kitty/kitty/state.h

172 lines
4.8 KiB
C

/*
* Copyright (C) 2017 Kovid Goyal <kovid at kovidgoyal.net>
*
* Distributed under terms of the GPL3 license.
*/
#pragma once
#include "data-types.h"
#include "screen.h"
#define OPT(name) global_state.opts.name
typedef struct {
double visual_bell_duration, cursor_blink_interval, cursor_stop_blinking_after, mouse_hide_wait, click_interval, wheel_scroll_multiplier;
bool enable_audio_bell;
CursorShape cursor_shape;
unsigned int open_url_modifiers;
unsigned int url_style;
char_type select_by_word_characters[256]; size_t select_by_word_characters_count;
color_type url_color, background;
double repaint_delay, input_delay;
bool focus_follows_mouse;
bool macos_option_as_alt, macos_hide_titlebar;
bool prefer_color_emoji;
int adjust_line_height_px;
int x11_bell_volume;
float adjust_line_height_frac;
float background_opacity;
} Options;
typedef struct {
ssize_t vao_idx, gvao_idx;
float xstart, ystart, dx, dy;
Screen *screen;
} ScreenRenderData;
typedef struct {
unsigned int left, top, right, bottom;
} WindowGeometry;
typedef struct {
double at;
int button, modifiers;
} Click;
#define CLICK_QUEUE_SZ 3
typedef struct {
Click clicks[CLICK_QUEUE_SZ];
unsigned int length;
} ClickQueue;
typedef struct {
id_type id;
bool visible;
PyObject *title;
ScreenRenderData render_data;
unsigned int mouse_cell_x, mouse_cell_y;
WindowGeometry geometry;
ClickQueue click_queue;
double last_drag_scroll_at;
} Window;
typedef struct {
uint32_t left, top, right, bottom, color;
} BorderRect;
typedef struct {
BorderRect *rect_buf;
unsigned int num_border_rects, capacity;
bool is_dirty;
ssize_t vao_idx;
} BorderRects;
typedef struct {
id_type id;
unsigned int active_window, num_windows, capacity;
Window *windows;
BorderRects border_rects;
} Tab;
#define MAX_KEY_COUNT 512
typedef struct {
int x, y, w, h;
bool is_set;
} OSWindowGeometry;
typedef struct {
void *handle;
id_type id;
OSWindowGeometry before_fullscreen;
int viewport_width, viewport_height;
double viewport_x_ratio, viewport_y_ratio;
Tab *tabs;
unsigned int active_tab, num_tabs, capacity, last_active_tab, last_num_tabs, last_active_window_id;
ScreenRenderData tab_bar_render_data;
bool is_focused;
double cursor_blink_zero_time, last_mouse_activity_at;
double mouse_x, mouse_y;
bool mouse_button_pressed[20];
PyObject *window_title;
bool is_key_pressed[MAX_KEY_COUNT];
bool viewport_size_dirty;
double last_resize_at;
bool has_pending_resizes;
bool is_semi_transparent;
bool shown_once;
uint32_t offscreen_texture_id;
unsigned int clear_count;
} OSWindow;
typedef struct {
Options opts;
double logical_dpi_x, logical_dpi_y;
id_type os_window_id_counter, tab_id_counter, window_id_counter;
float font_sz_in_pts;
unsigned int cell_width, cell_height;
PyObject *boss;
OSWindow *os_windows;
size_t num_os_windows, capacity;
OSWindow *callback_os_window;
bool close_all_windows;
bool is_wayland;
bool debug_gl;
bool has_pending_resizes;
} GlobalState;
extern GlobalState global_state;
#define call_boss(name, ...) { \
PyObject *cret_ = PyObject_CallMethod(global_state.boss, #name, __VA_ARGS__); \
if (cret_ == NULL) { PyErr_Print(); } \
else Py_DECREF(cret_); \
}
#define RESIZE_DEBOUNCE_TIME 0.2
void gl_init();
void remove_vao(ssize_t vao_idx);
bool remove_os_window(id_type os_window_id);
void make_os_window_context_current(OSWindow *w);
void update_os_window_references();
void mark_os_window_for_close(OSWindow* w, bool yes);
void update_os_window_viewport(OSWindow *window, bool);
bool should_os_window_close(OSWindow* w);
bool should_os_window_be_rendered(OSWindow* w);
void set_dpi_from_os_window(OSWindow *w);
void wakeup_main_loop();
void event_loop_wait(double timeout);
void swap_window_buffers(OSWindow *w);
void make_window_context_current(OSWindow *w);
void hide_mouse(OSWindow *w);
void destroy_os_window(OSWindow *w);
void set_os_window_title(OSWindow *w, const char *title);
OSWindow* os_window_for_kitty_window(id_type);
OSWindow* add_os_window();
OSWindow* current_os_window();
bool drag_scroll(Window *, OSWindow*);
void draw_borders(ssize_t vao_idx, unsigned int num_border_rects, BorderRect *rect_buf, bool rect_data_is_dirty, uint32_t viewport_width, uint32_t viewport_height);
ssize_t create_cell_vao();
ssize_t create_graphics_vao();
ssize_t create_border_vao();
void draw_cells(ssize_t, ssize_t, float, float, float, float, Screen *, OSWindow *);
void draw_cursor(CursorRenderInfo *, bool);
void update_surface_size(int, int, uint32_t);
void free_texture(uint32_t*);
void send_image_to_gpu(uint32_t*, const void*, int32_t, int32_t, bool, bool);
void send_sprite_to_gpu(unsigned int, unsigned int, unsigned int, pixel*);