Properly use the G0/G1 charsets only to map characters being drawn to the screen. And only decode bytes using either Latin-1 or UTF-8, defaulting to UTF-8 at startup/reset.
Properly use the G0/G1 charsets only to map characters being drawn to the screen. And only decode bytes using either Latin-1 or UTF-8, defaulting to UTF-8 at startup/reset.