kitty/kitty/tabs.py

427 lines
14 KiB
Python

#!/usr/bin/env python
# vim:fileencoding=utf-8
# License: GPL v3 Copyright: 2016, Kovid Goyal <kovid at kovidgoyal.net>
from collections import deque, namedtuple
from functools import partial
from itertools import count
from .borders import Borders
from .child import Child
from .config import build_ansi_color_table
from .constants import (
WindowGeometry, appname, cell_size, get_boss, shell_path, viewport_size
)
from .fast_data_types import (
DECAWM, Screen, add_tab, add_window, create_cell_vao,
glfw_post_empty_event, remove_tab, remove_window, set_active_tab,
set_active_window, set_tab_bar_render_data, swap_tabs, swap_windows
)
from .layout import Rect, all_layouts
from .utils import color_as_int
from .window import Window, calculate_gl_geometry
TabbarData = namedtuple('TabbarData', 'title is_active is_last')
borders = None
tab_counter = count()
next(tab_counter)
def SpecialWindow(cmd, stdin=None, override_title=None):
return (cmd, stdin, override_title)
class Tab: # {{{
def __init__(self, opts, args, on_title_change, session_tab=None, special_window=None):
global borders
self.id = next(tab_counter)
add_tab(self.id)
self.opts, self.args = opts, args
self.name = getattr(session_tab, 'name', '')
self.on_title_change = on_title_change
self.enabled_layouts = list(getattr(session_tab, 'enabled_layouts', None) or opts.enabled_layouts)
if borders is None:
borders = Borders(opts)
self.windows = deque()
self.active_window_idx = 0
for i, which in enumerate('first second third fourth fifth sixth seventh eighth ninth tenth'.split()):
setattr(self, which + '_window', partial(self.nth_window, num=i))
if session_tab is None:
self.cwd = args.directory
sl = self.enabled_layouts[0]
self.current_layout = all_layouts[sl](opts, borders.border_width, self.windows)
if special_window is None:
self.new_window()
else:
self.new_special_window(special_window)
else:
self.cwd = session_tab.cwd or args.directory
l0 = session_tab.layout
self.current_layout = all_layouts[l0](opts, borders.border_width, self.windows)
self.startup(session_tab)
def startup(self, session_tab):
for cmd in session_tab.windows:
self.new_window(cmd=cmd)
self.set_active_window_idx(session_tab.active_window_idx)
@property
def is_visible(self):
return get_boss().is_tab_visible(self)
@property
def active_window(self):
return self.windows[self.active_window_idx] if self.windows else None
@property
def title(self):
return getattr(self.active_window, 'title', appname)
def title_changed(self, window):
if window is self.active_window:
self.on_title_change(window.title)
def visible_windows(self):
for w in self.windows:
if w.is_visible_in_layout:
yield w
def relayout(self):
if self.windows:
self.current_layout(self.windows, self.active_window_idx)
self.relayout_borders()
def relayout_borders(self):
tm = get_boss().tab_manager
borders(self.windows, self.active_window, self.current_layout, tm.blank_rects,
self.current_layout.needs_window_borders and len(self.windows) > 1)
def next_layout(self):
if len(self.opts.enabled_layouts) > 1:
try:
idx = self.opts.enabled_layouts.index(self.current_layout.name)
except Exception:
idx = -1
nl = self.opts.enabled_layouts[(idx + 1) % len(self.opts.enabled_layouts)]
self.current_layout = all_layouts[nl](self.opts, borders.border_width, self.windows)
for i, w in enumerate(self.windows):
w.set_visible_in_layout(i, True)
self.relayout()
def launch_child(self, use_shell=False, cmd=None, stdin=None):
if cmd is None:
if use_shell:
cmd = [shell_path]
else:
cmd = self.args.args or [shell_path]
ans = Child(cmd, self.cwd, self.opts, stdin)
ans.fork()
return ans
def new_window(self, use_shell=True, cmd=None, stdin=None, override_title=None):
child = self.launch_child(use_shell=use_shell, cmd=cmd, stdin=stdin)
window = Window(self, child, self.opts, self.args)
if override_title is not None:
window.title = window.override_title = override_title
# Must add child before laying out so that resize_pty succeeds
get_boss().add_child(window)
add_window(self.id, window.id, window.override_title or window.title or appname)
self.active_window_idx = self.current_layout.add_window(self.windows, window, self.active_window_idx)
set_active_window(self.id, self.active_window_idx)
self.relayout_borders()
glfw_post_empty_event()
return window
def new_special_window(self, special_window):
self.new_window(False, *special_window)
def close_window(self):
if self.windows:
self.remove_window(self.windows[self.active_window_idx])
def remove_window(self, window):
remove_window(self.id, window.id)
self.active_window_idx = self.current_layout.remove_window(self.windows, window, self.active_window_idx)
set_active_window(self.id, self.active_window_idx)
self.relayout_borders()
glfw_post_empty_event()
def set_active_window_idx(self, idx):
if idx != self.active_window_idx:
self.current_layout.set_active_window(self.windows, idx)
self.active_window_idx = idx
set_active_window(self.id, self.active_window_idx)
self.relayout_borders()
glfw_post_empty_event()
def set_active_window(self, window):
try:
idx = self.windows.index(window)
except ValueError:
return
self.set_active_window_idx(idx)
def nth_window(self, num=0):
if self.windows:
self.set_active_window_idx(min(num, len(self.windows) - 1))
def _next_window(self, delta=1):
if len(self.windows) > 1:
self.active_window_idx = self.current_layout.next_window(self.windows, self.active_window_idx, delta)
set_active_window(self.id, self.active_window_idx)
self.relayout_borders()
glfw_post_empty_event()
def next_window(self):
self._next_window()
def previous_window(self):
self._next_window(-1)
def move_window(self, delta=1):
if len(self.windows) > 1 and abs(delta) > 0:
idx = self.active_window_idx
nidx = (idx + len(self.windows) + delta) % len(self.windows)
self.windows[nidx], self.windows[idx] = self.windows[idx], self.windows[nidx]
swap_windows(self.id, nidx, idx)
self.active_window_idx = nidx
set_active_window(self.id, self.active_window_idx)
self.relayout()
def move_window_to_top(self):
self.move_window(-self.active_window_idx)
def move_window_forward(self):
self.move_window()
def move_window_backward(self):
self.move_window(-1)
def __iter__(self):
yield from iter(self.windows)
def __len__(self):
return len(self.windows)
def __contains__(self, window):
return window in self.windows
def destroy(self):
self.windows = deque()
def __repr__(self):
return 'Tab(title={}, id={})'.format(self.name or self.title, hex(id(self)))
# }}}
class TabBar: # {{{
def __init__(self, opts):
self.num_tabs = 1
self.cell_width = 1
self.data_buffer_size = 0
self.vao_id = create_cell_vao()
self.layout_changed = None
self.dirty = True
self.screen = s = Screen(None, 1, 10)
s.color_profile.update_ansi_color_table(build_ansi_color_table(opts))
s.color_profile.set_configured_colors(
color_as_int(opts.inactive_tab_foreground),
color_as_int(opts.inactive_tab_background)
)
self.blank_rects = ()
def as_rgb(x):
return (x << 8) | 2
self.active_bg = as_rgb(color_as_int(opts.active_tab_background))
self.active_fg = as_rgb(color_as_int(opts.active_tab_foreground))
def layout(self, viewport_width, viewport_height, cell_width, cell_height):
self.cell_width = cell_width
s = self.screen
ncells = viewport_width // cell_width
s.resize(1, ncells)
s.reset_mode(DECAWM)
self.layout_changed = True
margin = (viewport_width - ncells * cell_width) // 2
self.window_geometry = g = WindowGeometry(
margin, viewport_height - cell_height, viewport_width - margin, viewport_height, s.columns, s.lines)
if margin > 0:
self.tab_bar_blank_rects = (Rect(0, g.top, g.left, g.bottom), Rect(g.right - 1, g.top, viewport_width, g.bottom))
else:
self.tab_bar_blank_rects = ()
self.screen_geometry = sg = calculate_gl_geometry(g, viewport_width, viewport_height, cell_width, cell_height)
set_tab_bar_render_data(self.vao_id, sg.xstart, sg.ystart, sg.dx, sg.dy, self.screen)
def update(self, data):
if self.layout_changed is None:
return
s = self.screen
s.cursor.x = 0
s.erase_in_line(2, False)
max_title_length = (self.screen_geometry.xnum // max(1, len(data))) - 1
cr = []
for t in data:
s.cursor.bg = self.active_bg if t.is_active else 0
s.cursor.fg = self.active_fg if t.is_active else 0
s.cursor.bold = s.cursor.italic = t.is_active
before = s.cursor.x
s.draw(t.title)
extra = s.cursor.x - before - max_title_length
if extra > 0:
s.cursor.x -= extra + 1
s.draw('')
cr.append((before, s.cursor.x))
s.cursor.bold = s.cursor.italic = False
s.cursor.fg = s.cursor.bg = 0
s.draw('')
if s.cursor.x > s.columns - max_title_length and not t.is_last:
s.draw('')
break
s.erase_in_line(0, False) # Ensure no long titles bleed after the last tab
self.cell_ranges = cr
glfw_post_empty_event()
def destroy(self):
self.screen.reset_callbacks()
del self.screen
def tab_at(self, x):
x = (x - self.window_geometry.left) // self.cell_width
for i, (a, b) in enumerate(self.cell_ranges):
if a <= x <= b:
return i
# }}}
class TabManager: # {{{
def __init__(self, opts, args):
self.opts, self.args = opts, args
self.tabs = []
self.tab_bar = TabBar(opts)
self.refresh_sprite_positions = self.tab_bar.screen.refresh_sprite_positions
self.tab_bar.layout(*self.tab_bar_layout_data)
self.active_tab_idx = 0
def _add_tab(self, tab):
self.tabs.append(tab)
def _remove_tab(self, tab):
remove_tab(tab.id)
self.tabs.remove(tab)
def _set_active_tab(self, idx):
self.active_tab_idx = idx
set_active_tab(idx)
def init(self, startup_session):
for t in startup_session.tabs:
self._add_tab(Tab(self.opts, self.args, self.title_changed, t))
self._set_active_tab(max(0, min(startup_session.active_tab_idx, len(self.tabs) - 1)))
if len(self.tabs) > 1:
get_boss().tabbar_visibility_changed()
self.update_tab_bar()
def update_tab_bar(self):
if len(self.tabs) > 1:
self.tab_bar.update(self.tab_bar_data)
def resize(self, only_tabs=False):
if not only_tabs:
self.tab_bar.layout(*self.tab_bar_layout_data)
self.update_tab_bar()
for tab in self.tabs:
tab.relayout()
def set_active_tab(self, idx):
self._set_active_tab(idx)
self.active_tab.relayout_borders()
self.update_tab_bar()
def next_tab(self, delta=1):
if len(self.tabs) > 1:
self.set_active_tab((self.active_tab_idx + len(self.tabs) + delta) % len(self.tabs))
def __iter__(self):
return iter(self.tabs)
def __len__(self):
return len(self.tabs)
@property
def active_tab(self):
return self.tabs[self.active_tab_idx] if self.tabs else None
@property
def tab_bar_height(self):
return 0 if len(self.tabs) < 2 else cell_size.height
def move_tab(self, delta=1):
if len(self.tabs) > 1:
idx = self.active_tab_idx
nidx = (idx + len(self.tabs) + delta) % len(self.tabs)
self.tabs[idx], self.tabs[nidx] = self.tabs[nidx], self.tabs[idx]
swap_tabs(idx, nidx)
self._set_active_tab(nidx)
self.update_tab_bar()
def title_changed(self, new_title):
self.update_tab_bar()
def new_tab(self, special_window=None):
needs_resize = len(self.tabs) == 1
idx = len(self.tabs)
self._add_tab(Tab(self.opts, self.args, self.title_changed, special_window=special_window))
self._set_active_tab(idx)
self.update_tab_bar()
if needs_resize:
get_boss().tabbar_visibility_changed()
def remove(self, tab):
needs_resize = len(self.tabs) == 2
self._remove_tab(tab)
self._set_active_tab(max(0, min(self.active_tab_idx, len(self.tabs) - 1)))
self.update_tab_bar()
tab.destroy()
if needs_resize:
get_boss().tabbar_visibility_changed()
@property
def tab_bar_layout_data(self):
return viewport_size.width, viewport_size.height, cell_size.width, cell_size.height
@property
def tab_bar_data(self):
at = self.active_tab
ans = []
for t in self.tabs:
title = (t.name or t.title or appname) + ' '
ans.append(TabbarData(title, t is at, t is self.tabs[-1]))
return ans
def activate_tab_at(self, x):
i = self.tab_bar.tab_at(x)
if i is not None:
self.set_active_tab(i)
@property
def blank_rects(self):
return self.tab_bar.blank_rects if len(self.tabs) > 1 else ()
def render(self):
if len(self.tabs) < 2:
return
self.tab_bar.render()
def destroy(self):
for t in self:
t.destroy()
self.tab_bar.destroy()
del self.tab_bar
del self.refresh_sprite_positions
# }}}