Kovid Goyal e09ed038e2
Port key handling in more kittens
Also fix decoding of enter/f3 key events
2021-01-16 20:52:15 +05:30

588 lines
21 KiB
Python

#!/usr/bin/env python3
# vim:fileencoding=utf-8
# License: GPL v3 Copyright: 2018, Kovid Goyal <kovid at kovidgoyal.net>
import os
import string
import subprocess
import sys
from contextlib import suppress
from functools import lru_cache
from gettext import gettext as _
from typing import (
Any, Dict, FrozenSet, Generator, Iterable, List, Optional, Sequence, Tuple,
Union
)
from kitty.cli import parse_args
from kitty.cli_stub import UnicodeCLIOptions
from kitty.config import cached_values_for
from kitty.constants import config_dir
from kitty.fast_data_types import is_emoji_presentation_base, wcswidth
from kitty.key_encoding import EventType, KeyEvent
from kitty.typing import BossType
from kitty.utils import ScreenSize, get_editor
from ..tui.handler import Handler, result_handler
from ..tui.line_edit import LineEdit
from ..tui.loop import Loop
from ..tui.operations import (
clear_screen, colored, cursor, faint, set_line_wrapping, set_window_title,
sgr, styled
)
HEX, NAME, EMOTICONS, FAVORITES = 'HEX', 'NAME', 'EMOTICONS', 'FAVORITES'
favorites_path = os.path.join(config_dir, 'unicode-input-favorites.conf')
INDEX_CHAR = '.'
INDEX_BASE = 36
DEFAULT_SET = tuple(map(
ord,
'‘’“”‹›«»‚„' '😀😛😇😈😉😍😎😮👍👎' '—–§¶†‡©®™' '→⇒•·°±−×÷¼½½¾'
'…µ¢£€¿¡¨´¸ˆ˜' 'ÀÁÂÃÄÅÆÇÈÉÊË' 'ÌÍÎÏÐÑÒÓÔÕÖØ' 'ŒŠÙÚÛÜÝŸÞßàá' 'âãäåæçèéêëìí'
'îïðñòóôõöøœš' 'ùúûüýÿþªºαΩ∞'
))
EMOTICONS_SET = tuple(range(0x1f600, 0x1f64f + 1))
all_modes = (
(_('Code'), 'F1', HEX),
(_('Name'), 'F2', NAME),
(_('Emoji'), 'F3', EMOTICONS),
(_('Favorites'), 'F4', FAVORITES),
)
def codepoint_ok(code: int) -> bool:
return not (code <= 32 or code == 127 or 128 <= code <= 159 or 0xd800 <= code <= 0xdbff or 0xDC00 <= code <= 0xDFFF)
@lru_cache(maxsize=256)
def points_for_word(w: str) -> FrozenSet[int]:
from .unicode_names import codepoints_for_word
return codepoints_for_word(w.lower())
@lru_cache(maxsize=4096)
def name(cp: Union[int, str]) -> str:
from .unicode_names import name_for_codepoint
c = ord(cp[0]) if isinstance(cp, str) else cp
return (name_for_codepoint(c) or '').capitalize()
@lru_cache(maxsize=256)
def codepoints_matching_search(parts: Sequence[str]) -> List[int]:
ans = []
if parts and parts[0] and len(parts[0]) > 1:
codepoints = points_for_word(parts[0])
for word in parts[1:]:
pts = points_for_word(word)
if pts:
intersection = codepoints & pts
if intersection:
codepoints = intersection
continue
codepoints = frozenset(c for c in codepoints if word in name(c).lower())
if codepoints:
ans = list(sorted(codepoints))
return ans
def parse_favorites(raw: str) -> Generator[int, None, None]:
for line in raw.splitlines():
line = line.strip()
if line.startswith('#') or not line:
continue
idx = line.find('#')
if idx > -1:
line = line[:idx]
code_text = line.partition(' ')[0]
try:
code = int(code_text, 16)
except Exception:
pass
else:
if codepoint_ok(code):
yield code
def serialize_favorites(favorites: Iterable[int]) -> str:
ans = '''\
# Favorite characters for unicode input
# Enter the hex code for each favorite character on a new line. Blank lines are
# ignored and anything after a # is considered a comment.
'''.splitlines()
for cp in favorites:
ans.append('{:x} # {} {}'.format(cp, chr(cp), name(cp)))
return '\n'.join(ans)
def load_favorites(refresh: bool = False) -> List[int]:
ans: Optional[List[int]] = getattr(load_favorites, 'ans', None)
if ans is None or refresh:
try:
with open(favorites_path, 'rb') as f:
raw = f.read().decode('utf-8')
ans = list(parse_favorites(raw)) or list(DEFAULT_SET)
except FileNotFoundError:
ans = list(DEFAULT_SET)
setattr(load_favorites, 'ans', ans)
return ans
def encode_hint(num: int, digits: str = string.digits + string.ascii_lowercase) -> str:
res = ''
d = len(digits)
while not res or num > 0:
num, i = divmod(num, d)
res = digits[i] + res
return res
def decode_hint(x: str) -> int:
return int(x, INDEX_BASE)
class Table:
def __init__(self, emoji_variation: str) -> None:
self.emoji_variation = emoji_variation
self.layout_dirty: bool = True
self.last_rows = self.last_cols = -1
self.codepoints: List[int] = []
self.current_idx = 0
self.text = ''
self.num_cols = 0
self.mode = HEX
@property
def current_codepoint(self) -> Optional[int]:
if self.codepoints:
return self.codepoints[self.current_idx]
def set_codepoints(self, codepoints: List[int], mode: str = HEX, current_idx: int = 0) -> None:
self.codepoints = codepoints
self.mode = mode
self.layout_dirty = True
self.current_idx = current_idx if current_idx < len(codepoints) else 0
def codepoint_at_hint(self, hint: str) -> int:
return self.codepoints[decode_hint(hint)]
def layout(self, rows: int, cols: int) -> Optional[str]:
if not self.layout_dirty and self.last_cols == cols and self.last_rows == rows:
return self.text
self.last_cols, self.last_rows = cols, rows
self.layout_dirty = False
def safe_chr(codepoint: int) -> str:
ans = chr(codepoint).encode('utf-8', 'replace').decode('utf-8')
if self.emoji_variation and is_emoji_presentation_base(codepoint):
ans += self.emoji_variation
return ans
if self.mode is NAME:
def as_parts(i: int, codepoint: int) -> Tuple[str, str, str]:
return encode_hint(i).ljust(idx_size), safe_chr(codepoint), name(codepoint)
def cell(i: int, idx: str, c: str, desc: str) -> Generator[str, None, None]:
is_current = i == self.current_idx
text = colored(idx, 'green') + ' ' + sgr('49') + c + ' '
w = wcswidth(c)
if w < 2:
text += ' ' * (2 - w)
if len(desc) > space_for_desc:
text += desc[:space_for_desc - 1] + ''
else:
text += desc
extra = space_for_desc - len(desc)
if extra > 0:
text += ' ' * extra
yield styled(text, reverse=True if is_current else None)
else:
def as_parts(i: int, codepoint: int) -> Tuple[str, str, str]:
return encode_hint(i).ljust(idx_size), safe_chr(codepoint), ''
def cell(i: int, idx: str, c: str, desc: str) -> Generator[str, None, None]:
yield colored(idx, 'green') + ' '
yield colored(c, 'gray', True)
w = wcswidth(c)
if w < 2:
yield ' ' * (2 - w)
num = len(self.codepoints)
if num < 1:
self.text = ''
self.num_cols = 0
return self.text
idx_size = len(encode_hint(num - 1))
parts = [as_parts(i, c) for i, c in enumerate(self.codepoints)]
if self.mode is NAME:
sizes = [idx_size + 2 + len(p[2]) + 2 for p in parts]
else:
sizes = [idx_size + 3]
longest = max(sizes) if sizes else 0
col_width = longest + 2
col_width = min(col_width, 40)
space_for_desc = col_width - 2 - idx_size - 4
num_cols = self.num_cols = max(cols // col_width, 1)
buf: List[str] = []
a = buf.append
rows_left = rows
for i, (idx, c, desc) in enumerate(parts):
if i > 0 and i % num_cols == 0:
rows_left -= 1
if rows_left == 0:
break
a('\r\n')
buf.extend(cell(i, idx, c, desc))
a(' ')
self.text = ''.join(buf)
return self.text
def move_current(self, rows: int = 0, cols: int = 0) -> None:
if len(self.codepoints) == 0:
return
if cols:
self.current_idx = (self.current_idx + len(self.codepoints) + cols) % len(self.codepoints)
self.layout_dirty = True
if rows:
amt = rows * self.num_cols
self.current_idx += amt
self.current_idx = max(0, min(self.current_idx, len(self.codepoints) - 1))
self.layout_dirty = True
def is_index(w: str) -> bool:
if w[0] != INDEX_CHAR:
return False
try:
int(w.lstrip(INDEX_CHAR), INDEX_BASE)
return True
except Exception:
return False
class UnicodeInput(Handler):
def __init__(self, cached_values: Dict[str, Any], emoji_variation: str = 'none') -> None:
self.cached_values = cached_values
self.emoji_variation = ''
if emoji_variation == 'text':
self.emoji_variation = '\ufe0e'
elif emoji_variation == 'graphic':
self.emoji_variation = '\ufe0f'
self.line_edit = LineEdit()
self.recent = list(self.cached_values.get('recent', DEFAULT_SET))
self.current_char: Optional[str] = None
self.prompt_template = '{}> '
self.last_updated_code_point_at: Optional[Tuple[str, Union[Sequence[int], None, str]]] = None
self.choice_line = ''
self.mode = globals().get(cached_values.get('mode', 'HEX'), 'HEX')
self.table = Table(self.emoji_variation)
self.update_prompt()
@property
def resolved_current_char(self) -> Optional[str]:
ans = self.current_char
if ans:
if self.emoji_variation and is_emoji_presentation_base(ord(ans[0])):
ans += self.emoji_variation
return ans
def update_codepoints(self) -> None:
codepoints = None
iindex_word = 0
if self.mode is HEX:
q: Tuple[str, Optional[Union[str, Sequence[int]]]] = (self.mode, None)
codepoints = self.recent
elif self.mode is EMOTICONS:
q = self.mode, None
codepoints = list(EMOTICONS_SET)
elif self.mode is FAVORITES:
codepoints = load_favorites()
q = self.mode, tuple(codepoints)
elif self.mode is NAME:
q = self.mode, self.line_edit.current_input
if q != self.last_updated_code_point_at:
words = self.line_edit.current_input.split()
words = [w for w in words if w != INDEX_CHAR]
index_words = [i for i, w in enumerate(words) if i > 0 and is_index(w)]
if index_words:
index_word = words[index_words[0]]
words = words[:index_words[0]]
iindex_word = int(index_word.lstrip(INDEX_CHAR), INDEX_BASE)
codepoints = codepoints_matching_search(tuple(words))
if q != self.last_updated_code_point_at:
self.last_updated_code_point_at = q
self.table.set_codepoints(codepoints or [], self.mode, iindex_word)
def update_current_char(self) -> None:
self.update_codepoints()
self.current_char = None
if self.mode is HEX:
with suppress(Exception):
if self.line_edit.current_input.startswith(INDEX_CHAR):
if len(self.line_edit.current_input) > 1:
self.current_char = chr(self.table.codepoint_at_hint(self.line_edit.current_input[1:]))
elif self.line_edit.current_input:
code = int(self.line_edit.current_input, 16)
self.current_char = chr(code)
elif self.mode is NAME:
cc = self.table.current_codepoint
if cc:
self.current_char = chr(cc)
else:
with suppress(Exception):
if self.line_edit.current_input:
self.current_char = chr(self.table.codepoint_at_hint(self.line_edit.current_input.lstrip(INDEX_CHAR)))
if self.current_char is not None:
code = ord(self.current_char)
if not codepoint_ok(code):
self.current_char = None
def update_prompt(self) -> None:
self.update_current_char()
if self.current_char is None:
c, color = '??', 'red'
self.choice_line = ''
else:
c, color = self.current_char, 'green'
if self.emoji_variation and is_emoji_presentation_base(ord(c[0])):
c += self.emoji_variation
self.choice_line = _('Chosen:') + ' {} U+{} {}'.format(
colored(c, 'green'), hex(ord(c[0]))[2:], faint(styled(name(c) or '', italic=True)))
self.prompt = self.prompt_template.format(colored(c, color))
def init_terminal_state(self) -> None:
self.write(set_line_wrapping(False))
self.write(set_window_title(_('Unicode input')))
def initialize(self) -> None:
self.init_terminal_state()
self.draw_screen()
def draw_title_bar(self) -> None:
entries = []
for name, key, mode in all_modes:
entry = ' {} ({}) '.format(name, key)
if mode is self.mode:
entry = styled(entry, reverse=False, bold=True)
entries.append(entry)
text = _('Search by:{}').format(' '.join(entries))
extra = self.screen_size.cols - wcswidth(text)
if extra > 0:
text += ' ' * extra
self.print(styled(text, reverse=True))
def draw_screen(self) -> None:
self.write(clear_screen())
self.draw_title_bar()
y = 1
def writeln(text: str = '') -> None:
nonlocal y
self.print(text)
y += 1
if self.mode is NAME:
writeln(_('Enter words from the name of the character'))
elif self.mode is HEX:
writeln(_('Enter the hex code for the character'))
else:
writeln(_('Enter the index for the character you want from the list below'))
self.line_edit.write(self.write, self.prompt)
with cursor(self.write):
writeln()
writeln(self.choice_line)
if self.mode is HEX:
writeln(faint(_('Type {} followed by the index for the recent entries below').format(INDEX_CHAR)))
elif self.mode is NAME:
writeln(faint(_('Use Tab or the arrow keys to choose a character from below')))
elif self.mode is FAVORITES:
writeln(faint(_('Press F12 to edit the list of favorites')))
self.table_at = y
q = self.table.layout(self.screen_size.rows - self.table_at, self.screen_size.cols)
if q:
self.write(q)
def refresh(self) -> None:
self.update_prompt()
self.draw_screen()
def on_text(self, text: str, in_bracketed_paste: bool = False) -> None:
self.line_edit.on_text(text, in_bracketed_paste)
self.refresh()
def on_key(self, key_event: KeyEvent) -> None:
if self.mode is HEX and key_event.type is not EventType.RELEASE and not key_event.mods:
try:
val = int(self.line_edit.current_input, 16)
except Exception:
pass
else:
if key_event.matches('tab'):
self.line_edit.current_input = hex(val + 0x10)[2:]
self.refresh()
return
if key_event.matches('up'):
self.line_edit.current_input = hex(val + 1)[2:]
self.refresh()
return
if key_event.matches('down'):
self.line_edit.current_input = hex(val - 1)[2:]
self.refresh()
return
if self.mode is NAME and key_event.type is not EventType.RELEASE and not key_event.mods:
if key_event.matches('shift+tab'):
self.table.move_current(cols=-1)
self.refresh()
return
if key_event.matches('tab'):
self.table.move_current(cols=1)
self.refresh()
return
if key_event.matches('left'):
self.table.move_current(cols=-1)
self.refresh()
return
if key_event.matches('right'):
self.table.move_current(cols=1)
self.refresh()
return
if key_event.matches('up'):
self.table.move_current(rows=-1)
self.refresh()
return
if key_event.matches('down'):
self.table.move_current(rows=1)
self.refresh()
return
if self.line_edit.on_key(key_event):
self.refresh()
return
if key_event.matches('enter'):
self.quit_loop(0)
return
if key_event.matches('esc'):
self.quit_loop(1)
return
if key_event.matches('f1'):
self.switch_mode(HEX)
return
if key_event.matches('f2'):
self.switch_mode(NAME)
return
if key_event.matches('f3'):
self.switch_mode(EMOTICONS)
return
if key_event.matches('f4'):
self.switch_mode(FAVORITES)
return
if key_event.matches('f12') and self.mode is FAVORITES:
self.edit_favorites()
return
if key_event.matches('ctrl+shift+tab'):
self.next_mode(-1)
return
for key in ('tab', '[', ']'):
if key_event.matches(f'ctrl+{key}'):
self.next_mode(-1 if key == '[' else 1)
return
def edit_favorites(self) -> None:
if not os.path.exists(favorites_path):
with open(favorites_path, 'wb') as f:
f.write(serialize_favorites(load_favorites()).encode('utf-8'))
with self.suspend():
p = subprocess.Popen(get_editor() + [favorites_path])
if p.wait() == 0:
load_favorites(refresh=True)
self.init_terminal_state()
self.refresh()
def switch_mode(self, mode: str) -> None:
if mode is not self.mode:
self.mode = mode
self.cached_values['mode'] = mode
self.line_edit.clear()
self.current_char = None
self.choice_line = ''
self.refresh()
def next_mode(self, delta: int = 1) -> None:
modes = tuple(x[-1] for x in all_modes)
idx = (modes.index(self.mode) + delta + len(modes)) % len(modes)
self.switch_mode(modes[idx])
def on_interrupt(self) -> None:
self.quit_loop(1)
def on_eot(self) -> None:
self.quit_loop(1)
def on_resize(self, new_size: ScreenSize) -> None:
self.refresh()
help_text = 'Input a unicode character'
usage = ''
OPTIONS = '''
--emoji-variation
type=choices
default=none
choices=none,graphic,text
Whether to use the textual or the graphical form for emoji. By default the
default form specified in the unicode standard for the symbol is used.
'''.format
def parse_unicode_input_args(args: List[str]) -> Tuple[UnicodeCLIOptions, List[str]]:
return parse_args(args, OPTIONS, usage, help_text, 'kitty +kitten unicode_input', result_class=UnicodeCLIOptions)
def main(args: List[str]) -> Optional[str]:
try:
cli_opts, items = parse_unicode_input_args(args[1:])
except SystemExit as e:
if e.code != 0:
print(e.args[0], file=sys.stderr)
input(_('Press Enter to quit'))
return None
loop = Loop()
with cached_values_for('unicode-input') as cached_values:
handler = UnicodeInput(cached_values, cli_opts.emoji_variation)
loop.loop(handler)
if handler.current_char and loop.return_code == 0:
with suppress(Exception):
handler.recent.remove(ord(handler.current_char))
recent = [ord(handler.current_char)] + handler.recent
cached_values['recent'] = recent[:len(DEFAULT_SET)]
return handler.resolved_current_char
if loop.return_code != 0:
raise SystemExit(loop.return_code)
return None
@result_handler()
def handle_result(args: List[str], current_char: str, target_window_id: int, boss: BossType) -> None:
w = boss.window_id_map.get(target_window_id)
if w is not None:
w.paste(current_char)
if __name__ == '__main__':
ans = main(sys.argv)
if ans:
print(ans)
elif __name__ == '__doc__':
cd = sys.cli_docs # type: ignore
cd['usage'] = usage
cd['options'] = OPTIONS
cd['help_text'] = help_text