kitty/kitty/sprites.c
2017-09-15 10:45:08 +05:30

243 lines
8.8 KiB
C

/*
* sprites.c
* Copyright (C) 2016 Kovid Goyal <kovid at kovidgoyal.net>
*
* Distributed under terms of the GPL3 license.
*/
#include "data-types.h"
#include <structmember.h>
static PyObject*
new(PyTypeObject *type, PyObject *args, PyObject UNUSED *kwds) {
SpriteMap *self;
unsigned long mlen, msz;
if (!PyArg_ParseTuple(args, "kk", &msz, &mlen)) return NULL;
self = (SpriteMap *)type->tp_alloc(type, 0);
if (self != NULL) {
self->max_array_len = mlen;
self->max_texture_size = msz;
self->dirty = true;
}
return (PyObject*) self;
}
static void
dealloc(SpriteMap* self) {
SpritePosition *s, *t;
for (size_t i = 0; i < sizeof(self->cache)/sizeof(self->cache[0]); i++) {
s = &(self->cache[i]);
s = s->next;
while (s) {
t = s;
s = s->next;
PyMem_Free(t);
}
}
Py_TYPE(self)->tp_free((PyObject*)self);
}
static PyObject*
layout(SpriteMap *self, PyObject *args) {
#define layout_doc "layout(cell_width, cell_height) -> Invalidate the cache and prepare it for new cell size"
unsigned long cell_width, cell_height;
if (!PyArg_ParseTuple(args, "kk", &cell_width, &cell_height)) return NULL;
self->xnum = MIN(MAX(1, self->max_texture_size / cell_width), UINT16_MAX);
self->max_y = MIN(MAX(1, self->max_texture_size / cell_height), UINT16_MAX);
self->ynum = 1;
self->x = 0; self->y = 0; self->z = 0;
for (size_t i = 0; i < sizeof(self->cache)/sizeof(self->cache[0]); i++) {
SpritePosition *s = &(self->cache[i]);
do {
s->filled = false;
s->is_second = false;
s->rendered = false;
s->ch = 0; s->cc = 0;
s->x = 0; s->y = 0; s->z = 0;
s = s->next;
} while (s != NULL);
}
Py_RETURN_NONE;
}
static void
do_increment(SpriteMap *self, int *error) {
self->x++;
if (self->x >= self->xnum) {
self->x = 0; self->y++;
self->ynum = MIN(MAX(self->ynum, self->y + 1), self->max_y);
if (self->y >= self->max_y) {
self->y = 0; self->z++;
if (self->z >= MIN(UINT16_MAX, self->max_array_len)) *error = 2;
}
}
}
static SpritePosition*
sprite_position_for(SpriteMap *self, char_type ch, combining_type cc, bool is_second, int *error) {
char_type pos_char = ch & POSCHAR_MASK; // Includes only the char and bold and italic bits
unsigned int idx = ((ch >> (ATTRS_SHIFT - 6)) & 0x300) | (ch & 0xFF); // Includes only italic, bold and lowest byte of ch
SpritePosition *s = &(self->cache[idx]);
// Optimize for the common case of an ASCII char already in the cache
if (LIKELY(s->ch == pos_char && s->filled && s->cc == cc && s->is_second == is_second)) return s; // Cache hit
while(true) {
if (s->filled) {
if (s->ch == pos_char && s->cc == cc && s->is_second == is_second) return s; // Cache hit
} else {
break;
}
if (!s->next) {
s->next = PyMem_Calloc(1, sizeof(SpritePosition));
if (s->next == NULL) { *error = 1; return NULL; }
}
s = s->next;
}
s->ch = pos_char;
s->cc = cc;
s->is_second = is_second;
s->filled = true;
s->rendered = false;
s->x = self->x; s->y = self->y; s->z = self->z;
do_increment(self, error);
self->dirty = true;
return s;
}
static void set_sprite_error(int error) {
switch(error) {
case 1:
PyErr_NoMemory(); break;
case 2:
PyErr_SetString(PyExc_RuntimeError, "Out of texture space for sprites"); break;
default:
PyErr_SetString(PyExc_RuntimeError, "Unknown error occurred while allocating sprites"); break;
}
}
static PyObject*
increment(SpriteMap *self) {
#define increment_doc "Increment the current position and return the old (x, y, z) values"
unsigned int x = self->x, y = self->y, z = self->z;
int error = 0;
do_increment(self, &error);
if (error) { set_sprite_error(error); return NULL; }
return Py_BuildValue("III", x, y, z);
}
static PyObject*
position_for(SpriteMap *self, PyObject *args) {
#define position_for_doc "position_for(ch, cc, is_second) -> x, y, z the sprite position for the specified text"
unsigned long ch = 0;
unsigned long long cc = 0;
int is_second = 0, error = 0;
if (!PyArg_ParseTuple(args, "|kKp", &ch, &cc, &is_second)) return NULL;
SpritePosition *pos = sprite_position_for(self, ch, cc, is_second, &error);
if (pos == NULL) {set_sprite_error(error); return NULL; }
return Py_BuildValue("III", pos->x, pos->y, pos->z);
}
bool
update_cell_range_data(ScreenModes *modes, SpriteMap *self, Line *line, unsigned int xstart, unsigned int xmax, ColorProfile *color_profile, unsigned int *data) {
SpritePosition *sp;
char_type previous_ch=0, ch;
uint8_t previous_width = 0;
int err = 0;
const bool screen_reversed = modes->mDECSCNM;
color_type fg = colorprofile_to_color(color_profile, color_profile->overridden.default_fg, color_profile->configured.default_fg);
color_type bg = colorprofile_to_color(color_profile, color_profile->overridden.default_bg, color_profile->configured.default_bg);
size_t base = line->ynum * line->xnum * DATA_CELL_SIZE;
for (size_t i = xstart, offset = base + xstart * DATA_CELL_SIZE; i <= xmax; i++, offset += DATA_CELL_SIZE) {
ch = line->cells[i].ch;
if (previous_width == 2) sp = sprite_position_for(self, previous_ch, 0, true, &err);
else sp = sprite_position_for(self, ch, line->cells[i].cc, false, &err);
if (sp == NULL) { set_sprite_error(err); return false; }
char_type attrs = ch >> ATTRS_SHIFT;
unsigned int decoration = (attrs >> DECORATION_SHIFT) & DECORATION_MASK;
unsigned int strikethrough = ((attrs >> STRIKE_SHIFT) & 1) ? 3 : 0;
bool reverse = ((attrs >> REVERSE_SHIFT) & 1) ^ screen_reversed;
data[offset] = sp->x;
data[offset+1] = sp->y;
data[offset+2] = sp->z;
data[offset+(reverse ? 4 : 3)] = colorprofile_to_color(color_profile, line->cells[i].fg & COL_MASK, fg);
data[offset+(reverse ? 3 : 4)] = colorprofile_to_color(color_profile, line->cells[i].bg & COL_MASK, bg);
unsigned int decoration_fg = colorprofile_to_color(color_profile, line->cells[i].decoration_fg & COL_MASK, data[offset+3]);
data[offset+5] = (decoration_fg & COL_MASK) | (decoration << 24) | (strikethrough << 26);
previous_ch = ch; previous_width = (attrs) & WIDTH_MASK;
}
return true;
}
static PyObject*
render_dirty_cells(SpriteMap *self, PyObject *args) {
#define render_dirty_cells_doc "Render all cells that are marked as dirty"
PyObject *render_cell, *send_to_gpu;
if (!PyArg_ParseTuple(args, "OO", &render_cell, &send_to_gpu)) return NULL;
if (!self->dirty) { Py_RETURN_NONE; }
for (size_t i = 0; i < sizeof(self->cache)/sizeof(self->cache[0]); i++) {
SpritePosition *sp = &(self->cache[i]);
while (sp) {
if (sp->filled && !sp->rendered) {
PyObject *text = line_text_at(sp->ch & CHAR_MASK, sp->cc);
if (text == NULL) return NULL;
char_type attrs = sp->ch >> ATTRS_SHIFT;
bool bold = (attrs >> BOLD_SHIFT) & 1, italic = (attrs >> ITALIC_SHIFT) & 1;
PyObject *rcell = PyObject_CallFunctionObjArgs(render_cell, text, bold ? Py_True : Py_False, italic ? Py_True : Py_False, sp->is_second ? Py_True : Py_False, NULL);
Py_CLEAR(text);
if (rcell == NULL) return NULL;
PyObject *ret = PyObject_CallFunction(send_to_gpu, "IIIO", sp->x, sp->y, sp->z, rcell);
Py_CLEAR(rcell);
if (ret == NULL) return NULL;
Py_CLEAR(ret);
sp->rendered = true;
}
sp = sp->next;
}
}
self->dirty = false;
Py_RETURN_NONE;
}
// Boilerplate {{{
static PyMemberDef members[] = {
{"xnum", T_UINT, offsetof(SpriteMap, xnum), 0, "xnum"},
{"ynum", T_UINT, offsetof(SpriteMap, ynum), 0, "ynum"},
{"x", T_UINT, offsetof(SpriteMap, x), 0, "x"},
{"y", T_UINT, offsetof(SpriteMap, y), 0, "y"},
{"z", T_UINT, offsetof(SpriteMap, z), 0, "z"},
{NULL} /* Sentinel */
};
static PyMethodDef methods[] = {
METHOD(layout, METH_VARARGS)
METHOD(position_for, METH_VARARGS)
METHOD(render_dirty_cells, METH_VARARGS)
METHOD(increment, METH_NOARGS)
{NULL} /* Sentinel */
};
PyTypeObject SpriteMap_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "fast_data_types.SpriteMap",
.tp_basicsize = sizeof(SpriteMap),
.tp_dealloc = (destructor)dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = "SpriteMap",
.tp_methods = methods,
.tp_members = members,
.tp_new = new,
};
INIT_TYPE(SpriteMap)
// }}}