165 lines
5.4 KiB
C
165 lines
5.4 KiB
C
/*
|
|
* Copyright (C) 2017 Kovid Goyal <kovid at kovidgoyal.net>
|
|
*
|
|
* Distributed under terms of the GPL3 license.
|
|
*/
|
|
|
|
#pragma once
|
|
#include "data-types.h"
|
|
#include "monotonic.h"
|
|
|
|
typedef struct {
|
|
unsigned char action, transmission_type, compressed, delete_action;
|
|
uint32_t format, more, id, image_number, data_sz, data_offset, placement_id, quiet;
|
|
uint32_t width, height, x_offset, y_offset;
|
|
union { uint32_t cursor_movement, compose_mode; };
|
|
union { uint32_t cell_x_offset, blend_mode; };
|
|
union { uint32_t cell_y_offset, bgcolor; };
|
|
union { uint32_t data_width, animation_state; };
|
|
union { uint32_t data_height, loop_count; };
|
|
union { uint32_t num_lines, frame_number; };
|
|
union { uint32_t num_cells, other_frame_number; };
|
|
union { int32_t z_index, gap; };
|
|
size_t payload_sz;
|
|
} GraphicsCommand;
|
|
|
|
typedef struct {
|
|
float left, top, right, bottom;
|
|
} ImageRect;
|
|
|
|
typedef struct {
|
|
uint32_t src_width, src_height, src_x, src_y;
|
|
uint32_t cell_x_offset, cell_y_offset, num_cols, num_rows, effective_num_rows, effective_num_cols;
|
|
int32_t z_index;
|
|
int32_t start_row, start_column;
|
|
uint32_t client_id;
|
|
ImageRect src_rect;
|
|
} ImageRef;
|
|
|
|
typedef struct {
|
|
uint32_t gap, id, width, height, x, y, base_frame_id, bgcolor;
|
|
bool is_opaque, is_4byte_aligned, alpha_blend;
|
|
} Frame;
|
|
|
|
typedef enum { ANIMATION_STOPPED = 0, ANIMATION_LOADING = 1, ANIMATION_RUNNING = 2} AnimationState;
|
|
|
|
typedef struct {
|
|
uint32_t texture_id, client_id, client_number, width, height;
|
|
id_type internal_id;
|
|
|
|
bool root_frame_data_loaded;
|
|
ImageRef *refs;
|
|
Frame *extra_frames, root_frame;
|
|
uint32_t current_frame_index, frame_id_counter;
|
|
uint64_t animation_duration;
|
|
size_t refcnt, refcap, extra_framecnt;
|
|
monotonic_t atime;
|
|
size_t used_storage;
|
|
bool is_drawn;
|
|
AnimationState animation_state;
|
|
uint32_t max_loops, current_loop;
|
|
monotonic_t current_frame_shown_at;
|
|
} Image;
|
|
|
|
typedef struct {
|
|
uint32_t texture_id;
|
|
unsigned int height, width;
|
|
uint8_t* bitmap;
|
|
uint32_t refcnt;
|
|
} BackgroundImage;
|
|
|
|
typedef struct {
|
|
float vertices[16];
|
|
uint32_t texture_id, group_count;
|
|
int z_index;
|
|
id_type image_id;
|
|
} ImageRenderData;
|
|
|
|
typedef struct {
|
|
id_type image_id;
|
|
uint32_t frame_id;
|
|
} ImageAndFrame;
|
|
|
|
typedef struct {
|
|
uint8_t *buf;
|
|
size_t buf_capacity, buf_used;
|
|
|
|
uint8_t *mapped_file;
|
|
size_t mapped_file_sz;
|
|
|
|
size_t data_sz;
|
|
uint8_t *data;
|
|
bool is_4byte_aligned;
|
|
bool is_opaque, loading_completed_successfully;
|
|
uint32_t width, height;
|
|
GraphicsCommand start_command;
|
|
ImageAndFrame loading_for;
|
|
} LoadData;
|
|
|
|
typedef struct {
|
|
PyObject_HEAD
|
|
|
|
size_t image_count, images_capacity, storage_limit;
|
|
LoadData currently_loading;
|
|
Image *images;
|
|
size_t count, capacity;
|
|
ImageRenderData *render_data;
|
|
bool layers_dirty;
|
|
// The number of images below MIN_ZINDEX / 2, then the number of refs between MIN_ZINDEX / 2 and -1 inclusive, then the number of refs above 0 inclusive.
|
|
size_t num_of_below_refs, num_of_negative_refs, num_of_positive_refs;
|
|
unsigned int last_scrolled_by;
|
|
size_t used_storage;
|
|
PyObject *disk_cache;
|
|
bool has_images_needing_animation, context_made_current_for_this_command;
|
|
id_type window_id;
|
|
} GraphicsManager;
|
|
|
|
|
|
typedef struct {
|
|
int32_t amt, limit;
|
|
index_type margin_top, margin_bottom;
|
|
bool has_margins;
|
|
} ScrollData;
|
|
|
|
|
|
static inline float
|
|
gl_size(const unsigned int sz, const unsigned int viewport_size) {
|
|
// convert pixel sz to OpenGL co-ordinate system.
|
|
const float px = 2.f / viewport_size;
|
|
return px * sz;
|
|
}
|
|
|
|
static inline float
|
|
clamp_position_to_nearest_pixel(float pos, const unsigned int viewport_size) {
|
|
// clamp the specified opengl position to the nearest pixel
|
|
const float px = 2.f / viewport_size;
|
|
const float distance = pos + 1.f;
|
|
const float num_of_pixels = roundf(distance / px);
|
|
return -1.f + num_of_pixels * px;
|
|
}
|
|
|
|
static inline float
|
|
gl_pos_x(const unsigned int px_from_left_margin, const unsigned int viewport_size) {
|
|
const float px = 2.f / viewport_size;
|
|
return -1.f + px_from_left_margin * px;
|
|
}
|
|
|
|
static inline float
|
|
gl_pos_y(const unsigned int px_from_top_margin, const unsigned int viewport_size) {
|
|
const float px = 2.f / viewport_size;
|
|
return 1.f - px_from_top_margin * px;
|
|
}
|
|
|
|
|
|
GraphicsManager* grman_alloc(void);
|
|
void grman_clear(GraphicsManager*, bool, CellPixelSize fg);
|
|
const char* grman_handle_command(GraphicsManager *self, const GraphicsCommand *g, const uint8_t *payload, Cursor *c, bool *is_dirty, CellPixelSize fg);
|
|
bool grman_update_layers(GraphicsManager *self, unsigned int scrolled_by, float screen_left, float screen_top, float dx, float dy, unsigned int num_cols, unsigned int num_rows, CellPixelSize);
|
|
void grman_scroll_images(GraphicsManager *self, const ScrollData*, CellPixelSize fg);
|
|
void grman_resize(GraphicsManager*, index_type, index_type, index_type, index_type);
|
|
void grman_rescale(GraphicsManager *self, CellPixelSize fg);
|
|
void gpu_data_for_image(ImageRenderData *ans, float left, float top, float right, float bottom);
|
|
void gpu_data_for_centered_image(ImageRenderData *ans, unsigned int screen_width_px, unsigned int screen_height_px, unsigned int width, unsigned int height);
|
|
bool png_path_to_bitmap(const char *path, uint8_t** data, unsigned int* width, unsigned int* height, size_t* sz);
|
|
bool scan_active_animations(GraphicsManager *self, const monotonic_t now, monotonic_t *minimum_gap, bool os_window_context_set);
|