366 lines
14 KiB
Python
366 lines
14 KiB
Python
#!/usr/bin/env python
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# vim:fileencoding=utf-8
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# License: GPL v3 Copyright: 2016, Kovid Goyal <kovid at kovidgoyal.net>
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import os
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import weakref
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from collections import deque
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from functools import partial
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from time import monotonic
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from .char_grid import CharGrid
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from .constants import wakeup, get_boss, appname, WindowGeometry, is_key_pressed, mouse_button_pressed, cell_size
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from .fast_data_types import (
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BRACKETED_PASTE_START, BRACKETED_PASTE_END, Screen, read_bytes_dump,
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read_bytes, GLFW_MOD_SHIFT, GLFW_MOUSE_BUTTON_1, GLFW_PRESS,
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GLFW_MOUSE_BUTTON_MIDDLE, GLFW_RELEASE, glfw_post_empty_event,
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GLFW_MOUSE_BUTTON_5, ANY_MODE, MOTION_MODE, GLFW_KEY_LEFT_SHIFT,
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GLFW_KEY_RIGHT_SHIFT, GLFW_KEY_UP, GLFW_KEY_DOWN, GLFW_MOUSE_BUTTON_4
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)
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from .keys import get_key_map
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from .mouse import encode_mouse_event, PRESS, RELEASE, MOVE, DRAG
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from .terminfo import get_capabilities
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from .utils import sanitize_title, get_primary_selection, parse_color_set, safe_print
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class Window:
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def __init__(self, tab, child, opts, args):
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self.tabref = weakref.ref(tab)
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self.override_title = None
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self.last_mouse_cursor_pos = 0, 0
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self.destroyed = False
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self.click_queue = deque(maxlen=3)
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self.geometry = WindowGeometry(0, 0, 0, 0, 0, 0)
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self.needs_layout = True
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self.title = appname
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self._is_visible_in_layout = True
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self.child, self.opts = child, opts
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self.child_fd = child.child_fd
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self.start_visual_bell_at = None
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self.screen = Screen(self, 24, 80, opts.scrollback_lines)
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self.read_bytes = partial(read_bytes_dump, self.dump_commands) if args.dump_commands or args.dump_bytes else read_bytes
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if args.dump_bytes:
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self.dump_bytes_to = open(args.dump_bytes, 'ab')
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self.draw_dump_buf = []
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self.write_buf = memoryview(b'')
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self.char_grid = CharGrid(self.screen, opts)
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def __repr__(self):
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return 'Window(title={}, id={})'.format(self.title, hex(id(self)))
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@property
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def is_visible_in_layout(self):
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return self._is_visible_in_layout
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@is_visible_in_layout.setter
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def is_visible_in_layout(self, val):
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val = bool(val)
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if val != self._is_visible_in_layout:
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self._is_visible_in_layout = val
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if val:
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self.refresh()
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def refresh(self):
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self.screen.mark_as_dirty()
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wakeup()
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def set_geometry(self, new_geometry):
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if self.needs_layout or new_geometry.xnum != self.screen.columns or new_geometry.ynum != self.screen.lines:
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self.screen.resize(new_geometry.ynum, new_geometry.xnum)
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self.child.resize_pty(self.screen.columns, self.screen.lines,
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max(0, new_geometry.right - new_geometry.left), max(0, new_geometry.bottom - new_geometry.top))
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self.char_grid.resize(new_geometry)
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self.needs_layout = False
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else:
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self.char_grid.update_position(new_geometry)
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self.geometry = new_geometry
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def contains(self, x, y):
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g = self.geometry
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return g.left <= x <= g.right and g.top <= y <= g.bottom
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def close(self):
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get_boss().close_window(self)
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def destroy(self):
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self.destroyed = True
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self.child.hangup()
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self.child.get_child_status() # Ensure child does not become zombie
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# At this point this window can still render to screen using its
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# existing buffers in char_grid. The rest of the cleanup must be
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# performed in the GUI thread.
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def read_ready(self):
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if self.read_bytes(self.screen, self.child_fd) is False:
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self.close() # EOF
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def write_ready(self):
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while self.write_buf:
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try:
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n = os.write(self.child_fd, self.write_buf)
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except BlockingIOError:
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n = 0
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if not n:
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return
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self.write_buf = self.write_buf[n:]
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def write_to_child(self, data):
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self.write_buf = memoryview(self.write_buf.tobytes() + data)
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wakeup()
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def bell(self):
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if self.opts.enable_audio_bell:
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try:
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with open('/dev/tty', 'wb') as f:
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f.write(b'\007')
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except EnvironmentError:
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pass # failure to beep is not critical
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if self.opts.visual_bell_duration > 0:
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self.start_visual_bell_at = monotonic()
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tm = get_boss()
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tm.queue_ui_action(tm.request_attention)
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glfw_post_empty_event()
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def use_utf8(self, on):
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self.child.set_iutf8(on)
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def update_screen(self):
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self.char_grid.update_cell_data()
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glfw_post_empty_event()
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def focus_changed(self, focused):
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if focused:
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if self.screen.focus_tracking_enabled:
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self.write_to_child(b'\x1b[I')
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else:
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if self.screen.focus_tracking_enabled:
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self.write_to_child(b'\x1b[O')
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def title_changed(self, new_title):
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if self.override_title is None:
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self.title = sanitize_title(new_title or appname)
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t = self.tabref()
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if t is not None:
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t.title_changed(self)
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glfw_post_empty_event()
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def icon_changed(self, new_icon):
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pass # TODO: Implement this
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def set_dynamic_color(self, code, value):
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wmap = {10: 'fg', 11: 'bg', 110: 'fg', 111: 'bg'}
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if isinstance(value, bytes):
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value = value.decode('utf-8')
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color_changes = {}
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for val in value.split(';'):
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w = wmap.get(code)
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if w is not None:
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if code >= 110:
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val = None
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color_changes[w] = val
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code += 1
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self.char_grid.change_colors(color_changes)
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glfw_post_empty_event()
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def set_color_table_color(self, code, value):
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if code == 4:
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for c, val in parse_color_set(value):
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self.char_grid.color_profile.set_color(c, val)
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self.refresh()
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elif code == 104:
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if not value.strip():
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self.char_grid.color_profile.reset_color_table()
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else:
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for c in value.split(';'):
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try:
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c = int(c)
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except Exception:
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continue
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if 0 <= c <= 255:
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self.char_grid.color_profile.reset_color(c)
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self.refresh()
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def request_capabilities(self, q):
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self.write_to_child(get_capabilities(q))
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def dispatch_multi_click(self, x, y):
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if len(self.click_queue) > 2 and self.click_queue[-1] - self.click_queue[-3] <= 2 * self.opts.click_interval:
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self.char_grid.multi_click(3, x, y)
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glfw_post_empty_event()
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elif len(self.click_queue) > 1 and self.click_queue[-1] - self.click_queue[-2] <= self.opts.click_interval:
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self.char_grid.multi_click(2, x, y)
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glfw_post_empty_event()
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def on_mouse_button(self, button, action, mods):
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mode = self.screen.mouse_tracking_mode()
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handle_event = mods == GLFW_MOD_SHIFT or mode == 0 or button == GLFW_MOUSE_BUTTON_MIDDLE or (
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mods == self.opts.open_url_modifiers and button == GLFW_MOUSE_BUTTON_1)
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x, y = self.last_mouse_cursor_pos
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if handle_event:
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if button == GLFW_MOUSE_BUTTON_1:
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self.char_grid.update_drag(action == GLFW_PRESS, x, y)
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if action == GLFW_RELEASE:
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if mods == self.char_grid.opts.open_url_modifiers:
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self.char_grid.click_url(x, y)
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self.click_queue.append(monotonic())
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self.dispatch_multi_click(x, y)
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elif button == GLFW_MOUSE_BUTTON_MIDDLE:
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if action == GLFW_RELEASE:
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self.paste_from_selection()
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else:
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x, y = self.char_grid.cell_for_pos(x, y)
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if x is not None:
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ev = encode_mouse_event(mode, self.screen.mouse_tracking_protocol(),
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button, PRESS if action == GLFW_PRESS else RELEASE, mods, x, y)
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if ev:
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self.write_to_child(ev)
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def on_mouse_move(self, x, y):
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button = None
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for b in range(0, GLFW_MOUSE_BUTTON_5 + 1):
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if mouse_button_pressed[b]:
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button = b
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break
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action = MOVE if button is None else DRAG
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mode = self.screen.mouse_tracking_mode()
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send_event = (mode == ANY_MODE or (mode == MOTION_MODE and button is not None)) and not (
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is_key_pressed[GLFW_KEY_LEFT_SHIFT] or is_key_pressed[GLFW_KEY_RIGHT_SHIFT])
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x, y = max(0, x - self.geometry.left), max(0, y - self.geometry.top)
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self.last_mouse_cursor_pos = x, y
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tm = get_boss()
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tm.queue_ui_action(tm.change_mouse_cursor, self.char_grid.has_url_at(x, y))
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if send_event:
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x, y = self.char_grid.cell_for_pos(x, y)
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if x is not None:
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ev = encode_mouse_event(mode, self.screen.mouse_tracking_protocol(),
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button, action, 0, x, y)
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if ev:
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self.write_to_child(ev)
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else:
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if self.char_grid.current_selection.in_progress:
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self.char_grid.update_drag(None, x, y)
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margin = cell_size.height // 2
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if y <= margin or y >= self.geometry.bottom - margin:
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get_boss().timers.add(0.02, self.drag_scroll)
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def drag_scroll(self):
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x, y = self.last_mouse_cursor_pos
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tm = get_boss()
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margin = cell_size.height // 2
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if y <= margin or y >= self.geometry.bottom - margin:
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self.scroll_line_up() if y < 50 else self.scroll_line_down()
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self.char_grid.update_drag(None, x, y)
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tm.timers.add(0.02, self.drag_scroll)
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def on_mouse_scroll(self, x, y):
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s = int(round(y * self.opts.wheel_scroll_multiplier))
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if abs(s) < 0:
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return
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upwards = s > 0
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if self.screen.is_main_linebuf():
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self.char_grid.scroll(abs(s), upwards)
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glfw_post_empty_event()
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else:
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mode = self.screen.mouse_tracking_mode()
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send_event = mode > 0
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if send_event:
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x, y = self.last_mouse_cursor_pos
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x, y = self.char_grid.cell_for_pos(x, y)
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if x is not None:
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ev = encode_mouse_event(mode, self.screen.mouse_tracking_protocol(),
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GLFW_MOUSE_BUTTON_4 if upwards else GLFW_MOUSE_BUTTON_5, PRESS, 0, x, y)
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if ev:
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self.write_to_child(ev)
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else:
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k = get_key_map(self.screen)[GLFW_KEY_UP if upwards else GLFW_KEY_DOWN]
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self.write_to_child(k * abs(s))
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def buf_toggled(self, is_main_linebuf):
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self.char_grid.scroll('full', False)
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def render_cells(self, render_data, program, sprites):
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invert_colors = False
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if self.start_visual_bell_at is not None:
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invert_colors = monotonic() - self.start_visual_bell_at <= self.opts.visual_bell_duration
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if not invert_colors:
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self.start_visual_bell_at = None
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self.char_grid.render_cells(render_data, program, sprites, invert_colors)
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# actions {{{
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def show_scrollback(self):
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data = self.char_grid.get_scrollback_as_ansi()
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get_boss().display_scrollback(data)
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def paste(self, text):
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if text and not self.destroyed:
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if isinstance(text, str):
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text = text.encode('utf-8')
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if self.screen.in_bracketed_paste_mode:
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text = BRACKETED_PASTE_START.encode('ascii') + text + BRACKETED_PASTE_END.encode('ascii')
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self.write_to_child(text)
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def paste_from_selection(self):
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text = get_primary_selection()
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if text:
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if isinstance(text, bytes):
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text = text.decode('utf-8')
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self.paste(text)
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def copy_to_clipboard(self):
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text = self.char_grid.text_for_selection()
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if text:
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tm = get_boss()
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tm.queue_ui_action(tm.glfw_window.set_clipboard_string, text)
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def scroll_line_up(self):
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if self.screen.is_main_linebuf():
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self.char_grid.scroll('line', True)
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glfw_post_empty_event()
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def scroll_line_down(self):
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if self.screen.is_main_linebuf():
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self.char_grid.scroll('line', False)
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glfw_post_empty_event()
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def scroll_page_up(self):
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if self.screen.is_main_linebuf():
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self.char_grid.scroll('page', True)
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glfw_post_empty_event()
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def scroll_page_down(self):
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if self.screen.is_main_linebuf():
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self.char_grid.scroll('page', False)
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glfw_post_empty_event()
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def scroll_home(self):
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if self.screen.is_main_linebuf():
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self.char_grid.scroll('full', True)
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glfw_post_empty_event()
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def scroll_end(self):
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if self.screen.is_main_linebuf():
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self.char_grid.scroll('full', False)
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glfw_post_empty_event()
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# }}}
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def dump_commands(self, *a): # {{{
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if a:
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if a[0] == 'draw':
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if a[1] is None:
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if self.draw_dump_buf:
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safe_print('draw', ''.join(self.draw_dump_buf))
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self.draw_dump_buf = []
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else:
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self.draw_dump_buf.append(a[1])
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elif a[0] == 'bytes':
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self.dump_bytes_to.write(a[1])
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self.dump_bytes_to.flush()
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else:
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if self.draw_dump_buf:
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safe_print('draw', ''.join(self.draw_dump_buf))
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self.draw_dump_buf = []
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safe_print(*a)
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# }}}
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