kitty/kitty/layout.py
2017-09-15 10:45:24 +05:30

170 lines
6.7 KiB
Python

#!/usr/bin/env python
# vim:fileencoding=utf-8
# License: GPL v3 Copyright: 2016, Kovid Goyal <kovid at kovidgoyal.net>
from collections import namedtuple
from itertools import islice
from .constants import WindowGeometry, viewport_size, cell_size, get_boss
from .utils import pt_to_px
def available_height():
return viewport_size.height - get_boss().current_tab_bar_height
def layout_dimension(length, cell_length, number_of_windows=1, border_length=0, margin_length=0, padding_length=0, left_align=False):
number_of_cells = length // cell_length
border_length += padding_length
space_needed_for_border = number_of_windows * 2 * border_length
space_needed_for_padding = number_of_windows * 2 * margin_length
space_needed = space_needed_for_padding + space_needed_for_border
extra = length - number_of_cells * cell_length
while extra < space_needed:
number_of_cells -= 1
extra = length - number_of_cells * cell_length
cells_per_window = number_of_cells // number_of_windows
extra -= space_needed
pos = 0 if left_align else (extra // 2)
pos += border_length + margin_length
inner_length = cells_per_window * cell_length
window_length = 2 * (border_length + margin_length) + inner_length
extra = number_of_cells - (cells_per_window * number_of_windows)
while number_of_windows > 0:
number_of_windows -= 1
yield pos, cells_per_window + (extra if number_of_windows == 0 else 0)
pos += window_length
Rect = namedtuple('Rect', 'left top right bottom')
class Layout:
name = None
needs_window_borders = True
def __init__(self, opts, border_width, windows):
self.opts = opts
self.border_width = border_width
self.margin_width = pt_to_px(opts.window_margin_width)
self.padding_width = pt_to_px(opts.window_padding_width)
# A set of rectangles corresponding to the blank spaces at the edges of
# this layout, i.e. spaces that are not covered by any window
self.blank_rects = ()
def next_window(self, windows, active_window_idx, delta=1):
active_window_idx = (active_window_idx + len(windows) + delta) % len(windows)
self.set_active_window(windows, active_window_idx)
return active_window_idx
def add_window(self, windows, window, active_window_idx):
active_window_idx = len(windows)
windows.append(window)
self(windows, active_window_idx)
return active_window_idx
def remove_window(self, windows, window, active_window_idx):
windows.remove(window)
active_window_idx = max(0, min(active_window_idx, len(windows) - 1))
if windows:
self(windows, active_window_idx)
return active_window_idx
def set_active_window(self, windows, active_window_idx):
pass
def __call__(self, windows, active_window_idx):
raise NotImplementedError()
def window_geometry(xstart, xnum, ystart, ynum):
return WindowGeometry(left=xstart, top=ystart, xnum=xnum, ynum=ynum, right=xstart + cell_size.width * xnum, bottom=ystart + cell_size.height * ynum)
def layout_single_window(margin_length, padding_length):
xstart, xnum = next(layout_dimension(viewport_size.width, cell_size.width, margin_length=margin_length, padding_length=padding_length))
ystart, ynum = next(layout_dimension(available_height(), cell_size.height, margin_length=margin_length, padding_length=padding_length))
return window_geometry(xstart, xnum, ystart, ynum)
def left_blank_rect(w, rects, vh):
if w.geometry.left > 0:
rects.append(Rect(0, 0, w.geometry.left, vh))
def right_blank_rect(w, rects, vh):
if w.geometry.right < viewport_size.width:
rects.append(Rect(w.geometry.right, 0, viewport_size.width, vh))
def top_blank_rect(w, rects, vh):
if w.geometry.top > 0:
rects.append(Rect(0, 0, viewport_size.width, w.geometry.top))
def bottom_blank_rect(w, rects, vh):
if w.geometry.bottom < available_height():
rects.append(Rect(0, w.geometry.bottom, viewport_size.width, vh))
def blank_rects_for_window(w):
ans = []
vh = available_height()
left_blank_rect(w, ans, vh), top_blank_rect(w, ans, vh), right_blank_rect(w, ans, vh), bottom_blank_rect(w, ans, vh)
return ans
class Stack(Layout):
name = 'stack'
needs_window_borders = False
def set_active_window(self, windows, active_window_idx):
for i, w in enumerate(windows):
w.set_visible_in_layout(i, i == active_window_idx)
def __call__(self, windows, active_window_idx):
self.blank_rects = []
wg = layout_single_window(self.margin_width, self.padding_width)
for i, w in enumerate(windows):
w.set_visible_in_layout(i, i == active_window_idx)
w.set_geometry(i, wg)
if w.is_visible_in_layout:
self.blank_rects = blank_rects_for_window(w)
class Tall(Layout):
name = 'tall'
def __call__(self, windows, active_window_idx):
self.blank_rects = br = []
if len(windows) == 1:
wg = layout_single_window(self.margin_width, self.padding_width)
windows[0].set_geometry(0, wg)
self.blank_rects = blank_rects_for_window(windows[0])
return
xlayout = layout_dimension(
viewport_size.width, cell_size.width, 2, self.border_width,
margin_length=self.margin_width, padding_length=self.padding_width)
xstart, xnum = next(xlayout)
ystart, ynum = next(layout_dimension(
available_height(), cell_size.height, 1, self.border_width, left_align=True,
margin_length=self.margin_width, padding_length=self.padding_width))
windows[0].set_geometry(0, window_geometry(xstart, xnum, ystart, ynum))
vh = available_height()
xstart, xnum = next(xlayout)
ylayout = layout_dimension(
available_height(), cell_size.height, len(windows) - 1, self.border_width, left_align=True,
margin_length=self.margin_width, padding_length=self.padding_width)
for i, (w, (ystart, ynum)) in enumerate(zip(islice(windows, 1, None), ylayout)):
w.set_geometry(i + 1, window_geometry(xstart, xnum, ystart, ynum))
left_blank_rect(windows[0], br, vh), top_blank_rect(windows[0], br, vh), right_blank_rect(windows[-1], br, vh)
br.append(Rect(windows[0].geometry.right, 0, windows[1].geometry.left, vh))
br.append(Rect(0, windows[0].geometry.bottom, windows[0].geometry.right, vh))
br.append(Rect(windows[-1].geometry.left, windows[-1].geometry.bottom, viewport_size.width, vh))
all_layouts = {o.name: o for o in globals().values() if isinstance(o, type) and issubclass(o, Layout) and o is not Layout}