kitty/kitty/graphics.h

105 lines
3.2 KiB
C

/*
* Copyright (C) 2017 Kovid Goyal <kovid at kovidgoyal.net>
*
* Distributed under terms of the GPL3 license.
*/
#pragma once
#include "data-types.h"
#include "monotonic.h"
typedef struct {
unsigned char action, transmission_type, compressed, delete_action;
uint32_t format, more, id, data_sz, data_offset, placement_id;
uint32_t width, height, x_offset, y_offset, data_height, data_width, num_cells, num_lines, cell_x_offset, cell_y_offset;
int32_t z_index;
size_t payload_sz;
} GraphicsCommand;
typedef struct {
uint8_t *buf;
size_t buf_capacity, buf_used;
uint8_t *mapped_file;
size_t mapped_file_sz;
size_t data_sz;
uint8_t *data;
bool is_4byte_aligned;
bool is_opaque;
} LoadData;
typedef struct {
float left, top, right, bottom;
} ImageRect;
typedef struct {
uint32_t src_width, src_height, src_x, src_y;
uint32_t cell_x_offset, cell_y_offset, num_cols, num_rows, effective_num_rows, effective_num_cols;
int32_t z_index;
int32_t start_row, start_column;
uint32_t client_id;
ImageRect src_rect;
} ImageRef;
typedef struct {
uint32_t texture_id, client_id, width, height;
id_type internal_id;
bool data_loaded;
LoadData load_data;
ImageRef *refs;
size_t refcnt, refcap;
monotonic_t atime;
size_t used_storage;
} Image;
typedef struct {
uint32_t texture_id;
unsigned int height, width;
uint8_t* bitmap;
uint32_t refcnt;
} BackgroundImage;
typedef struct {
float vertices[16];
uint32_t texture_id, group_count;
int z_index;
id_type image_id;
} ImageRenderData;
typedef struct {
PyObject_HEAD
size_t image_count, images_capacity;
id_type loading_image;
GraphicsCommand last_init_graphics_command;
Image *images;
size_t count, capacity;
ImageRenderData *render_data;
bool layers_dirty;
// The number of images below MIN_ZINDEX / 2, then the number of refs between MIN_ZINDEX / 2 and -1 inclusive, then the number of refs above 0 inclusive.
size_t num_of_below_refs, num_of_negative_refs, num_of_positive_refs;
unsigned int last_scrolled_by;
size_t used_storage;
} GraphicsManager;
typedef struct {
int32_t amt, limit;
index_type margin_top, margin_bottom;
bool has_margins;
} ScrollData;
GraphicsManager* grman_alloc(void);
void grman_clear(GraphicsManager*, bool, CellPixelSize fg);
const char* grman_handle_command(GraphicsManager *self, const GraphicsCommand *g, const uint8_t *payload, Cursor *c, bool *is_dirty, CellPixelSize fg);
bool grman_update_layers(GraphicsManager *self, unsigned int scrolled_by, float screen_left, float screen_top, float dx, float dy, unsigned int num_cols, unsigned int num_rows, CellPixelSize);
void grman_scroll_images(GraphicsManager *self, const ScrollData*, CellPixelSize fg);
void grman_resize(GraphicsManager*, index_type, index_type, index_type, index_type);
void grman_rescale(GraphicsManager *self, CellPixelSize fg);
void gpu_data_for_centered_image(ImageRenderData *ans, unsigned int screen_width_px, unsigned int screen_height_px, unsigned int width, unsigned int height);
bool png_path_to_bitmap(const char *path, uint8_t** data, unsigned int* width, unsigned int* height, size_t* sz);