHT = 1,
GLFW_MOUSE_BUTTON_3 = 2,
GLFW_MOUSE_BUTTON_MIDDLE = 2,
GLFW_MOUSE_BUTTON_4 = 3,
GLFW_MOUSE_BUTTON_5 = 4,
GLFW_MOUSE_BUTTON_6 = 5,
GLFW_MOUSE_BUTTON_7 = 6,
GLFW_MOUSE_BUTTON_8 = 7,
GLFW_MOUSE_BUTTON_LAST = 7
} GLFWMouseButton;
/*! @} */
/*! @defgroup joysticks Joysticks
* @brief Joystick IDs.
*
* See [joystick input](@ref joystick) for how these are used.
*
* @ingroup input
* @{ */
#define GLFW_JOYSTICK_1 0
#define GLFW_JOYSTICK_2 1
#define GLFW_JOYSTICK_3 2
#define GLFW_JOYSTICK_4 3
#define GLFW_JOYSTICK_5 4
#define GLFW_JOYSTICK_6 5
#define GLFW_JOYSTICK_7 6
#define GLFW_JOYSTICK_8 7
#define GLFW_JOYSTICK_9 8
#define GLFW_JOYSTICK_10 9
#define GLFW_JOYSTICK_11 10
#define GLFW_JOYSTICK_12 11
#define GLFW_JOYSTICK_13 12
#define GLFW_JOYSTICK_14 13
#define GLFW_JOYSTICK_15 14
#define GLFW_JOYSTICK_16 15
#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
/*! @} */
/*! @defgroup gamepad_buttons Gamepad buttons
* @brief Gamepad buttons.
*
* See @ref gamepad for how these are used.
*
* @ingroup input
* @{ */
#define GLFW_GAMEPAD_BUTTON_A 0
#define GLFW_GAMEPAD_BUTTON_B 1
#define GLFW_GAMEPAD_BUTTON_X 2
#define GLFW_GAMEPAD_BUTTON_Y 3
#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4
#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5
#define GLFW_GAMEPAD_BUTTON_BACK 6
#define GLFW_GAMEPAD_BUTTON_START 7
#define GLFW_GAMEPAD_BUTTON_GUIDE 8
#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9
#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10
#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11
#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12
#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13
#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14
#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT
#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A
#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B
#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X
#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y
/*! @} */
/*! @defgroup gamepad_axes Gamepad axes
* @brief Gamepad axes.
*
* See @ref gamepad for how these are used.
*
* @ingroup input
* @{ */
#define GLFW_GAMEPAD_AXIS_LEFT_X 0
#define GLFW_GAMEPAD_AXIS_LEFT_Y 1
#define GLFW_GAMEPAD_AXIS_RIGHT_X 2
#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3
#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4
#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5
#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
/*! @} */
/*! @defgroup errors Error codes
* @brief Error codes.
*
* See [error handling](@ref error_handling) for how these are used.
*
* @ingroup init
* @{ */
/*! @brief No error has occurred.
*
* No error has occurred.
*
* @analysis Yay.
*/
#define GLFW_NO_ERROR 0
/*! @brief GLFW has not been initialized.
*
* This occurs if a GLFW function was called that must not be called unless the
* library is [initialized](@ref intro_init).
*
* @analysis Application programmer error. Initialize GLFW before calling any
* function that requires initialization.
*/
#define GLFW_NOT_INITIALIZED 0x00010001
/*! @brief No context is current for this thread.
*
* This occurs if a GLFW function was called that needs and operates on the
* current OpenGL or OpenGL ES context but no context is current on the calling
* thread. One such function is @ref glfwSwapInterval.
*
* @analysis Application programmer error. Ensure a context is current before
* calling functions that require a current context.
*/
#define GLFW_NO_CURRENT_CONTEXT 0x00010002
/*! @brief One of the arguments to the function was an invalid enum value.
*
* One of the arguments to the function was an invalid enum value, for example
* requesting @ref GLFW_RED_BITS with @ref glfwGetWindowAttrib.
*
* @analysis Application programmer error. Fix the offending call.
*/
#define GLFW_INVALID_ENUM 0x00010003
/*! @brief One of the arguments to the function was an invalid value.
*
* One of the arguments to the function was an invalid value, for example
* requesting a non-existent OpenGL or OpenGL ES version like 2.7.
*
* Requesting a valid but unavailable OpenGL or OpenGL ES version will instead
* result in a @ref GLFW_VERSION_UNAVAILABLE error.
*
* @analysis Application programmer error. Fix the offending call.
*/
#define GLFW_INVALID_VALUE 0x00010004
/*! @brief A memory allocation failed.
*
* A memory allocation failed.
*
* @analysis A bug in GLFW or the underlying operating system. Report the bug
* to our [issue tracker](https://github.com/glfw/glfw/issues).
*/
#define GLFW_OUT_OF_MEMORY 0x00010005
/*! @brief GLFW could not find support for the requested API on the system.
*
* GLFW could not find support for the requested API on the system.
*
* @analysis The installed graphics driver does not support the requested
* API, or does not support it via the chosen context creation backend.
* Below are a few examples.
*
* @par
* Some pre-installed Windows graphics drivers do not support OpenGL. AMD only
* supports OpenGL ES via EGL, while Nvidia and Intel only support it via
* a WGL or GLX extension. macOS does not provide OpenGL ES at all. The Mesa
* EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary
* driver. Older graphics drivers do not support Vulkan.
*/
#define GLFW_API_UNAVAILABLE 0x00010006
/*! @brief The requested OpenGL or OpenGL ES version is not available.
*
* The requested OpenGL or OpenGL ES version (including any requested context
* or framebuffer hints) is not available on this machine.
*
* @analysis The machine does not support your requirements. If your
* application is sufficiently flexible, downgrade your requirements and try
* again. Otherwise, inform the user that their machine does not match your
* requirements.
*
* @par
* Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0
* comes out before the 4.x series gets that far, also fail with this error and
* not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions
* will exist.
*/
#define GLFW_VERSION_UNAVAILABLE 0x00010007
/*! @brief A platform-specific error occurred that does not match any of the
* more specific categories.
*
* A platform-specific error occurred that does not match any of the more
* specific categories.
*
* @analysis A bug or configuration error in GLFW, the underlying operating
* system or its drivers, or a lack of required resources. Report the issue to
* our [issue tracker](https://github.com/glfw/glfw/issues).
*/
#define GLFW_PLATFORM_ERROR 0x00010008
/*! @brief The requested format is not supported or available.
*
* If emitted during window creation, the requested pixel format is not
* supported.
*
* If emitted when querying the clipboard, the contents of the clipboard could
* not be converted to the requested format.
*
* @analysis If emitted during window creation, one or more
* [hard constraints](@ref window_hints_hard) did not match any of the
* available pixel formats. If your application is sufficiently flexible,
* downgrade your requirements and try again. Otherwise, inform the user that
* their machine does not match your requirements.
*
* @par
* If emitted when querying the clipboard, ignore the error or report it to
* the user, as appropriate.
*/
#define GLFW_FORMAT_UNAVAILABLE 0x00010009
/*! @brief The specified window does not have an OpenGL or OpenGL ES context.
*
* A window that does not have an OpenGL or OpenGL ES context was passed to
* a function that requires it to have one.
*
* @analysis Application programmer error. Fix the offending call.
*/
#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
/*! @brief The requested feature is not provided by the platform.
*
* The requested feature is not provided by the platform, so GLFW is unable to
* implement it. The documentation for each function notes if it could emit
* this error.
*
* @analysis Platform or platform version limitation. The error can be ignored
* unless the feature is critical to the application.
*
* @par
* A function call that emits this error has no effect other than the error and
* updating any existing out parameters.
*/
#define GLFW_FEATURE_UNAVAILABLE 0x0001000C
/*! @brief The requested feature is not implemented for the platform.
*
* The requested feature has not yet been implemented in GLFW for this platform.
*
* @analysis An incomplete implementation of GLFW for this platform, hopefully
* fixed in a future release. The error can be ignored unless the feature is
* critical to the application.
*
* @par
* A function call that emits this error has no effect other than the error and
* updating any existing out parameters.
*/
#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D
/*! @} */
/*! @addtogroup window
* @{ */
/*! @brief Input focus window hint and attribute
*
* Input focus [window hint](@ref GLFW_FOCUSED_hint) or
* [window attribute](@ref GLFW_FOCUSED_attrib).
*/
#define GLFW_FOCUSED 0x00020001
/*! @brief Window iconification window attribute
*
* Window iconification [window attribute](@ref GLFW_ICONIFIED_attrib).
*/
#define GLFW_ICONIFIED 0x00020002
/*! @brief Window resize-ability window hint and attribute
*
* Window resize-ability [window hint](@ref GLFW_RESIZABLE_hint) and
* [window attribute](@ref GLFW_RESIZABLE_attrib).
*/
#define GLFW_RESIZABLE 0x00020003
/*! @brief Window visibility window hint and attribute
*
* Window visibility [window hint](@ref GLFW_VISIBLE_hint) and
* [window attribute](@ref GLFW_VISIBLE_attrib).
*/
#define GLFW_VISIBLE 0x00020004
/*! @brief Window decoration window hint and attribute
*
* Window decoration [window hint](@ref GLFW_DECORATED_hint) and
* [window attribute](@ref GLFW_DECORATED_attrib).
*/
#define GLFW_DECORATED 0x00020005
/*! @brief Window auto-iconification window hint and attribute
*
* Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint) and
* [window attribute](@ref GLFW_AUTO_ICONIFY_attrib).
*/
#define GLFW_AUTO_ICONIFY 0x00020006
/*! @brief Window decoration window hint and attribute
*
* Window decoration [window hint](@ref GLFW_FLOATING_hint) and
* [window attribute](@ref GLFW_FLOATING_attrib).
*/
#define GLFW_FLOATING 0x00020007
/*! @brief Window maximization window hint and attribute
*
* Window maximization [window hint](@ref GLFW_MAXIMIZED_hint) and
* [window attribute](@ref GLFW_MAXIMIZED_attrib).
*/
#define GLFW_MAXIMIZED 0x00020008
/*! @brief Cursor centering window hint
*
* Cursor centering [window hint](@ref GLFW_CENTER_CURSOR_hint).
*/
#define GLFW_CENTER_CURSOR 0x00020009
/*! @brief Window framebuffer transparency hint and attribute
*
* Window framebuffer transparency
* [window hint](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) and
* [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib).
*/
#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
/*! @brief Mouse cursor hover window attribute.
*
* Mouse cursor hover [window attribute](@ref GLFW_HOVERED_attrib).
*/
#define GLFW_HOVERED 0x0002000B
/*! @brief Input focus on calling show window hint and attribute
*
* Input focus [window hint](@ref GLFW_FOCUS_ON_SHOW_hint) or
* [window attribute](@ref GLFW_FOCUS_ON_SHOW_attrib).
*/
#define GLFW_FOCUS_ON_SHOW 0x0002000C
/*! @brief Mouse input transparency window hint and attribute
*
* Mouse input transparency [window hint](@ref GLFW_MOUSE_PASSTHROUGH_hint) or
* [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
*/
#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
/*! @brief Occlusion window attribute
*
* Occlusion [window attribute](@ref GLFW_OCCLUDED_attrib).
*/
#define GLFW_OCCLUDED 0x0002000E
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
*/
#define GLFW_RED_BITS 0x00021001
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_GREEN_BITS).
*/
#define GLFW_GREEN_BITS 0x00021002
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_BLUE_BITS).
*/
#define GLFW_BLUE_BITS 0x00021003
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_ALPHA_BITS).
*/
#define GLFW_ALPHA_BITS 0x00021004
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_DEPTH_BITS).
*/
#define GLFW_DEPTH_BITS 0x00021005
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_STENCIL_BITS).
*/
#define GLFW_STENCIL_BITS 0x00021006
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_ACCUM_RED_BITS).
*/
#define GLFW_ACCUM_RED_BITS 0x00021007
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_ACCUM_GREEN_BITS).
*/
#define GLFW_ACCUM_GREEN_BITS 0x00021008
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_ACCUM_BLUE_BITS).
*/
#define GLFW_ACCUM_BLUE_BITS 0x00021009
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_ACCUM_ALPHA_BITS).
*/
#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
/*! @brief Framebuffer auxiliary buffer hint.
*
* Framebuffer auxiliary buffer [hint](@ref GLFW_AUX_BUFFERS).
*/
#define GLFW_AUX_BUFFERS 0x0002100B
/*! @brief OpenGL stereoscopic rendering hint.
*
* OpenGL stereoscopic rendering [hint](@ref GLFW_STEREO).
*/
#define GLFW_STEREO 0x0002100C
/*! @brief Framebuffer MSAA samples hint.
*
* Framebuffer MSAA samples [hint](@ref GLFW_SAMPLES).
*/
#define GLFW_SAMPLES 0x0002100D
/*! @brief Framebuffer sRGB hint.
*
* Framebuffer sRGB [hint](@ref GLFW_SRGB_CAPABLE).
*/
#define GLFW_SRGB_CAPABLE 0x0002100E
/*! @brief Monitor refresh rate hint.
*
* Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE).
*/
#define GLFW_REFRESH_RATE 0x0002100F
/*! @brief Framebuffer double buffering hint.
*
* Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER).
*/
#define GLFW_DOUBLEBUFFER 0x00021010
/*! @brief Context client API hint and attribute.
*
* Context client API [hint](@ref GLFW_CLIENT_API_hint) and
* [attribute](@ref GLFW_CLIENT_API_attrib).
*/
#define GLFW_CLIENT_API 0x00022001
/*! @brief Context client API major version hint and attribute.
*
* Context client API major version [hint](@ref GLFW_CONTEXT_VERSION_MAJOR_hint)
* and [attribute](@ref GLFW_CONTEXT_VERSION_MAJOR_attrib).
*/
#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
/*! @brief Context client API minor version hint and attribute.
*
* Context client API minor version [hint](@ref GLFW_CONTEXT_VERSION_MINOR_hint)
* and [attribute](@ref GLFW_CONTEXT_VERSION_MINOR_attrib).
*/
#define GLFW_CONTEXT_VERSION_MINOR 0x00022003
/*! @brief Context client API revision number hint and attribute.
*
* Context client API revision number
* [attribute](@ref GLFW_CONTEXT_REVISION_attrib).
*/
#define GLFW_CONTEXT_REVISION 0x00022004
/*! @brief Context robustness hint and attribute.
*
* Context client API revision number [hint](@ref GLFW_CONTEXT_ROBUSTNESS_hint)
* and [attribute](@ref GLFW_CONTEXT_ROBUSTNESS_attrib).
*/
#define GLFW_CONTEXT_ROBUSTNESS 0x00022005
/*! @brief OpenGL forward-compatibility hint and attribute.
*
* OpenGL forward-compatibility [hint](@ref GLFW_OPENGL_FORWARD_COMPAT_hint)
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
*/
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
/*! @brief Debug mode context hint and attribute.
*
* Debug mode context [hint](@ref GLFW_CONTEXT_DEBUG_hint) and
* [attribute](@ref GLFW_CONTEXT_DEBUG_attrib).
*/
#define GLFW_CONTEXT_DEBUG 0x00022007
/*! @brief Legacy name for compatibility.
*
* This is an alias for compatibility with earlier versions.
*/
#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
/*! @brief OpenGL profile hint and attribute.
*
* OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and
* [attribute](@ref GLFW_OPENGL_PROFILE_attrib).
*/
#define GLFW_OPENGL_PROFILE 0x00022008
/*! @brief Context flush-on-release hint and attribute.
*
* Context flush-on-release [hint](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) and
* [attribute](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib).
*/
#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
/*! @brief Context error suppression hint and attribute.
*
* Context error suppression [hint](@ref GLFW_CONTEXT_NO_ERROR_hint) and
* [attribute](@ref GLFW_CONTEXT_NO_ERROR_attrib).
*/
#define GLFW_CONTEXT_NO_ERROR 0x0002200A
/*! @brief Context creation API hint and attribute.
*
* Context creation API [hint](@ref GLFW_CONTEXT_CREATION_API_hint) and
* [attribute](@ref GLFW_CONTEXT_CREATION_API_attrib).
*/
#define GLFW_CONTEXT_CREATION_API 0x0002200B
/*! @brief Window content area scaling window
* [window hint](@ref GLFW_SCALE_TO_MONITOR).
*/
#define GLFW_SCALE_TO_MONITOR 0x0002200C
/*! @brief macOS specific
* [window hint](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint).
*/
#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
/*! @brief macOS specific
* [window hint](@ref GLFW_COCOA_FRAME_NAME_hint).
*/
#define GLFW_COCOA_FRAME_NAME 0x00023002
/*! @brief macOS specific
* [window hint](@ref GLFW_COCOA_GRAPHICS_SWITCHING_hint).
*/
#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
/*! @brief X11 specific
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
*/
#define GLFW_X11_CLASS_NAME 0x00024001
/*! @brief X11 specific
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
*/
#define GLFW_X11_INSTANCE_NAME 0x00024002
#define GLFW_WAYLAND_APP_ID 0x00025001
/*! @} */
#define GLFW_NO_API 0
#define GLFW_OPENGL_API 0x00030001
#define GLFW_OPENGL_ES_API 0x00030002
#define GLFW_NO_ROBUSTNESS 0
#define GLFW_NO_RESET_NOTIFICATION 0x00031001
#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
#define GLFW_OPENGL_ANY_PROFILE 0
#define GLFW_OPENGL_CORE_PROFILE 0x00032001
#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
#define GLFW_CURSOR 0x00033001
#define GLFW_STICKY_KEYS 0x00033002
#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
#define GLFW_LOCK_KEY_MODS 0x00033004
#define GLFW_RAW_MOUSE_MOTION 0x00033005
#define GLFW_CURSOR_NORMAL 0x00034001
#define GLFW_CURSOR_HIDDEN 0x00034002
#define GLFW_CURSOR_DISABLED 0x00034003
#define GLFW_ANY_RELEASE_BEHAVIOR 0
#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
#define GLFW_NATIVE_CONTEXT_API 0x00036001
#define GLFW_EGL_CONTEXT_API 0x00036002
#define GLFW_OSMESA_CONTEXT_API 0x00036003
#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
/*! @defgroup shapes Standard cursor shapes
* @brief Standard system cursor shapes.
*
* See [standard cursor creation](@ref cursor_standard) for how these are used.
*
* @ingroup input
* @{ */
typedef enum {
GLFW_ARROW_CURSOR,
GLFW_IBEAM_CURSOR,
GLFW_CROSSHAIR_CURSOR,
GLFW_HAND_CURSOR,
GLFW_HRESIZE_CURSOR,
GLFW_VRESIZE_CURSOR,
GLFW_NW_RESIZE_CURSOR,
GLFW_NE_RESIZE_CURSOR,
GLFW_SW_RESIZE_CURSOR,
GLFW_SE_RESIZE_CURSOR,
GLFW_INVALID_CURSOR
} GLFWCursorShape;
/*! @} */
#define GLFW_CONNECTED 0x00040001
#define GLFW_DISCONNECTED 0x00040002
/*! @addtogroup init
* @{ */
/*! @brief Joystick hat buttons init hint.
*
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
*/
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
/*! @brief ANGLE rendering backend init hint.
*
* ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint).
*/
#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
#define GLFW_DEBUG_KEYBOARD 0x00050003
#define GLFW_DEBUG_RENDERING 0x00050004
/*! @brief macOS specific init hint.
*
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).
*/
#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
/*! @brief macOS specific init hint.
*
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
*/
#define GLFW_COCOA_MENUBAR 0x00051002
/*! @} */
#define GLFW_DONT_CARE -1
/*************************************************************************
* GLFW API types
*************************************************************************/
/*! @brief Client API function pointer type.
*
* Generic function pointer used for returning client API function pointers
* without forcing a cast from a regular pointer.
*
* @sa @ref context_glext
* @sa @ref glfwGetProcAddress
*
* @since Added in version 3.0.
*
* @ingroup context
*/
typedef void (*GLFWglproc)(void);
/*! @brief Vulkan API function pointer type.
*
* Generic function pointer used for returning Vulkan API function pointers
* without forcing a cast from a regular pointer.
*
* @sa @ref vulkan_proc
* @sa @ref glfwGetInstanceProcAddress
*
* @since Added in version 3.2.
*
* @ingroup vulkan
*/
typedef void (*GLFWvkproc)(void);
/*! @brief Opaque monitor object.
*
* Opaque monitor object.
*
* @see @ref monitor_object
*
* @since Added in version 3.0.
*
* @ingroup monitor
*/
typedef struct GLFWmonitor GLFWmonitor;
/*! @brief Opaque window object.
*
* Opaque window object.
*
* @see @ref window_object
*
* @since Added in version 3.0.
*
* @ingroup window
*/
typedef struct GLFWwindow GLFWwindow;
/*! @brief Opaque cursor object.
*
* Opaque cursor object.
*
* @see @ref cursor_object
*
* @since Added in version 3.1.
*
* @ingroup input
*/
typedef struct GLFWcursor GLFWcursor;
typedef enum {
GLFW_RELEASE = 0,
GLFW_PRESS = 1,
GLFW_REPEAT = 2
} GLFWKeyAction;
typedef enum {
GLFW_IME_NONE,
GLFW_IME_PREEDIT_CHANGED,
GLFW_IME_COMMIT_TEXT
} GLFWIMEState;
typedef enum {
GLFW_IME_UPDATE_FOCUS = 1,
GLFW_IME_UPDATE_CURSOR_POSITION = 2
} GLFWIMEUpdateType;
typedef struct GLFWIMEUpdateEvent {
GLFWIMEUpdateType type;
const char *before_text, *at_text, *after_text;
bool focused;
struct {
int left, top, width, height;
} cursor;
} GLFWIMEUpdateEvent;
typedef struct GLFWkeyevent
{
// The [keyboard key](@ref keys) that was pressed or released.
uint32_t key, shifted_key, alternate_key;
// The platform-specific identifier of the key.
int native_key;
// The event action. Either `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`.
GLFWKeyAction action;
// Bit field describing which [modifier keys](@ref mods) were held down.
int mods;
// UTF-8 encoded text generated by this key event or empty string or NULL
const char *text;
// Used for Input Method events. Zero for normal key events.
// A value of GLFW_IME_PREEDIT_CHANGED means the pre-edit text for the input event has been changed.
// A value of GLFW_IME_COMMIT_TEXT means the text should be committed.
GLFWIMEState ime_state;
} GLFWkeyevent;
/*! @brief The function pointer type for error callbacks.
*
* This is the function pointer type for error callbacks. An error callback
* function has the following signature:
* @code
* void callback_name(int error_code, const char* description)
* @endcode
*
* @param[in] error_code An [error code](@ref errors). Future releases may add
* more error codes.
* @param[in] description A UTF-8 encoded string describing the error.
*
* @pointer_lifetime The error description string is valid until the callback
* function returns.
*
* @sa @ref error_handling
* @sa @ref glfwSetErrorCallback
*
* @since Added in version 3.0.
*
* @ingroup init
*/
typedef void (* GLFWerrorfun)(int,const char*);
/*! @brief The function pointer type for window position callbacks.
*
* This is the function pointer type for window position callbacks. A window
* position callback function has the following signature:
* @code
* void callback_name(GLFWwindow* window, int xpos, int ypos)
* @endcode
*
* @param[in] window The window that was moved.
* @param[in] xpos The new x-coordinate, in screen coordinates, of the
* upper-left corner of the content area of the window.
* @param[in] ypos The new y-coordinate, in screen coordinates, of the
* upper-left corner of the content area of the window.
*
* @sa @ref window_pos
* @sa @ref glfwSetWindowPosCallback
*
* @since Added in version 3.0.
*
* @ingroup window
*/
typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
/*! @brief The function pointer type for window size callbacks.
*
* This is the function pointer type for window size callbacks. A window size
* callback function has the following signature:
* @code
* void callback_name(GLFWwindow* window, int width, int height)
* @endcode
*
* @param[in] window The window that was resized.
* @param[in] width The new width, in screen coordinates, of the window.
* @param[in] height The new height, in screen coordinates, of the window.
*
* @sa @ref window_size
* @sa @ref glfwSetWindowSizeCallback
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
*
* @ingroup window
*/
typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
/*! @brief The function pointer type for window close callbacks.
*
* This is the function pointer type for window close callbacks. A window
* close callback function has the following signature:
* @code
* void function_name(GLFWwindow* window)
* @endcode
*
* @param[in] window The window that the user attempted to close.
*
* @sa @ref window_close
* @sa @ref glfwSetWindowCloseCallback
*
* @since Added in version 2.5.
* @glfw3 Added window handle parameter.
*
* @ingroup window
*/
typedef void (* GLFWwindowclosefun)(GLFWwindow*);
/*! @brief The function pointer type for application close callbacks.
*
* This is the function pointer type for application close callbacks. A application
* close callback function has the following signature:
* @code
* void function_name(int flags)
* @endcode
*
* @param[in] flags 0 for a user requested application quit, 1 if a fatal error occurred and application should quit ASAP
*
* @sa @ref glfwSetApplicationCloseCallback
*
* @ingroup window
*/
typedef void (* GLFWapplicationclosefun)(int);
/*! @brief The function pointer type for window content refresh callbacks.
*
* This is the function pointer type for window content refresh callbacks.
* A window content refresh callback function has the following signature:
* @code
* void function_name(GLFWwindow* window);
* @endcode
*
* @param[in] window The window whose content needs to be refreshed.
*
* @sa @ref window_refresh
* @sa @ref glfwSetWindowRefreshCallback
*
* @since Added in version 2.5.
* @glfw3 Added window handle parameter.
*
* @ingroup window
*/
typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
/*! @brief The function pointer type for window focus callbacks.
*
* This is the function pointer type for window focus callbacks. A window
* focus callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, int focused)
* @endcode
*
* @param[in] window The window that gained or lost input focus.
* @param[in] focused `true` if the window was given input focus, or
* `false` if it lost it.
*
* @sa @ref window_focus
* @sa @ref glfwSetWindowFocusCallback
*
* @since Added in version 3.0.
*
* @ingroup window
*/
typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
/*! @brief The function signature for window occlusion callbacks.
*
* This is the function signature for window occlusion callback functions.
*
* @param[in] window The window whose occlusion state changed.
* @param[in] occluded `true` if the window was occluded, or `false`
* if the window is no longer occluded.
*
* @sa @ref window_occlusion
* @sa @ref glfwSetWindowOcclusionCallback
*
* @since Added in version 3.3.
*
* @ingroup window
*/
typedef void (* GLFWwindowocclusionfun)(GLFWwindow*, bool);
/*! @brief The function pointer type for window iconify callbacks.
*
* This is the function pointer type for window iconify callbacks. A window
* iconify callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, int iconified)
* @endcode
*
* @param[in] window The window that was iconified or restored.
* @param[in] iconified `true` if the window was iconified, or
* `false` if it was restored.
*
* @sa @ref window_iconify
* @sa @ref glfwSetWindowIconifyCallback
*
* @since Added in version 3.0.
*
* @ingroup window
*/
typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
/*! @brief The function pointer type for window maximize callbacks.
*
* This is the function pointer type for window maximize callbacks. A window
* maximize callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, int maximized)
* @endcode
*
* @param[in] window The window that was maximized or restored.
* @param[in] maximized `true` if the window was maximized, or
* `false` if it was restored.
*
* @sa @ref window_maximize
* @sa glfwSetWindowMaximizeCallback
*
* @since Added in version 3.3.
*
* @ingroup window
*/
typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
/*! @brief The function pointer type for framebuffer size callbacks.
*
* This is the function pointer type for framebuffer size callbacks.
* A framebuffer size callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, int width, int height)
* @endcode
*
* @param[in] window The window whose framebuffer was resized.
* @param[in] width The new width, in pixels, of the framebuffer.
* @param[in] height The new height, in pixels, of the framebuffer.
*
* @sa @ref window_fbsize
* @sa @ref glfwSetFramebufferSizeCallback
*
* @since Added in version 3.0.
*
* @ingroup window
*/
typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
/*! @brief The function pointer type for window content scale callbacks.
*
* This is the function pointer type for window content scale callbacks.
* A window content scale callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, float xscale, float yscale)
* @endcode
*
* @param[in] window The window whose content scale changed.
* @param[in] xscale The new x-axis content scale of the window.
* @param[in] yscale The new y-axis content scale of the window.
*
* @sa @ref window_scale
* @sa @ref glfwSetWindowContentScaleCallback
*
* @since Added in version 3.3.
*
* @ingroup window
*/
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
/*! @brief The function pointer type for mouse button callbacks.
*
* This is the function pointer type for mouse button callback functions.
* A mouse button callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, int button, int action, int mods)
* @endcode
*
* @param[in] window The window that received the event.
* @param[in] button The [mouse button](@ref buttons) that was pressed or
* released.
* @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. Future releases
* may add more actions.
* @param[in] mods Bit field describing which [modifier keys](@ref mods) were
* held down.
*
* @sa @ref input_mouse_button
* @sa @ref glfwSetMouseButtonCallback
*
* @since Added in version 1.0.
* @glfw3 Added window handle and modifier mask parameters.
*
* @ingroup input
*/
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
/*! @brief The function pointer type for cursor position callbacks.
*
* This is the function pointer type for cursor position callbacks. A cursor
* position callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, double xpos, double ypos);
* @endcode
*
* @param[in] window The window that received the event.
* @param[in] xpos The new cursor x-coordinate, relative to the left edge of
* the content area.
* @param[in] ypos The new cursor y-coordinate, relative to the top edge of the
* content area.
*
* @sa @ref cursor_pos
* @sa @ref glfwSetCursorPosCallback
*
* @since Added in version 3.0. Replaces `GLFWmouseposfun`.
*
* @ingroup input
*/
typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
/*! @brief The function pointer type for cursor enter/leave callbacks.
*
* This is the function pointer type for cursor enter/leave callbacks.
* A cursor enter/leave callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, int entered)
* @endcode
*
* @param[in] window The window that received the event.
* @param[in] entered `true` if the cursor entered the window's content
* area, or `false` if it left it.
*
* @sa @ref cursor_enter
* @sa @ref glfwSetCursorEnterCallback
*
* @since Added in version 3.0.
*
* @ingroup input
*/
typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
/*! @brief The function pointer type for scroll callbacks.
*
* This is the function pointer type for scroll callbacks. A scroll callback
* function has the following signature:
* @code
* void function_name(GLFWwindow* window, double xoffset, double yoffset)
* @endcode
*
* @param[in] window The window that received the event.
* @param[in] xoffset The scroll offset along the x-axis.
* @param[in] yoffset The scroll offset along the y-axis.
* @param[in] flags A bit-mask providing extra data about the event.
* flags & 1 will be true if and only if the offset values are "high-precision",
* typically pixel values. Otherwise the offset values are number of lines.
* (flags >> 1) & 7 will have value 1 for the start of momentum scrolling,
* value 2 for stationary momentum scrolling, value 3 for momentum scrolling
* in progress, value 4 for momentum scrolling ended, value 5 for momentum
* scrolling cancelled and value 6 if scrolling may begin soon.
* @param[int] mods The keyboard modifiers
*
* @sa @ref scrolling
* @sa @ref glfwSetScrollCallback
*
* @since Added in version 3.0. Replaces `GLFWmousewheelfun`.
* @since Changed in version 4.0. Added `flags` parameter.
*
* @ingroup input
*/
typedef void (* GLFWscrollfun)(GLFWwindow*,double,double,int,int);
/*! @brief The function pointer type for key callbacks.
*
* This is the function pointer type for key callbacks. A keyboard
* key callback function has the following signature:
* @code
* void function_name(GLFWwindow* window, uint32_t key, int native_key, int action, int mods)
* @endcode
* The semantics of this function are that the key that is interacted with on the
* keyboard is reported, and the text, if any generated by the key is reported.
* So, for example, if on a US-ASCII keyboard the user presses Shift+= GLFW
* will report the text "+" and the key as GLFW_KEY_EQUAL. The reported key takes into
* account any current keyboard maps defined in the OS. So with a dvorak mapping, pressing
* the "s" key will generate text "o" and GLFW_KEY_O.
*
* @param[in] window The window that received the event.
* @param[in] ev The key event, see GLFWkeyevent. The data in this event is only valid for
* the lifetime of the callback.
*
* @note On X11/Wayland if a modifier other than the modifiers GLFW reports
* (ctrl/shift/alt/super) is used, GLFW will report the shifted key rather
* than the unshifted key. So for example, if ISO_Shift_Level_5 is used to
* convert the key A into UP GLFW will report the key as UP with no modifiers.
*
* @sa @ref input_key
* @sa @ref glfwSetKeyboardCallback
*
* @since Added in version 4.0.
*
* @ingroup input
*/
typedef void (* GLFWkeyboardfun)(GLFWwindow*, GLFWkeyevent*);
/*! @brief The function pointer type for drag and drop callbacks.
*
* This is the function pointer type for drop callbacks. A drop
* callback function has the following signature:
* @code
* int function_name(GLFWwindow* window, const char* mime, const char* text)
* @endcode
*
* @param[in] window The window that received the event.
* @param[in] mime The UTF-8 encoded drop mime-type
* @param[in] data The dropped data or NULL for drag enter events
* @param[in] sz The size of the dropped data
* @return For drag events should return the priority for the specified mime type. A priority of zero
* or lower means the mime type is not accepted. Highest priority will be the finally accepted mime-type.
*
* @pointer_lifetime The text is valid until the
* callback function returns.
*
* @sa @ref path_drop
* @sa @ref glfwSetDropCallback
*
* @since Added in version 3.1.
*
* @ingroup input
*/
typedef int (* GLFWdropfun)(GLFWwindow*, const char *, const char*, size_t);
typedef void (* GLFWliveresizefun)(GLFWwindow*, bool);
/*! @brief The function pointer type for monitor configuration callbacks.
*
* This is the function pointer type for monitor configuration callbacks.
* A monitor callback function has the following signature:
* @code
* void function_name(GLFWmonitor* monitor, int event)
* @endcode
*
* @param[in] monitor The monitor that was connected or disconnected.
* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Future
* releases may add more events.
*
* @sa @ref monitor_event
* @sa @ref glfwSetMonitorCallback
*
* @since Added in version 3.0.
*
* @ingroup monitor
*/
typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
/*! @brief The function pointer type for joystick configuration callbacks.
*
* This is the function pointer type for joystick configuration callbacks.
* A joystick configuration callback function has the following signature:
* @code
* void function_name(int jid, int event)
* @endcode
*
* @param[in] jid The joystick that was connected or disconnected.
* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Future
* releases may add more events.
*
* @sa @ref joystick_event
* @sa @ref glfwSetJoystickCallback
*
* @since Added in version 3.2.
*
* @ingroup input
*/
typedef void (* GLFWjoystickfun)(int,int);
typedef void (* GLFWuserdatafun)(unsigned long long, void*);
typedef void (* GLFWtickcallback)(void*);
typedef bool (* GLFWdrawtextfun)(GLFWwindow *window, const char *text, uint32_t fg, uint32_t bg, uint8_t *output_buf, size_t width, size_t height, float x_offset, float y_offset, size_t right_margin);
/*! @brief Video mode type.
*
* This describes a single video mode.
*
* @sa @ref monitor_modes
* @sa @ref glfwGetVideoMode
* @sa @ref glfwGetVideoModes
*
* @since Added in version 1.0.
* @glfw3 Added refresh rate member.
*
* @ingroup monitor
*/
typedef struct GLFWvidmode
{
/*! The width, in screen coordinates, of the video mode.
*/
int width;
/*! The height, in screen coordinates, of the video mode.
*/
int height;
/*! The bit depth of the red channel of the video mode.
*/
int redBits;
/*! The bit depth of the green channel of the video mode.
*/
int greenBits;
/*! The bit depth of the blue channel of the video mode.
*/
int blueBits;
/*! The refresh rate, in Hz, of the video mode.
*/
int refreshRate;
} GLFWvidmode;
/*! @brief Gamma ramp.
*
* This describes the gamma ramp for a monitor.
*
* @sa @ref monitor_gamma
* @sa @ref glfwGetGammaRamp
* @sa @ref glfwSetGammaRamp
*
* @since Added in version 3.0.
*
* @ingroup monitor
*/
typedef struct GLFWgammaramp
{
/*! An array of value describing the response of the red channel.
*/
unsigned short* red;
/*! An array of value describing the response of the green channel.
*/
unsigned short* green;
/*! An array of value describing the response of the blue channel.
*/
unsigned short* blue;
/*! The number of elements in each array.
*/
unsigned int size;
} GLFWgammaramp;
/*! @brief Image data.
*
* This describes a single 2D image. See the documentation for each related
* function what the expected pixel format is.
*
* @sa @ref cursor_custom
* @sa @ref window_icon
*
* @since Added in version 2.1.
* @glfw3 Removed format and bytes-per-pixel members.
*
* @ingroup window
*/
typedef struct GLFWimage
{
/*! The width, in pixels, of this image.
*/
int width;
/*! The height, in pixels, of this image.
*/
int height;
/*! The pixel data of this image, arranged left-to-right, top-to-bottom.
*/
unsigned char* pixels;
} GLFWimage;
/*! @brief Gamepad input state
*
* This describes the input state of a gamepad.
*
* @sa @ref gamepad
* @sa @ref glfwGetGamepadState
*
* @since Added in version 3.3.
*
* @ingroup input
*/
typedef struct GLFWgamepadstate
{
/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
* or `GLFW_RELEASE`.
*/
unsigned char buttons[15];
/*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0
* to 1.0 inclusive.
*/
float axes[6];
} GLFWgamepadstate;
/*************************************************************************
* GLFW API functions
*************************************************************************/
/*! @brief Initializes the GLFW library.
*
* This function initializes the GLFW library. Before most GLFW functions can
* be used, GLFW must be initialized, and before an application terminates GLFW
* should be terminated in order to free any resources allocated during or
* after initialization.
*
* If this function fails, it calls @ref glfwTerminate before returning. If it
* succeeds, you should call @ref glfwTerminate before the application exits.
*
* Additional calls to this function after successful initialization but before
* termination will return `true` immediately.
*
* @return `true` if successful, or `false` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
*
* @remark @macos This function will change the current directory of the
* application to the `Contents/Resources` subdirectory of the application's
* bundle, if present. This can be disabled with the @ref
* GLFW_COCOA_CHDIR_RESOURCES init hint.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref intro_init
* @sa @ref glfwTerminate
*
* @since Added in version 1.0.
*
* @ingroup init
*/
typedef int (* GLFWcocoatextinputfilterfun)(int,int,unsigned int,unsigned long);
typedef bool (* GLFWapplicationshouldhandlereopenfun)(int);
typedef bool (* GLFWhandlefileopen)(const char*);
typedef void (* GLFWapplicationwillfinishlaunchingfun)(void);
typedef bool (* GLFWcocoatogglefullscreenfun)(GLFWwindow*);
typedef void (* GLFWcocoarenderframefun)(GLFWwindow*);
typedef void (*GLFWwaylandframecallbackfunc)(unsigned long long id);
typedef void (*GLFWDBusnotificationcreatedfun)(unsigned long long, uint32_t, void*);
typedef void (*GLFWDBusnotificationactivatedfun)(uint32_t, const char*);
typedef int (*glfwInit_func)(monotonic_t);
GFW_EXTERN glfwInit_func glfwInit_impl;
#define glfwInit glfwInit_impl
typedef void (*glfwRunMainLoop_func)(GLFWtickcallback, void*);
GFW_EXTERN glfwRunMainLoop_func glfwRunMainLoop_impl;
#define glfwRunMainLoop glfwRunMainLoop_impl
typedef void (*glfwStopMainLoop_func)(void);
GFW_EXTERN glfwStopMainLoop_func glfwStopMainLoop_impl;
#define glfwStopMainLoop glfwStopMainLoop_impl
typedef unsigned long long (*glfwAddTimer_func)(monotonic_t, bool, GLFWuserdatafun, void *, GLFWuserdatafun);
GFW_EXTERN glfwAddTimer_func glfwAddTimer_impl;
#define glfwAddTimer glfwAddTimer_impl
typedef void (*glfwUpdateTimer_func)(unsigned long long, monotonic_t, bool);
GFW_EXTERN glfwUpdateTimer_func glfwUpdateTimer_impl;
#define glfwUpdateTimer glfwUpdateTimer_impl
typedef void (*glfwRemoveTimer_func)(unsigned long);
GFW_EXTERN glfwRemoveTimer_func glfwRemoveTimer_impl;
#define glfwRemoveTimer glfwRemoveTimer_impl
typedef GLFWdrawtextfun (*glfwSetDrawTextFunction_func)(GLFWdrawtextfun);
GFW_EXTERN glfwSetDrawTextFunction_func glfwSetDrawTextFunction_impl;
#define glfwSetDrawTextFunction glfwSetDrawTextFunction_impl
typedef void (*glfwTerminate_func)(void);
GFW_EXTERN glfwTerminate_func glfwTerminate_impl;
#define glfwTerminate glfwTerminate_impl
typedef void (*glfwInitHint_func)(int, int);
GFW_EXTERN glfwInitHint_func glfwInitHint_impl;
#define glfwInitHint glfwInitHint_impl
typedef void (*glfwGetVersion_func)(int*, int*, int*);
GFW_EXTERN glfwGetVersion_func glfwGetVersion_impl;
#define glfwGetVersion glfwGetVersion_impl
typedef const char* (*glfwGetVersionString_func)(void);
GFW_EXTERN glfwGetVersionString_func glfwGetVersionString_impl;
#define glfwGetVersionString glfwGetVersionString_impl
typedef int (*glfwGetError_func)(const char**);
GFW_EXTERN glfwGetError_func glfwGetError_impl;
#define glfwGetError glfwGetError_impl
typedef GLFWerrorfun (*glfwSetErrorCallback_func)(GLFWerrorfun);
GFW_EXTERN glfwSetErrorCallback_func glfwSetErrorCallback_impl;
#define glfwSetErrorCallback glfwSetErrorCallback_impl
typedef GLFWmonitor** (*glfwGetMonitors_func)(int*);
GFW_EXTERN glfwGetMonitors_func glfwGetMonitors_impl;
#define glfwGetMonitors glfwGetMonitors_impl
typedef GLFWmonitor* (*glfwGetPrimaryMonitor_func)(void);
GFW_EXTERN glfwGetPrimaryMonitor_func glfwGetPrimaryMonitor_impl;
#define glfwGetPrimaryMonitor glfwGetPrimaryMonitor_impl
typedef void (*glfwGetMonitorPos_func)(GLFWmonitor*, int*, int*);
GFW_EXTERN glfwGetMonitorPos_func glfwGetMonitorPos_impl;
#define glfwGetMonitorPos glfwGetMonitorPos_impl
typedef void (*glfwGetMonitorWorkarea_func)(GLFWmonitor*, int*, int*, int*, int*);
GFW_EXTERN glfwGetMonitorWorkarea_func glfwGetMonitorWorkarea_impl;
#define glfwGetMonitorWorkarea glfwGetMonitorWorkarea_impl
typedef void (*glfwGetMonitorPhysicalSize_func)(GLFWmonitor*, int*, int*);
GFW_EXTERN glfwGetMonitorPhysicalSize_func glfwGetMonitorPhysicalSize_impl;
#define glfwGetMonitorPhysicalSize glfwGetMonitorPhysicalSize_impl
typedef void (*glfwGetMonitorContentScale_func)(GLFWmonitor*, float*, float*);
GFW_EXTERN glfwGetMonitorContentScale_func glfwGetMonitorContentScale_impl;
#define glfwGetMonitorContentScale glfwGetMonitorContentScale_impl
typedef const char* (*glfwGetMonitorName_func)(GLFWmonitor*);
GFW_EXTERN glfwGetMonitorName_func glfwGetMonitorName_impl;
#define glfwGetMonitorName glfwGetMonitorName_impl
typedef void (*glfwSetMonitorUserPointer_func)(GLFWmonitor*, void*);
GFW_EXTERN glfwSetMonitorUserPointer_func glfwSetMonitorUserPointer_impl;
#define glfwSetMonitorUserPointer glfwSetMonitorUserPointer_impl
typedef void* (*glfwGetMonitorUserPointer_func)(GLFWmonitor*);
GFW_EXTERN glfwGetMonitorUserPointer_func glfwGetMonitorUserPointer_impl;
#define glfwGetMonitorUserPointer glfwGetMonitorUserPointer_impl
typedef GLFWmonitorfun (*glfwSetMonitorCallback_func)(GLFWmonitorfun);
GFW_EXTERN glfwSetMonitorCallback_func glfwSetMonitorCallback_impl;
#define glfwSetMonitorCallback glfwSetMonitorCallback_impl
typedef const GLFWvidmode* (*glfwGetVideoModes_func)(GLFWmonitor*, int*);
GFW_EXTERN glfwGetVideoModes_func glfwGetVideoModes_impl;
#define glfwGetVideoModes glfwGetVideoModes_impl
typedef const GLFWvidmode* (*glfwGetVideoMode_func)(GLFWmonitor*);
GFW_EXTERN glfwGetVideoMode_func glfwGetVideoMode_impl;
#define glfwGetVideoMode glfwGetVideoMode_impl
typedef void (*glfwSetGamma_func)(GLFWmonitor*, float);
GFW_EXTERN glfwSetGamma_func glfwSetGamma_impl;
#define glfwSetGamma glfwSetGamma_impl
typedef const GLFWgammaramp* (*glfwGetGammaRamp_func)(GLFWmonitor*);
GFW_EXTERN glfwGetGammaRamp_func glfwGetGammaRamp_impl;
#define glfwGetGammaRamp glfwGetGammaRamp_impl
typedef void (*glfwSetGammaRamp_func)(GLFWmonitor*, const GLFWgammaramp*);
GFW_EXTERN glfwSetGammaRamp_func glfwSetGammaRamp_impl;
#define glfwSetGammaRamp glfwSetGammaRamp_impl
typedef void (*glfwDefaultWindowHints_func)(void);
GFW_EXTERN glfwDefaultWindowHints_func glfwDefaultWindowHints_impl;
#define glfwDefaultWindowHints glfwDefaultWindowHints_impl
typedef void (*glfwWindowHint_func)(int, int);
GFW_EXTERN glfwWindowHint_func glfwWindowHint_impl;
#define glfwWindowHint glfwWindowHint_impl
typedef void (*glfwWindowHintString_func)(int, const char*);
GFW_EXTERN glfwWindowHintString_func glfwWindowHintString_impl;
#define glfwWindowHintString glfwWindowHintString_impl
typedef GLFWwindow* (*glfwCreateWindow_func)(int, int, const char*, GLFWmonitor*, GLFWwindow*);
GFW_EXTERN glfwCreateWindow_func glfwCreateWindow_impl;
#define glfwCreateWindow glfwCreateWindow_impl
typedef bool (*glfwToggleFullscreen_func)(GLFWwindow*, unsigned int);
GFW_EXTERN glfwToggleFullscreen_func glfwToggleFullscreen_impl;
#define glfwToggleFullscreen glfwToggleFullscreen_impl
typedef void (*glfwDestroyWindow_func)(GLFWwindow*);
GFW_EXTERN glfwDestroyWindow_func glfwDestroyWindow_impl;
#define glfwDestroyWindow glfwDestroyWindow_impl
typedef int (*glfwWindowShouldClose_func)(GLFWwindow*);
GFW_EXTERN glfwWindowShouldClose_func glfwWindowShouldClose_impl;
#define glfwWindowShouldClose glfwWindowShouldClose_impl
typedef void (*glfwSetWindowShouldClose_func)(GLFWwindow*, int);
GFW_EXTERN glfwSetWindowShouldClose_func glfwSetWindowShouldClose_impl;
#define glfwSetWindowShouldClose glfwSetWindowShouldClose_impl
typedef void (*glfwSetWindowTitle_func)(GLFWwindow*, const char*);
GFW_EXTERN glfwSetWindowTitle_func glfwSetWindowTitle_impl;
#define glfwSetWindowTitle glfwSetWindowTitle_impl
typedef void (*glfwSetWindowIcon_func)(GLFWwindow*, int, const GLFWimage*);
GFW_EXTERN glfwSetWindowIcon_func glfwSetWindowIcon_impl;
#define glfwSetWindowIcon glfwSetWindowIcon_impl
typedef void (*glfwGetWindowPos_func)(GLFWwindow*, int*, int*);
GFW_EXTERN glfwGetWindowPos_func glfwGetWindowPos_impl;
#define glfwGetWindowPos glfwGetWindowPos_impl
typedef void (*glfwSetWindowPos_func)(GLFWwindow*, int, int);
GFW_EXTERN glfwSetWindowPos_func glfwSetWindowPos_impl;
#define glfwSetWindowPos glfwSetWindowPos_impl
typedef void (*glfwGetWindowSize_func)(GLFWwindow*, int*, int*);
GFW_EXTERN glfwGetWindowSize_func glfwGetWindowSize_impl;
#define glfwGetWindowSize glfwGetWindowSize_impl
typedef void (*glfwSetWindowSizeLimits_func)(GLFWwindow*, int, int, int, int);
GFW_EXTERN glfwSetWindowSizeLimits_func glfwSetWindowSizeLimits_impl;
#define glfwSetWindowSizeLimits glfwSetWindowSizeLimits_impl
typedef void (*glfwSetWindowSizeIncrements_func)(GLFWwindow*, int, int);
GFW_EXTERN glfwSetWindowSizeIncrements_func glfwSetWindowSizeIncrements_impl;
#define glfwSetWindowSizeIncrements glfwSetWindowSizeIncrements_impl
typedef void (*glfwSetWindowAspectRatio_func)(GLFWwindow*, int, int);
GFW_EXTERN glfwSetWindowAspectRatio_func glfwSetWindowAspectRatio_impl;
#define glfwSetWindowAspectRatio glfwSetWindowAspectRatio_impl
typedef void (*glfwSetWindowSize_func)(GLFWwindow*, int, int);
GFW_EXTERN glfwSetWindowSize_func glfwSetWindowSize_impl;
#define glfwSetWindowSize glfwSetWindowSize_impl
typedef void (*glfwGetFramebufferSize_func)(GLFWwindow*, int*, int*);
GFW_EXTERN glfwGetFramebufferSize_func glfwGetFramebufferSize_impl;
#define glfwGetFramebufferSize glfwGetFramebufferSize_impl
typedef void (*glfwGetWindowFrameSize_func)(GLFWwindow*, int*, int*, int*, int*);
GFW_EXTERN glfwGetWindowFrameSize_func glfwGetWindowFrameSize_impl;
#define glfwGetWindowFrameSize glfwGetWindowFrameSize_impl
typedef void (*glfwGetWindowContentScale_func)(GLFWwindow*, float*, float*);
GFW_EXTERN glfwGetWindowContentScale_func glfwGetWindowContentScale_impl;
#define glfwGetWindowContentScale glfwGetWindowContentScale_impl
typedef monotonic_t (*glfwGetDoubleClickInterval_func)(GLFWwindow*);
GFW_EXTERN glfwGetDoubleClickInterval_func glfwGetDoubleClickInterval_impl;
#define glfwGetDoubleClickInterval glfwGetDoubleClickInterval_impl
typedef float (*glfwGetWindowOpacity_func)(GLFWwindow*);
GFW_EXTERN glfwGetWindowOpacity_func glfwGetWindowOpacity_impl;
#define glfwGetWindowOpacity glfwGetWindowOpacity_impl
typedef void (*glfwSetWindowOpacity_func)(GLFWwindow*, float);
GFW_EXTERN glfwSetWindowOpacity_func glfwSetWindowOpacity_impl;
#define glfwSetWindowOpacity glfwSetWindowOpacity_impl
typedef void (*glfwIconifyWindow_func)(GLFWwindow*);
GFW_EXTERN glfwIconifyWindow_func glfwIconifyWindow_impl;
#define glfwIconifyWindow glfwIconifyWindow_impl
typedef void (*glfwRestoreWindow_func)(GLFWwindow*);
GFW_EXTERN glfwRestoreWindow_func glfwRestoreWindow_impl;
#define glfwRestoreWindow glfwRestoreWindow_impl
typedef void (*glfwMaximizeWindow_func)(GLFWwindow*);
GFW_EXTERN glfwMaximizeWindow_func glfwMaximizeWindow_impl;
#define glfwMaximizeWindow glfwMaximizeWindow_impl
typedef void (*glfwShowWindow_func)(GLFWwindow*);
GFW_EXTERN glfwShowWindow_func glfwShowWindow_impl;
#define glfwShowWindow glfwShowWindow_impl
typedef void (*glfwHideWindow_func)(GLFWwindow*);
GFW_EXTERN glfwHideWindow_func glfwHideWindow_impl;
#define glfwHideWindow glfwHideWindow_impl
typedef void (*glfwFocusWindow_func)(GLFWwindow*);
GFW_EXTERN glfwFocusWindow_func glfwFocusWindow_impl;
#define glfwFocusWindow glfwFocusWindow_impl
typedef void (*glfwRequestWindowAttention_func)(GLFWwindow*);
GFW_EXTERN glfwRequestWindowAttention_func glfwRequestWindowAttention_impl;
#define glfwRequestWindowAttention glfwRequestWindowAttention_impl
typedef int (*glfwWindowBell_func)(GLFWwindow*);
GFW_EXTERN glfwWindowBell_func glfwWindowBell_impl;
#define glfwWindowBell glfwWindowBell_impl
typedef GLFWmonitor* (*glfwGetWindowMonitor_func)(GLFWwindow*);
GFW_EXTERN glfwGetWindowMonitor_func glfwGetWindowMonitor_impl;
#define glfwGetWindowMonitor glfwGetWindowMonitor_impl
typedef void (*glfwSetWindowMonitor_func)(GLFWwindow*, GLFWmonitor*, int, int, int, int, int);
GFW_EXTERN glfwSetWindowMonitor_func glfwSetWindowMonitor_impl;
#define glfwSetWindowMonitor glfwSetWindowMonitor_impl
typedef int (*glfwGetWindowAttrib_func)(GLFWwindow*, int);
GFW_EXTERN glfwGetWindowAttrib_func glfwGetWindowAttrib_impl;
#define glfwGetWindowAttrib glfwGetWindowAttrib_impl
typedef void (*glfwSetWindowAttrib_func)(GLFWwindow*, int, int);
GFW_EXTERN glfwSetWindowAttrib_func glfwSetWindowAttrib_impl;
#define glfwSetWindowAttrib glfwSetWindowAttrib_impl
typedef void (*glfwSetWindowUserPointer_func)(GLFWwindow*, void*);
GFW_EXTERN glfwSetWindowUserPointer_func glfwSetWindowUserPointer_impl;
#define glfwSetWindowUserPointer glfwSetWindowUserPointer_impl
typedef void* (*glfwGetWindowUserPointer_func)(GLFWwindow*);
GFW_EXTERN glfwGetWindowUserPointer_func glfwGetWindowUserPointer_impl;
#define glfwGetWindowUserPointer glfwGetWindowUserPointer_impl
typedef GLFWwindowposfun (*glfwSetWindowPosCallback_func)(GLFWwindow*, GLFWwindowposfun);
GFW_EXTERN glfwSetWindowPosCallback_func glfwSetWindowPosCallback_impl;
#define glfwSetWindowPosCallback glfwSetWindowPosCallback_impl
typedef GLFWwindowsizefun (*glfwSetWindowSizeCallback_func)(GLFWwindow*, GLFWwindowsizefun);
GFW_EXTERN glfwSetWindowSizeCallback_func glfwSetWindowSizeCallback_impl;
#define glfwSetWindowSizeCallback glfwSetWindowSizeCallback_impl
typedef GLFWwindowclosefun (*glfwSetWindowCloseCallback_func)(GLFWwindow*, GLFWwindowclosefun);
GFW_EXTERN glfwSetWindowCloseCallback_func glfwSetWindowCloseCallback_impl;
#define glfwSetWindowCloseCallback glfwSetWindowCloseCallback_impl
typedef GLFWapplicationclosefun (*glfwSetApplicationCloseCallback_func)(GLFWapplicationclosefun);
GFW_EXTERN glfwSetApplicationCloseCallback_func glfwSetApplicationCloseCallback_impl;
#define glfwSetApplicationCloseCallback glfwSetApplicationCloseCallback_impl
typedef GLFWwindowrefreshfun (*glfwSetWindowRefreshCallback_func)(GLFWwindow*, GLFWwindowrefreshfun);
GFW_EXTERN glfwSetWindowRefreshCallback_func glfwSetWindowRefreshCallback_impl;
#define glfwSetWindowRefreshCallback glfwSetWindowRefreshCallback_impl
typedef GLFWwindowfocusfun (*glfwSetWindowFocusCallback_func)(GLFWwindow*, GLFWwindowfocusfun);
GFW_EXTERN glfwSetWindowFocusCallback_func glfwSetWindowFocusCallback_impl;
#define glfwSetWindowFocusCallback glfwSetWindowFocusCallback_impl
typedef GLFWwindowocclusionfun (*glfwSetWindowOcclusionCallback_func)(GLFWwindow*, GLFWwindowocclusionfun);
GFW_EXTERN glfwSetWindowOcclusionCallback_func glfwSetWindowOcclusionCallback_impl;
#define glfwSetWindowOcclusionCallback glfwSetWindowOcclusionCallback_impl
typedef GLFWwindowiconifyfun (*glfwSetWindowIconifyCallback_func)(GLFWwindow*, GLFWwindowiconifyfun);
GFW_EXTERN glfwSetWindowIconifyCallback_func glfwSetWindowIconifyCallback_impl;
#define glfwSetWindowIconifyCallback glfwSetWindowIconifyCallback_impl
typedef GLFWwindowmaximizefun (*glfwSetWindowMaximizeCallback_func)(GLFWwindow*, GLFWwindowmaximizefun);
GFW_EXTERN glfwSetWindowMaximizeCallback_func glfwSetWindowMaximizeCallback_impl;
#define glfwSetWindowMaximizeCallback glfwSetWindowMaximizeCallback_impl
typedef GLFWframebuffersizefun (*glfwSetFramebufferSizeCallback_func)(GLFWwindow*, GLFWframebuffersizefun);
GFW_EXTERN glfwSetFramebufferSizeCallback_func glfwSetFramebufferSizeCallback_impl;
#define glfwSetFramebufferSizeCallback glfwSetFramebufferSizeCallback_impl
typedef GLFWwindowcontentscalefun (*glfwSetWindowContentScaleCallback_func)(GLFWwindow*, GLFWwindowcontentscalefun);
GFW_EXTERN glfwSetWindowContentScaleCallback_func glfwSetWindowContentScaleCallback_impl;
#define glfwSetWindowContentScaleCallback glfwSetWindowContentScaleCallback_impl
typedef void (*glfwPostEmptyEvent_func)(void);
GFW_EXTERN glfwPostEmptyEvent_func glfwPostEmptyEvent_impl;
#define glfwPostEmptyEvent glfwPostEmptyEvent_impl
typedef int (*glfwGetInputMode_func)(GLFWwindow*, int);
GFW_EXTERN glfwGetInputMode_func glfwGetInputMode_impl;
#define glfwGetInputMode glfwGetInputMode_impl
typedef void (*glfwSetInputMode_func)(GLFWwindow*, int, int);
GFW_EXTERN glfwSetInputMode_func glfwSetInputMode_impl;
#define glfwSetInputMode glfwSetInputMode_impl
typedef int (*glfwRawMouseMotionSupported_func)(void);
GFW_EXTERN glfwRawMouseMotionSupported_func glfwRawMouseMotionSupported_impl;
#define glfwRawMouseMotionSupported glfwRawMouseMotionSupported_impl
typedef const char* (*glfwGetKeyName_func)(uint32_t, int);
GFW_EXTERN glfwGetKeyName_func glfwGetKeyName_impl;
#define glfwGetKeyName glfwGetKeyName_impl
typedef int (*glfwGetNativeKeyForKey_func)(uint32_t);
GFW_EXTERN glfwGetNativeKeyForKey_func glfwGetNativeKeyForKey_impl;
#define glfwGetNativeKeyForKey glfwGetNativeKeyForKey_impl
typedef GLFWKeyAction (*glfwGetKey_func)(GLFWwindow*, uint32_t);
GFW_EXTERN glfwGetKey_func glfwGetKey_impl;
#define glfwGetKey glfwGetKey_impl
typedef int (*glfwGetMouseButton_func)(GLFWwindow*, int);
GFW_EXTERN glfwGetMouseButton_func glfwGetMouseButton_impl;
#define glfwGetMouseButton glfwGetMouseButton_impl
typedef void (*glfwGetCursorPos_func)(GLFWwindow*, double*, double*);
GFW_EXTERN glfwGetCursorPos_func glfwGetCursorPos_impl;
#define glfwGetCursorPos glfwGetCursorPos_impl
typedef void (*glfwSetCursorPos_func)(GLFWwindow*, double, double);
GFW_EXTERN glfwSetCursorPos_func glfwSetCursorPos_impl;
#define glfwSetCursorPos glfwSetCursorPos_impl
typedef GLFWcursor* (*glfwCreateCursor_func)(const GLFWimage*, int, int, int);
GFW_EXTERN glfwCreateCursor_func glfwCreateCursor_impl;
#define glfwCreateCursor glfwCreateCursor_impl
typedef GLFWcursor* (*glfwCreateStandardCursor_func)(GLFWCursorShape);
GFW_EXTERN glfwCreateStandardCursor_func glfwCreateStandardCursor_impl;
#define glfwCreateStandardCursor glfwCreateStandardCursor_impl
typedef void (*glfwDestroyCursor_func)(GLFWcursor*);
GFW_EXTERN glfwDestroyCursor_func glfwDestroyCursor_impl;
#define glfwDestroyCursor glfwDestroyCursor_impl
typedef void (*glfwSetCursor_func)(GLFWwindow*, GLFWcursor*);
GFW_EXTERN glfwSetCursor_func glfwSetCursor_impl;
#define glfwSetCursor glfwSetCursor_impl
typedef GLFWkeyboardfun (*glfwSetKeyboardCallback_func)(GLFWwindow*, GLFWkeyboardfun);
GFW_EXTERN glfwSetKeyboardCallback_func glfwSetKeyboardCallback_impl;
#define glfwSetKeyboardCallback glfwSetKeyboardCallback_impl
typedef void (*glfwUpdateIMEState_func)(GLFWwindow*, const GLFWIMEUpdateEvent*);
GFW_EXTERN glfwUpdateIMEState_func glfwUpdateIMEState_impl;
#define glfwUpdateIMEState glfwUpdateIMEState_impl
typedef GLFWmousebuttonfun (*glfwSetMouseButtonCallback_func)(GLFWwindow*, GLFWmousebuttonfun);
GFW_EXTERN glfwSetMouseButtonCallback_func glfwSetMouseButtonCallback_impl;
#define glfwSetMouseButtonCallback glfwSetMouseButtonCallback_impl
typedef GLFWcursorposfun (*glfwSetCursorPosCallback_func)(GLFWwindow*, GLFWcursorposfun);
GFW_EXTERN glfwSetCursorPosCallback_func glfwSetCursorPosCallback_impl;
#define glfwSetCursorPosCallback glfwSetCursorPosCallback_impl
typedef GLFWcursorenterfun (*glfwSetCursorEnterCallback_func)(GLFWwindow*, GLFWcursorenterfun);
GFW_EXTERN glfwSetCursorEnterCallback_func glfwSetCursorEnterCallback_impl;
#define glfwSetCursorEnterCallback glfwSetCursorEnterCallback_impl
typedef GLFWscrollfun (*glfwSetScrollCallback_func)(GLFWwindow*, GLFWscrollfun);
GFW_EXTERN glfwSetScrollCallback_func glfwSetScrollCallback_impl;
#define glfwSetScrollCallback glfwSetScrollCallback_impl
typedef GLFWdropfun (*glfwSetDropCallback_func)(GLFWwindow*, GLFWdropfun);
GFW_EXTERN glfwSetDropCallback_func glfwSetDropCallback_impl;
#define glfwSetDropCallback glfwSetDropCallback_impl
typedef GLFWliveresizefun (*glfwSetLiveResizeCallback_func)(GLFWwindow*, GLFWliveresizefun);
GFW_EXTERN glfwSetLiveResizeCallback_func glfwSetLiveResizeCallback_impl;
#define glfwSetLiveResizeCallback glfwSetLiveResizeCallback_impl
typedef int (*glfwJoystickPresent_func)(int);
GFW_EXTERN glfwJoystickPresent_func glfwJoystickPresent_impl;
#define glfwJoystickPresent glfwJoystickPresent_impl
typedef const float* (*glfwGetJoystickAxes_func)(int, int*);
GFW_EXTERN glfwGetJoystickAxes_func glfwGetJoystickAxes_impl;
#define glfwGetJoystickAxes glfwGetJoystickAxes_impl
typedef const unsigned char* (*glfwGetJoystickButtons_func)(int, int*);
GFW_EXTERN glfwGetJoystickButtons_func glfwGetJoystickButtons_impl;
#define glfwGetJoystickButtons glfwGetJoystickButtons_impl
typedef const unsigned char* (*glfwGetJoystickHats_func)(int, int*);
GFW_EXTERN glfwGetJoystickHats_func glfwGetJoystickHats_impl;
#define glfwGetJoystickHats glfwGetJoystickHats_impl
typedef const char* (*glfwGetJoystickName_func)(int);
GFW_EXTERN glfwGetJoystickName_func glfwGetJoystickName_impl;
#define glfwGetJoystickName glfwGetJoystickName_impl
typedef const char* (*glfwGetJoystickGUID_func)(int);
GFW_EXTERN glfwGetJoystickGUID_func glfwGetJoystickGUID_impl;
#define glfwGetJoystickGUID glfwGetJoystickGUID_impl
typedef void (*glfwSetJoystickUserPointer_func)(int, void*);
GFW_EXTERN glfwSetJoystickUserPointer_func glfwSetJoystickUserPointer_impl;
#define glfwSetJoystickUserPointer glfwSetJoystickUserPointer_impl
typedef void* (*glfwGetJoystickUserPointer_func)(int);
GFW_EXTERN glfwGetJoystickUserPointer_func glfwGetJoystickUserPointer_impl;
#define glfwGetJoystickUserPointer glfwGetJoystickUserPointer_impl
typedef int (*glfwJoystickIsGamepad_func)(int);
GFW_EXTERN glfwJoystickIsGamepad_func glfwJoystickIsGamepad_impl;
#define glfwJoystickIsGamepad glfwJoystickIsGamepad_impl
typedef GLFWjoystickfun (*glfwSetJoystickCallback_func)(GLFWjoystickfun);
GFW_EXTERN glfwSetJoystickCallback_func glfwSetJoystickCallback_impl;
#define glfwSetJoystickCallback glfwSetJoystickCallback_impl
typedef int (*glfwUpdateGamepadMappings_func)(const char*);
GFW_EXTERN glfwUpdateGamepadMappings_func glfwUpdateGamepadMappings_impl;
#define glfwUpdateGamepadMappings glfwUpdateGamepadMappings_impl
typedef const char* (*glfwGetGamepadName_func)(int);
GFW_EXTERN glfwGetGamepadName_func glfwGetGamepadName_impl;
#define glfwGetGamepadName glfwGetGamepadName_impl
typedef int (*glfwGetGamepadState_func)(int, GLFWgamepadstate*);
GFW_EXTERN glfwGetGamepadState_func glfwGetGamepadState_impl;
#define glfwGetGamepadState glfwGetGamepadState_impl
typedef void (*glfwSetClipboardString_func)(GLFWwindow*, const char*);
GFW_EXTERN glfwSetClipboardString_func glfwSetClipboardString_impl;
#define glfwSetClipboardString glfwSetClipboardString_impl
typedef const char* (*glfwGetClipboardString_func)(GLFWwindow*);
GFW_EXTERN glfwGetClipboardString_func glfwGetClipboardString_impl;
#define glfwGetClipboardString glfwGetClipboardString_impl
typedef monotonic_t (*glfwGetTime_func)(void);
GFW_EXTERN glfwGetTime_func glfwGetTime_impl;
#define glfwGetTime glfwGetTime_impl
typedef void (*glfwMakeContextCurrent_func)(GLFWwindow*);
GFW_EXTERN glfwMakeContextCurrent_func glfwMakeContextCurrent_impl;
#define glfwMakeContextCurrent glfwMakeContextCurrent_impl
typedef GLFWwindow* (*glfwGetCurrentContext_func)(void);
GFW_EXTERN glfwGetCurrentContext_func glfwGetCurrentContext_impl;
#define glfwGetCurrentContext glfwGetCurrentContext_impl
typedef void (*glfwSwapBuffers_func)(GLFWwindow*);
GFW_EXTERN glfwSwapBuffers_func glfwSwapBuffers_impl;
#define glfwSwapBuffers glfwSwapBuffers_impl
typedef void (*glfwSwapInterval_func)(int);
GFW_EXTERN glfwSwapInterval_func glfwSwapInterval_impl;
#define glfwSwapInterval glfwSwapInterval_impl
typedef int (*glfwExtensionSupported_func)(const char*);
GFW_EXTERN glfwExtensionSupported_func glfwExtensionSupported_impl;
#define glfwExtensionSupported glfwExtensionSupported_impl
typedef GLFWglproc (*glfwGetProcAddress_func)(const char*);
GFW_EXTERN glfwGetProcAddress_func glfwGetProcAddress_impl;
#define glfwGetProcAddress glfwGetProcAddress_impl
typedef int (*glfwVulkanSupported_func)(void);
GFW_EXTERN glfwVulkanSupported_func glfwVulkanSupported_impl;
#define glfwVulkanSupported glfwVulkanSupported_impl
typedef const char** (*glfwGetRequiredInstanceExtensions_func)(uint32_t*);
GFW_EXTERN glfwGetRequiredInstanceExtensions_func glfwGetRequiredInstanceExtensions_impl;
#define glfwGetRequiredInstanceExtensions glfwGetRequiredInstanceExtensions_impl
typedef void* (*glfwGetCocoaWindow_func)(GLFWwindow*);
GFW_EXTERN glfwGetCocoaWindow_func glfwGetCocoaWindow_impl;
#define glfwGetCocoaWindow glfwGetCocoaWindow_impl
typedef void (*glfwHideCocoaTitlebar_func)(GLFWwindow*, bool);
GFW_EXTERN glfwHideCocoaTitlebar_func glfwHideCocoaTitlebar_impl;
#define glfwHideCocoaTitlebar glfwHideCocoaTitlebar_impl
typedef void* (*glfwGetNSGLContext_func)(GLFWwindow*);
GFW_EXTERN glfwGetNSGLContext_func glfwGetNSGLContext_impl;
#define glfwGetNSGLContext glfwGetNSGLContext_impl
typedef uint32_t (*glfwGetCocoaMonitor_func)(GLFWmonitor*);
GFW_EXTERN glfwGetCocoaMonitor_func glfwGetCocoaMonitor_impl;
#define glfwGetCocoaMonitor glfwGetCocoaMonitor_impl
typedef GLFWcocoatextinputfilterfun (*glfwSetCocoaTextInputFilter_func)(GLFWwindow*, GLFWcocoatextinputfilterfun);
GFW_EXTERN glfwSetCocoaTextInputFilter_func glfwSetCocoaTextInputFilter_impl;
#define glfwSetCocoaTextInputFilter glfwSetCocoaTextInputFilter_impl
typedef GLFWhandlefileopen (*glfwSetCocoaFileOpenCallback_func)(GLFWhandlefileopen);
GFW_EXTERN glfwSetCocoaFileOpenCallback_func glfwSetCocoaFileOpenCallback_impl;
#define glfwSetCocoaFileOpenCallback glfwSetCocoaFileOpenCallback_impl
typedef GLFWcocoatogglefullscreenfun (*glfwSetCocoaToggleFullscreenIntercept_func)(GLFWwindow*, GLFWcocoatogglefullscreenfun);
GFW_EXTERN glfwSetCocoaToggleFullscreenIntercept_func glfwSetCocoaToggleFullscreenIntercept_impl;
#define glfwSetCocoaToggleFullscreenIntercept glfwSetCocoaToggleFullscreenIntercept_impl
typedef GLFWapplicationshouldhandlereopenfun (*glfwSetApplicationShouldHandleReopen_func)(GLFWapplicationshouldhandlereopenfun);
GFW_EXTERN glfwSetApplicationShouldHandleReopen_func glfwSetApplicationShouldHandleReopen_impl;
#define glfwSetApplicationShouldHandleReopen glfwSetApplicationShouldHandleReopen_impl
typedef GLFWapplicationwillfinishlaunchingfun (*glfwSetApplicationWillFinishLaunching_func)(GLFWapplicationwillfinishlaunchingfun);
GFW_EXTERN glfwSetApplicationWillFinishLaunching_func glfwSetApplicationWillFinishLaunching_impl;
#define glfwSetApplicationWillFinishLaunching glfwSetApplicationWillFinishLaunching_impl
typedef uint32_t (*glfwGetCocoaKeyEquivalent_func)(uint32_t, int, int*);
GFW_EXTERN glfwGetCocoaKeyEquivalent_func glfwGetCocoaKeyEquivalent_impl;
#define glfwGetCocoaKeyEquivalent glfwGetCocoaKeyEquivalent_impl
typedef void (*glfwCocoaRequestRenderFrame_func)(GLFWwindow*, GLFWcocoarenderframefun);
GFW_EXTERN glfwCocoaRequestRenderFrame_func glfwCocoaRequestRenderFrame_impl;
#define glfwCocoaRequestRenderFrame glfwCocoaRequestRenderFrame_impl
typedef void* (*glfwGetX11Display_func)(void);
GFW_EXTERN glfwGetX11Display_func glfwGetX11Display_impl;
#define glfwGetX11Display glfwGetX11Display_impl
typedef int32_t (*glfwGetX11Window_func)(GLFWwindow*);
GFW_EXTERN glfwGetX11Window_func glfwGetX11Window_impl;
#define glfwGetX11Window glfwGetX11Window_impl
typedef void (*glfwSetPrimarySelectionString_func)(GLFWwindow*, const char*);
GFW_EXTERN glfwSetPrimarySelectionString_func glfwSetPrimarySelectionString_impl;
#define glfwSetPrimarySelectionString glfwSetPrimarySelectionString_impl
typedef const char* (*glfwGetPrimarySelectionString_func)(GLFWwindow*);
GFW_EXTERN glfwGetPrimarySelectionString_func glfwGetPrimarySelectionString_impl;
#define glfwGetPrimarySelectionString glfwGetPrimarySelectionString_impl
typedef int (*glfwGetNativeKeyForName_func)(const char*, int);
GFW_EXTERN glfwGetNativeKeyForName_func glfwGetNativeKeyForName_impl;
#define glfwGetNativeKeyForName glfwGetNativeKeyForName_impl
typedef void (*glfwRequestWaylandFrameEvent_func)(GLFWwindow*, unsigned long long, GLFWwaylandframecallbackfunc);
GFW_EXTERN glfwRequestWaylandFrameEvent_func glfwRequestWaylandFrameEvent_impl;
#define glfwRequestWaylandFrameEvent glfwRequestWaylandFrameEvent_impl
typedef bool (*glfwWaylandSetTitlebarColor_func)(GLFWwindow*, uint32_t, bool);
GFW_EXTERN glfwWaylandSetTitlebarColor_func glfwWaylandSetTitlebarColor_impl;
#define glfwWaylandSetTitlebarColor glfwWaylandSetTitlebarColor_impl
typedef unsigned long long (*glfwDBusUserNotify_func)(const char*, const char*, const char*, const char*, const char*, int32_t, GLFWDBusnotificationcreatedfun, void*);
GFW_EXTERN glfwDBusUserNotify_func glfwDBusUserNotify_impl;
#define glfwDBusUserNotify glfwDBusUserNotify_impl
typedef void (*glfwDBusSetUserNotificationHandler_func)(GLFWDBusnotificationactivatedfun);
GFW_EXTERN glfwDBusSetUserNotificationHandler_func glfwDBusSetUserNotificationHandler_impl;
#define glfwDBusSetUserNotificationHandler glfwDBusSetUserNotificationHandler_impl
typedef int (*glfwSetX11LaunchCommand_func)(GLFWwindow*, char**, int);
GFW_EXTERN glfwSetX11LaunchCommand_func glfwSetX11LaunchCommand_impl;
#define glfwSetX11LaunchCommand glfwSetX11LaunchCommand_impl
const char* load_glfw(const char* path);