kitty/kitty/window.py
2017-05-15 12:06:06 +05:30

366 lines
14 KiB
Python

#!/usr/bin/env python
# vim:fileencoding=utf-8
# License: GPL v3 Copyright: 2016, Kovid Goyal <kovid at kovidgoyal.net>
import os
import weakref
from collections import deque
from functools import partial
from time import monotonic
from .char_grid import CharGrid
from .constants import wakeup, get_boss, appname, WindowGeometry, is_key_pressed, mouse_button_pressed, cell_size
from .fast_data_types import (
BRACKETED_PASTE_START, BRACKETED_PASTE_END, Screen, read_bytes_dump,
read_bytes, GLFW_MOD_SHIFT, GLFW_MOUSE_BUTTON_1, GLFW_PRESS,
GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, glfw_post_empty_event,
GLFW_MOUSE_BUTTON_5, ANY_MODE, MOTION_MODE, GLFW_KEY_LEFT_SHIFT,
GLFW_KEY_RIGHT_SHIFT, GLFW_KEY_UP, GLFW_KEY_DOWN, GLFW_MOUSE_BUTTON_4
)
from .keys import get_key_map
from .mouse import encode_mouse_event, PRESS, RELEASE, MOVE, DRAG
from .terminfo import get_capabilities
from .utils import sanitize_title, get_primary_selection, parse_color_set, safe_print
class Window:
def __init__(self, tab, child, opts, args):
self.tabref = weakref.ref(tab)
self.override_title = None
self.last_mouse_cursor_pos = 0, 0
self.destroyed = False
self.click_queue = deque(maxlen=3)
self.geometry = WindowGeometry(0, 0, 0, 0, 0, 0)
self.needs_layout = True
self.title = appname
self._is_visible_in_layout = True
self.child, self.opts = child, opts
self.child_fd = child.child_fd
self.start_visual_bell_at = None
self.screen = Screen(self, 24, 80, opts.scrollback_lines)
self.read_bytes = partial(read_bytes_dump, self.dump_commands) if args.dump_commands or args.dump_bytes else read_bytes
if args.dump_bytes:
self.dump_bytes_to = open(args.dump_bytes, 'ab')
self.draw_dump_buf = []
self.write_buf = memoryview(b'')
self.char_grid = CharGrid(self.screen, opts)
def __repr__(self):
return 'Window(title={}, id={})'.format(self.title, hex(id(self)))
@property
def is_visible_in_layout(self):
return self._is_visible_in_layout
@is_visible_in_layout.setter
def is_visible_in_layout(self, val):
val = bool(val)
if val != self._is_visible_in_layout:
self._is_visible_in_layout = val
if val:
self.refresh()
def refresh(self):
self.screen.mark_as_dirty()
wakeup()
def set_geometry(self, new_geometry):
if self.needs_layout or new_geometry.xnum != self.screen.columns or new_geometry.ynum != self.screen.lines:
self.screen.resize(new_geometry.ynum, new_geometry.xnum)
self.child.resize_pty(self.screen.columns, self.screen.lines,
max(0, new_geometry.right - new_geometry.left), max(0, new_geometry.bottom - new_geometry.top))
self.char_grid.resize(new_geometry)
self.needs_layout = False
else:
self.char_grid.update_position(new_geometry)
self.geometry = new_geometry
def contains(self, x, y):
g = self.geometry
return g.left <= x <= g.right and g.top <= y <= g.bottom
def close(self):
get_boss().close_window(self)
def destroy(self):
self.destroyed = True
self.child.hangup()
self.child.get_child_status() # Ensure child does not become zombie
# At this point this window can still render to screen using its
# existing buffers in char_grid. The rest of the cleanup must be
# performed in the GUI thread.
def read_ready(self):
if self.read_bytes(self.screen, self.child_fd) is False:
self.close() # EOF
def write_ready(self):
while self.write_buf:
try:
n = os.write(self.child_fd, self.write_buf)
except BlockingIOError:
n = 0
if not n:
return
self.write_buf = self.write_buf[n:]
def write_to_child(self, data):
self.write_buf = memoryview(self.write_buf.tobytes() + data)
wakeup()
def bell(self):
if self.opts.enable_audio_bell:
try:
with open('/dev/tty', 'wb') as f:
f.write(b'\007')
except EnvironmentError:
pass # failure to beep is not critical
if self.opts.visual_bell_duration > 0:
self.start_visual_bell_at = monotonic()
tm = get_boss()
tm.queue_ui_action(tm.request_attention)
glfw_post_empty_event()
def use_utf8(self, on):
self.child.set_iutf8(on)
def update_screen(self):
self.char_grid.update_cell_data()
glfw_post_empty_event()
def focus_changed(self, focused):
if focused:
if self.screen.focus_tracking_enabled:
self.write_to_child(b'\x1b[I')
else:
if self.screen.focus_tracking_enabled:
self.write_to_child(b'\x1b[O')
def title_changed(self, new_title):
if self.override_title is None:
self.title = sanitize_title(new_title or appname)
t = self.tabref()
if t is not None:
t.title_changed(self)
glfw_post_empty_event()
def icon_changed(self, new_icon):
pass # TODO: Implement this
def set_dynamic_color(self, code, value):
wmap = {10: 'fg', 11: 'bg', 110: 'fg', 111: 'bg'}
if isinstance(value, bytes):
value = value.decode('utf-8')
color_changes = {}
for val in value.split(';'):
w = wmap.get(code)
if w is not None:
if code >= 110:
val = None
color_changes[w] = val
code += 1
self.char_grid.change_colors(color_changes)
glfw_post_empty_event()
def set_color_table_color(self, code, value):
if code == 4:
for c, val in parse_color_set(value):
self.char_grid.color_profile.set_color(c, val)
self.refresh()
elif code == 104:
if not value.strip():
self.char_grid.color_profile.reset_color_table()
else:
for c in value.split(';'):
try:
c = int(c)
except Exception:
continue
if 0 <= c <= 255:
self.char_grid.color_profile.reset_color(c)
self.refresh()
def request_capabilities(self, q):
self.write_to_child(get_capabilities(q))
def dispatch_multi_click(self, x, y):
if len(self.click_queue) > 2 and self.click_queue[-1] - self.click_queue[-3] <= 2 * self.opts.click_interval:
self.char_grid.multi_click(3, x, y)
glfw_post_empty_event()
elif len(self.click_queue) > 1 and self.click_queue[-1] - self.click_queue[-2] <= self.opts.click_interval:
self.char_grid.multi_click(2, x, y)
glfw_post_empty_event()
def on_mouse_button(self, button, action, mods):
mode = self.screen.mouse_tracking_mode()
handle_event = mods == GLFW_MOD_SHIFT or mode == 0 or button == GLFW_MOUSE_BUTTON_MIDDLE or (
mods == self.opts.open_url_modifiers and button == GLFW_MOUSE_BUTTON_1)
x, y = self.last_mouse_cursor_pos
if handle_event:
if button == GLFW_MOUSE_BUTTON_1:
self.char_grid.update_drag(action == GLFW_PRESS, x, y)
if action == GLFW_RELEASE:
if mods == self.char_grid.opts.open_url_modifiers:
self.char_grid.click_url(x, y)
self.click_queue.append(monotonic())
self.dispatch_multi_click(x, y)
elif button == GLFW_MOUSE_BUTTON_MIDDLE:
if action == GLFW_RELEASE:
self.paste_from_selection()
else:
x, y = self.char_grid.cell_for_pos(x, y)
if x is not None:
ev = encode_mouse_event(mode, self.screen.mouse_tracking_protocol(),
button, PRESS if action == GLFW_PRESS else RELEASE, mods, x, y)
if ev:
self.write_to_child(ev)
def on_mouse_move(self, x, y):
button = None
for b in range(0, GLFW_MOUSE_BUTTON_5 + 1):
if mouse_button_pressed[b]:
button = b
break
action = MOVE if button is None else DRAG
mode = self.screen.mouse_tracking_mode()
send_event = (mode == ANY_MODE or (mode == MOTION_MODE and button is not None)) and not (
is_key_pressed[GLFW_KEY_LEFT_SHIFT] or is_key_pressed[GLFW_KEY_RIGHT_SHIFT])
x, y = max(0, x - self.geometry.left), max(0, y - self.geometry.top)
self.last_mouse_cursor_pos = x, y
tm = get_boss()
tm.queue_ui_action(tm.change_mouse_cursor, self.char_grid.has_url_at(x, y))
if send_event:
x, y = self.char_grid.cell_for_pos(x, y)
if x is not None:
ev = encode_mouse_event(mode, self.screen.mouse_tracking_protocol(),
button, action, 0, x, y)
if ev:
self.write_to_child(ev)
else:
if self.char_grid.current_selection.in_progress:
self.char_grid.update_drag(None, x, y)
margin = cell_size.height // 2
if y <= margin or y >= self.geometry.bottom - margin:
get_boss().timers.add(0.02, self.drag_scroll)
def drag_scroll(self):
x, y = self.last_mouse_cursor_pos
tm = get_boss()
margin = cell_size.height // 2
if y <= margin or y >= self.geometry.bottom - margin:
self.scroll_line_up() if y < 50 else self.scroll_line_down()
self.char_grid.update_drag(None, x, y)
tm.timers.add(0.02, self.drag_scroll)
def on_mouse_scroll(self, x, y):
s = int(round(y * self.opts.wheel_scroll_multiplier))
if abs(s) < 0:
return
upwards = s > 0
if self.screen.is_main_linebuf():
self.char_grid.scroll(abs(s), upwards)
glfw_post_empty_event()
else:
mode = self.screen.mouse_tracking_mode()
send_event = mode > 0
if send_event:
x, y = self.last_mouse_cursor_pos
x, y = self.char_grid.cell_for_pos(x, y)
if x is not None:
ev = encode_mouse_event(mode, self.screen.mouse_tracking_protocol(),
GLFW_MOUSE_BUTTON_4 if upwards else GLFW_MOUSE_BUTTON_5, PRESS, 0, x, y)
if ev:
self.write_to_child(ev)
else:
k = get_key_map(self.screen)[GLFW_KEY_UP if upwards else GLFW_KEY_DOWN]
self.write_to_child(k * abs(s))
def buf_toggled(self, is_main_linebuf):
self.char_grid.scroll('full', False)
def render_cells(self, render_data, program, sprites):
invert_colors = False
if self.start_visual_bell_at is not None:
invert_colors = monotonic() - self.start_visual_bell_at <= self.opts.visual_bell_duration
if not invert_colors:
self.start_visual_bell_at = None
self.char_grid.render_cells(render_data, program, sprites, invert_colors)
# actions {{{
def show_scrollback(self):
data = self.char_grid.get_scrollback_as_ansi()
get_boss().display_scrollback(data)
def paste(self, text):
if text and not self.destroyed:
if isinstance(text, str):
text = text.encode('utf-8')
if self.screen.in_bracketed_paste_mode:
text = BRACKETED_PASTE_START.encode('ascii') + text + BRACKETED_PASTE_END.encode('ascii')
self.write_to_child(text)
def paste_from_selection(self):
text = get_primary_selection()
if text:
if isinstance(text, bytes):
text = text.decode('utf-8')
self.paste(text)
def copy_to_clipboard(self):
text = self.char_grid.text_for_selection()
if text:
tm = get_boss()
tm.queue_ui_action(tm.glfw_window.set_clipboard_string, text)
def scroll_line_up(self):
if self.screen.is_main_linebuf():
self.char_grid.scroll('line', True)
glfw_post_empty_event()
def scroll_line_down(self):
if self.screen.is_main_linebuf():
self.char_grid.scroll('line', False)
glfw_post_empty_event()
def scroll_page_up(self):
if self.screen.is_main_linebuf():
self.char_grid.scroll('page', True)
glfw_post_empty_event()
def scroll_page_down(self):
if self.screen.is_main_linebuf():
self.char_grid.scroll('page', False)
glfw_post_empty_event()
def scroll_home(self):
if self.screen.is_main_linebuf():
self.char_grid.scroll('full', True)
glfw_post_empty_event()
def scroll_end(self):
if self.screen.is_main_linebuf():
self.char_grid.scroll('full', False)
glfw_post_empty_event()
# }}}
def dump_commands(self, *a): # {{{
if a:
if a[0] == 'draw':
if a[1] is None:
if self.draw_dump_buf:
safe_print('draw', ''.join(self.draw_dump_buf))
self.draw_dump_buf = []
else:
self.draw_dump_buf.append(a[1])
elif a[0] == 'bytes':
self.dump_bytes_to.write(a[1])
self.dump_bytes_to.flush()
else:
if self.draw_dump_buf:
safe_print('draw', ''.join(self.draw_dump_buf))
self.draw_dump_buf = []
safe_print(*a)
# }}}