#!/usr/bin/env python # vim:fileencoding=utf-8 # License: GPL v3 Copyright: 2018, Kovid Goyal import sys from functools import lru_cache from gettext import gettext as _ from kitty.fast_data_types import wcswidth from kitty.key_encoding import ESCAPE, backspace_key, enter_key from ..tui.handler import Handler from ..tui.loop import Loop from ..tui.operations import ( clear_screen, colored, cursor, set_line_wrapping, set_window_title, styled ) HEX, NAME = 0, 1 @lru_cache() def points_for_word(w): from .unicode_names import codepoints_for_word return codepoints_for_word(w.lower()) @lru_cache() def name(cp): from .unicode_names import name_for_codepoint if isinstance(cp, str): cp = ord(cp[0]) return (name_for_codepoint(cp) or '').capitalize() FAINT = 242 class UnicodeInput(Handler): def __init__(self): self.current_input = '' self.current_char = None self.prompt_template = '{}> ' self.choice_line = '' self.mode = HEX self.update_prompt() def update_current_char(self): if self.mode is HEX: try: code = int(self.current_input, 16) if code <= 32 or code == 127 or 128 <= code <= 159: self.current_char = None else: self.current_char = chr(code) except Exception: self.current_char = None else: self.current_char = None parts = self.current_input.split() if parts and parts[0]: codepoints = points_for_word(parts[0]) for word in parts[1:]: pts = points_for_word(word) if pts: codepoints &= pts if codepoints: codepoints = tuple(sorted(codepoints)) self.current_char = chr(codepoints[0]) # name_map = {c: name(c) for c in codepoints} def update_prompt(self): self.update_current_char() if self.current_char is None: c, color = '??', 'red' self.choice_line = '' else: c, color = self.current_char, 'green' self.choice_line = _('Chosen:') + ' {} ({}) {}'.format( colored(c, 'green'), hex(ord(c))[2:], styled(name(c) or '', italic=True, fg=FAINT)) w = wcswidth(c) self.prompt = self.prompt_template.format(colored(c, color)) self.promt_len = w + len(self.prompt_template) - 2 def initialize(self, *args): Handler.initialize(self, *args) self.write(set_line_wrapping(False)) self.write(set_window_title(_('Unicode input'))) self.draw_screen() def draw_screen(self): self.write(clear_screen()) if self.mode is HEX: self.print(styled(_('Press the / key to search by character name'), fg=FAINT, italic=True)) self.print(_('Enter the hex code for the character')) else: self.print(_('Enter words from the name of the character')) self.write(self.prompt) self.write(self.current_input) with cursor(self.write): self.print() if self.choice_line: self.print(self.choice_line) self.print() def refresh(self): self.update_prompt() self.draw_screen() def on_text(self, text, in_bracketed_paste): if self.mode is HEX and text == '/': self.mode = NAME else: self.current_input += text self.refresh() def on_key(self, key_event): if key_event is backspace_key: self.current_input = self.current_input[:-1] self.refresh() elif key_event is enter_key: self.quit_loop(0) else: if key_event.key is ESCAPE: self.quit_loop(1) def on_interrupt(self): self.quit_loop(1) def on_eot(self): self.quit_loop(1) def on_resize(self, new_size): Handler.on_resize(self, new_size) self.draw_screen() def main(args=sys.argv): loop = Loop() handler = UnicodeInput() loop.loop(handler) if handler.current_char and loop.return_code == 0: print('OK:', hex(ord(handler.current_char))[2:]) raise SystemExit(loop.return_code)