kitty/kitty/layout.py
2018-05-17 15:19:05 +05:30

613 lines
24 KiB
Python

#!/usr/bin/env python
# vim:fileencoding=utf-8
# License: GPL v3 Copyright: 2016, Kovid Goyal <kovid at kovidgoyal.net>
from collections import namedtuple
from functools import partial
from itertools import islice, repeat
from .constants import WindowGeometry
from .fast_data_types import (
Region, set_active_window, swap_windows, viewport_for_window
)
central = Region((0, 0, 199, 199, 200, 200))
cell_width = cell_height = 20
def idx_for_id(win_id, windows):
for i, w in enumerate(windows):
if w.id == win_id:
return i
def layout_dimension(start_at, length, cell_length, number_of_windows=1, border_length=0, margin_length=0, padding_length=0, left_align=False, bias=None):
number_of_cells = length // cell_length
border_length += padding_length
space_needed_for_border = number_of_windows * 2 * border_length
space_needed_for_padding = number_of_windows * 2 * margin_length
space_needed = space_needed_for_padding + space_needed_for_border
extra = length - number_of_cells * cell_length
while extra < space_needed:
number_of_cells -= 1
extra = length - number_of_cells * cell_length
cells_per_window = number_of_cells // number_of_windows
extra -= space_needed
pos = start_at
if not left_align:
pos += extra // 2
pos += border_length + margin_length
def calc_window_length(cells_in_window):
inner_length = cells_in_window * cell_length
return 2 * (border_length + margin_length) + inner_length
if bias is not None and number_of_windows > 1 and len(bias) == number_of_windows and cells_per_window > 5:
cells_map = [int(b * number_of_cells) for b in bias]
while min(cells_map) < 5:
maxi, mini = map(cells_map.index, (max(cells_map), min(cells_map)))
if maxi == mini:
break
cells_map[mini] += 1
cells_map[maxi] -= 1
extra = number_of_cells - sum(cells_map)
if extra:
cells_map[-1] += extra
for cells_per_window in cells_map:
window_length = calc_window_length(cells_per_window)
yield pos, cells_per_window
pos += window_length
return
window_length = calc_window_length(cells_per_window)
extra = number_of_cells - (cells_per_window * number_of_windows)
while number_of_windows > 0:
number_of_windows -= 1
yield pos, cells_per_window + (extra if number_of_windows == 0 else 0)
pos += window_length
Rect = namedtuple('Rect', 'left top right bottom')
def process_overlaid_windows(all_windows):
id_map = {w.id: w for w in all_windows}
overlaid_windows = frozenset(w for w in all_windows if w.overlay_window_id is not None and w.overlay_window_id in id_map)
windows = [w for w in all_windows if w not in overlaid_windows]
return overlaid_windows, windows
class Layout:
name = None
needs_window_borders = True
only_active_window_visible = False
def __init__(self, os_window_id, tab_id, margin_width, padding_width, border_width, layout_opts=''):
self.os_window_id = os_window_id
self.tab_id = tab_id
self.set_active_window_in_os_window = partial(set_active_window, os_window_id, tab_id)
self.swap_windows_in_os_window = partial(swap_windows, os_window_id, tab_id)
self.border_width = border_width
self.margin_width = margin_width
self.padding_width = padding_width
# A set of rectangles corresponding to the blank spaces at the edges of
# this layout, i.e. spaces that are not covered by any window
self.blank_rects = ()
self.layout_opts = self.parse_layout_opts(layout_opts)
self.full_name = self.name + ((':' + layout_opts) if layout_opts else '')
self.initialize_sub_class()
def initialize_sub_class(self):
pass
def apply_bias(self, idx, increment, num_windows, is_horizontal):
return False
def remove_all_biases(self):
return False
def modify_size_of_window(self, all_windows, window_id, increment, is_horizontal=True):
idx = idx_for_id(window_id, all_windows)
if idx is None:
return
w = all_windows[idx]
windows = process_overlaid_windows(all_windows)[1]
idx = idx_for_id(w.id, windows)
if idx is None:
idx = idx_for_id(w.overlay_window_id, windows)
if idx is not None:
return self.apply_bias(idx, increment, len(windows), is_horizontal)
def parse_layout_opts(self, layout_opts):
if not layout_opts:
return {}
ans = {}
for x in layout_opts.split(';'):
k, v = x.partition('=')[::2]
if k and v:
ans[k] = v
return ans
def nth_window(self, all_windows, num, make_active=True):
windows = process_overlaid_windows(all_windows)[1]
w = windows[min(num, len(windows) - 1)]
if not make_active:
return w
active_window_idx = idx_for_id(w.id, all_windows)
return self.set_active_window(all_windows, active_window_idx)
def next_window(self, all_windows, active_window_idx, delta=1):
w = all_windows[active_window_idx]
windows = process_overlaid_windows(all_windows)[1]
idx = idx_for_id(w.id, windows)
if idx is None:
idx = idx_for_id(w.overlay_window_id, windows)
active_window_idx = (idx + len(windows) + delta) % len(windows)
active_window_idx = idx_for_id(windows[active_window_idx].id, all_windows)
return self.set_active_window(all_windows, active_window_idx)
def move_window(self, all_windows, active_window_idx, delta=1):
w = all_windows[active_window_idx]
windows = process_overlaid_windows(all_windows)[1]
if len(windows) < 2 or abs(delta) == 0:
return active_window_idx
idx = idx_for_id(w.id, windows)
if idx is None:
idx = idx_for_id(w.overlay_window_id, windows)
nidx = (idx + len(windows) + delta) % len(windows)
nw = windows[nidx]
nidx = idx_for_id(nw.id, all_windows)
idx = active_window_idx
all_windows[nidx], all_windows[idx] = all_windows[idx], all_windows[nidx]
self.swap_windows_in_os_window(nidx, idx)
return self.set_active_window(all_windows, nidx)
def add_window(self, all_windows, window, current_active_window_idx):
active_window_idx = None
if window.overlay_for is not None:
i = idx_for_id(window.overlay_for, all_windows)
if i is not None:
# put the overlay window in the position occupied by the
# overlaid window and move the overlaid window to the end
self.swap_windows_in_os_window(len(all_windows), i)
all_windows.append(all_windows[i])
all_windows[i] = window
active_window_idx = i
if active_window_idx is None:
active_window_idx = len(all_windows)
all_windows.append(window)
self(all_windows, active_window_idx)
self.set_active_window_in_os_window(active_window_idx)
return active_window_idx
def remove_window(self, all_windows, window, current_active_window_idx, swapped=False):
try:
active_window = all_windows[current_active_window_idx]
except Exception:
active_window = window
if not swapped and window.overlay_for is not None:
nidx = idx_for_id(window.overlay_for, all_windows)
if nidx is not None:
idx = all_windows.index(window)
all_windows[nidx], all_windows[idx] = all_windows[idx], all_windows[nidx]
self.swap_windows_in_os_window(nidx, idx)
return self.remove_window(all_windows, window, current_active_window_idx, swapped=True)
position = all_windows.index(window)
del all_windows[position]
active_window_idx = None
if window.overlay_for is not None:
i = idx_for_id(window.overlay_for, all_windows)
if i is not None:
overlaid_window = all_windows[i]
overlaid_window.overlay_window_id = None
if active_window is window:
active_window = overlaid_window
active_window_idx = idx_for_id(active_window.id, all_windows)
if active_window_idx is None:
if active_window is window:
active_window_idx = max(0, min(current_active_window_idx, len(all_windows) - 1))
else:
active_window_idx = idx_for_id(active_window.id, all_windows)
if all_windows:
self(all_windows, active_window_idx)
self.set_active_window(all_windows, active_window_idx)
return active_window_idx
def update_visibility(self, all_windows, active_window, overlaid_windows=None):
if overlaid_windows is None:
overlaid_windows = process_overlaid_windows(all_windows)[0]
for i, w in enumerate(all_windows):
w.set_visible_in_layout(i, w is active_window or (not self.only_active_window_visible and w not in overlaid_windows))
def set_active_window(self, all_windows, active_window_idx):
if not all_windows:
self.set_active_window_in_os_window(0)
return 0
w = all_windows[active_window_idx]
if w.overlay_window_id is not None:
i = idx_for_id(w.overlay_window_id, all_windows)
if i is not None:
active_window_idx = i
self.update_visibility(all_windows, all_windows[active_window_idx])
self.set_active_window_in_os_window(active_window_idx)
return active_window_idx
def __call__(self, all_windows, active_window_idx):
global central, cell_width, cell_height
central, tab_bar, vw, vh, cell_width, cell_height = viewport_for_window(self.os_window_id)
active_window = all_windows[active_window_idx]
overlaid_windows, windows = process_overlaid_windows(all_windows)
if overlaid_windows:
windows = [w for w in all_windows if w not in overlaid_windows]
active_window_idx = idx_for_id(active_window.id, windows)
if active_window_idx is None:
active_window_idx = idx_for_id(active_window.overlay_window_id, windows) or 0
active_window = windows[active_window_idx]
else:
windows = all_windows
self.update_visibility(all_windows, active_window, overlaid_windows)
self.do_layout(windows, active_window_idx)
return idx_for_id(active_window.id, all_windows)
# Utils {{{
def xlayout(self, num, bias=None):
return layout_dimension(
central.left, central.width, cell_width, num, self.border_width,
margin_length=self.margin_width, padding_length=self.padding_width, bias=bias)
def ylayout(self, num, left_align=True, bias=None):
return layout_dimension(
central.top, central.height, cell_height, num, self.border_width, left_align=left_align,
margin_length=self.margin_width, padding_length=self.padding_width, bias=bias)
def simple_blank_rects(self, first_window, last_window):
br = self.blank_rects
left_blank_rect(first_window, br), top_blank_rect(first_window, br), right_blank_rect(last_window, br)
def between_blank_rect(self, left_window, right_window):
self.blank_rects.append(Rect(left_window.geometry.right, central.top, right_window.geometry.left, central.bottom + 1))
def bottom_blank_rect(self, window):
self.blank_rects.append(Rect(window.geometry.left, window.geometry.bottom, window.geometry.right, central.bottom + 1))
# }}}
def do_layout(self, windows, active_window_idx):
raise NotImplementedError()
def window_geometry(xstart, xnum, ystart, ynum):
return WindowGeometry(left=xstart, top=ystart, xnum=xnum, ynum=ynum, right=xstart + cell_width * xnum, bottom=ystart + cell_height * ynum)
def layout_single_window(margin_length, padding_length):
xstart, xnum = next(layout_dimension(central.left, central.width, cell_width, margin_length=margin_length, padding_length=padding_length))
ystart, ynum = next(layout_dimension(central.top, central.height, cell_height, margin_length=margin_length, padding_length=padding_length))
return window_geometry(xstart, xnum, ystart, ynum)
def left_blank_rect(w, rects):
lt = w.geometry.left
if lt > central.left:
rects.append(Rect(central.left, central.top, lt, central.bottom + 1))
def right_blank_rect(w, rects):
r = w.geometry.right
if r < central.right:
rects.append(Rect(r, central.top, central.right + 1, central.bottom + 1))
def top_blank_rect(w, rects):
t = w.geometry.top
if t > central.top:
rects.append(Rect(central.left, central.top, central.right + 1, t))
def bottom_blank_rect(w, rects):
b = w.geometry.bottom
# Need to use <= here as otherwise a single pixel row at the bottom of the
# window is sometimes not covered. See https://github.com/kovidgoyal/kitty/issues/506
if b <= central.bottom:
rects.append(Rect(central.left, b, central.right + 1, central.bottom + 1))
def blank_rects_for_window(w):
ans = []
left_blank_rect(w, ans), top_blank_rect(w, ans), right_blank_rect(w, ans), bottom_blank_rect(w, ans)
return ans
class Stack(Layout):
name = 'stack'
needs_window_borders = False
only_active_window_visible = True
def do_layout(self, windows, active_window_idx):
self.blank_rects = []
wg = layout_single_window(self.margin_width, self.padding_width)
for i, w in enumerate(windows):
w.set_geometry(i, wg)
if w.is_visible_in_layout:
self.blank_rects = blank_rects_for_window(w)
def safe_increment_bias(old_val, increment):
return max(0.1, min(old_val + increment, 0.9))
def normalize_biases(biases):
s = sum(biases)
if s == 1:
return biases
return [x/s for x in biases]
def distribute_indexed_bias(base_bias, index_bias_map):
if not index_bias_map:
return base_bias
ans = list(base_bias)
limit = len(ans)
for row, increment in index_bias_map.items():
if row >= limit or not increment:
continue
other_increment = -increment / (limit - 1)
ans = [safe_increment_bias(b, increment if i == row else other_increment) for i, b in enumerate(ans)]
return normalize_biases(ans)
class Tall(Layout):
name = 'tall'
def initialize_sub_class(self):
self.remove_all_biases()
def remove_all_biases(self):
self.x_bias = list(self.layout_opts['bias'])
self.biased_rows = {}
return True
def apply_bias(self, idx, increment, num_windows, is_horizontal):
if is_horizontal:
before = self.x_bias
if idx == 0:
self.x_bias = [safe_increment_bias(self.x_bias[0], increment), safe_increment_bias(self.x_bias[1], -increment)]
else:
self.x_bias = [safe_increment_bias(self.x_bias[0], -increment), safe_increment_bias(self.x_bias[1], increment)]
self.x_bias = normalize_biases(self.x_bias)
after = self.x_bias
else:
if idx == 0:
return False
idx -= 1
before = self.biased_rows.get(idx, 0)
self.biased_rows[idx] = after = before + increment
return before != after
def parse_layout_opts(self, layout_opts):
ans = Layout.parse_layout_opts(self, layout_opts)
try:
ans['bias'] = int(ans.get('bias', 50)) / 100
except Exception:
ans['bias'] = 0.5
ans['bias'] = max(0.1, min(ans['bias'], 0.9))
ans['bias'] = ans['bias'], 1.0 - ans['bias']
return ans
def do_layout(self, windows, active_window_idx):
self.blank_rects = []
if len(windows) == 1:
wg = layout_single_window(self.margin_width, self.padding_width)
windows[0].set_geometry(0, wg)
self.blank_rects = blank_rects_for_window(windows[0])
return
xlayout = self.xlayout(2, bias=self.x_bias)
xstart, xnum = next(xlayout)
ystart, ynum = next(self.ylayout(1))
windows[0].set_geometry(0, window_geometry(xstart, xnum, ystart, ynum))
xstart, xnum = next(xlayout)
if len(windows) > 2:
y_bias = distribute_indexed_bias(list(repeat(1/(len(windows) - 1), len(windows) - 1)), self.biased_rows)
else:
y_bias = None
ylayout = self.ylayout(len(windows) - 1, bias=y_bias)
for i, (w, (ystart, ynum)) in enumerate(zip(islice(windows, 1, None), ylayout)):
w.set_geometry(i + 1, window_geometry(xstart, xnum, ystart, ynum))
# right bottom blank rect
self.bottom_blank_rect(windows[i + 1])
# left, top and right blank rects
self.simple_blank_rects(windows[0], windows[-1])
# between blank rect
self.between_blank_rect(windows[0], windows[1])
# left bottom blank rect
self.bottom_blank_rect(windows[0])
class Fat(Tall):
name = 'fat'
def remove_all_biases(self):
self.y_bias = list(self.layout_opts['bias'])
self.biased_columns = {}
return True
def apply_bias(self, idx, increment, num_windows, is_horizontal):
if not is_horizontal:
before = self.y_bias
if idx == 0:
self.y_bias = [safe_increment_bias(self.y_bias[0], increment), safe_increment_bias(self.y_bias[1], -increment)]
else:
self.y_bias = [safe_increment_bias(self.y_bias[0], -increment), safe_increment_bias(self.y_bias[1], increment)]
self.y_bias = normalize_biases(self.y_bias)
after = self.y_bias
else:
if idx == 0:
return False
idx -= 1
before = self.biased_columns.get(idx, 0)
self.biased_columns[idx] = after = before + increment
return before != after
def do_layout(self, windows, active_window_idx):
self.blank_rects = []
if len(windows) == 1:
wg = layout_single_window(self.margin_width, self.padding_width)
windows[0].set_geometry(0, wg)
self.blank_rects = blank_rects_for_window(windows[0])
return
xstart, xnum = next(self.xlayout(1))
ylayout = self.ylayout(2, bias=self.y_bias)
ystart, ynum = next(ylayout)
windows[0].set_geometry(0, window_geometry(xstart, xnum, ystart, ynum))
if len(windows) > 2:
x_bias = distribute_indexed_bias(list(repeat(1/(len(windows) - 1), len(windows) - 1)), self.biased_columns)
else:
x_bias = None
xlayout = self.xlayout(len(windows) - 1, bias=x_bias)
ystart, ynum = next(ylayout)
for i, (w, (xstart, xnum)) in enumerate(zip(islice(windows, 1, None), xlayout)):
w.set_geometry(i + 1, window_geometry(xstart, xnum, ystart, ynum))
if i > 0:
# bottom between blank rect
self.between_blank_rect(windows[i - 1], windows[i])
# left, top and right blank rects
self.simple_blank_rects(windows[0], windows[-1])
# top bottom blank rect
self.bottom_blank_rect(windows[0])
# bottom blank rect
self.blank_rects.append(Rect(windows[0].geometry.left, windows[0].geometry.bottom, windows[-1].geometry.right, central.bottom + 1))
class Grid(Tall):
name = 'grid'
def do_layout(self, windows, active_window_idx):
n = len(windows)
if n < 4:
return Tall.do_layout(self, windows, active_window_idx)
self.blank_rects = []
if n <= 5:
ncols = 2
else:
for ncols in range(3, (n // 2) + 1):
if ncols * ncols >= n:
break
nrows = n // ncols
special_rows = n - (nrows * (ncols - 1))
special_col = 0 if special_rows < nrows else ncols - 1
# Distribute windows top-to-bottom, left-to-right (i.e. in columns)
xlayout = self.xlayout(ncols)
yvals_normal = tuple(self.ylayout(nrows))
yvals_special = yvals_normal if special_rows == nrows else tuple(self.ylayout(special_rows))
winmap = list(enumerate(windows))
pos = 0
win_col_map = []
for col in range(ncols):
rows = special_rows if col == special_col else nrows
yl = yvals_special if col == special_col else yvals_normal
xstart, xnum = next(xlayout)
col_windows = []
for (ystart, ynum), (window_idx, w) in zip(yl, winmap[pos:pos + rows]):
w.set_geometry(window_idx, window_geometry(xstart, xnum, ystart, ynum))
col_windows.append(w)
# bottom blank rect
self.bottom_blank_rect(w)
pos += rows
win_col_map.append(col_windows)
# left, top and right blank rects
self.simple_blank_rects(windows[0], windows[-1])
# the in-between columns blank rects
for i in range(ncols - 1):
self.between_blank_rect(win_col_map[i][0], win_col_map[i + 1][0])
class Vertical(Layout):
name = 'vertical'
def do_layout(self, windows, active_window_idx):
self.blank_rects = []
window_count = len(windows)
if window_count == 1:
wg = layout_single_window(self.margin_width, self.padding_width)
windows[0].set_geometry(0, wg)
self.blank_rects = blank_rects_for_window(windows[0])
return
xlayout = self.xlayout(1)
xstart, xnum = next(xlayout)
ylayout = self.ylayout(window_count)
for i in range(window_count):
ystart, ynum = next(ylayout)
windows[i].set_geometry(i, window_geometry(xstart, xnum, ystart, ynum))
# bottom blank rect
self.bottom_blank_rect(windows[i])
# left, top and right blank rects
self.simple_blank_rects(windows[0], windows[-1])
class Horizontal(Layout):
name = 'horizontal'
def do_layout(self, windows, active_window_idx):
self.blank_rects = []
window_count = len(windows)
if window_count == 1:
wg = layout_single_window(self.margin_width, self.padding_width)
windows[0].set_geometry(0, wg)
self.blank_rects = blank_rects_for_window(windows[0])
return
xlayout = self.xlayout(window_count)
ylayout = self.ylayout(1)
ystart, ynum = next(ylayout)
for i in range(window_count):
xstart, xnum = next(xlayout)
windows[i].set_geometry(i, window_geometry(xstart, xnum, ystart, ynum))
if i > 0:
# between blank rect
self.between_blank_rect(windows[i - 1], windows[i])
# left, top and right blank rects
self.simple_blank_rects(windows[0], windows[-1])
# bottom blank rect
self.blank_rects.append(Rect(windows[0].geometry.left, windows[0].geometry.bottom, windows[-1].geometry.right, central.bottom + 1))
all_layouts = {o.name: o for o in globals().values() if isinstance(o, type) and issubclass(o, Layout) and o is not Layout}
def create_layout_object_for(name, os_window_id, tab_id, margin_width, padding_width, border_width, layout_opts=''):
key = name, os_window_id, tab_id, margin_width, padding_width, border_width, layout_opts
ans = create_layout_object_for.cache.get(key)
if ans is None:
name, layout_opts = name.partition(':')[::2]
ans = create_layout_object_for.cache[key] = all_layouts[name](os_window_id, tab_id, margin_width, padding_width, border_width, layout_opts)
return ans
create_layout_object_for.cache = {}
def evict_cached_layouts(tab_id):
remove = [key for key in create_layout_object_for.cache if key[2] == tab_id]
for key in remove:
del create_layout_object_for.cache[key]