3 Commits

Author SHA1 Message Date
Luflosi
dbc763fca0
Remove useless code from shader 2020-01-21 00:28:55 +01:00
Kovid Goyal
a5aca35f1c
Simplify and document the operation of the cell fragment shader
Also get rid of the unneccessary double bg_alpha followed by divide by
alpha step when rendering interleaved and premult
2019-06-12 10:22:47 +05:30
Kovid Goyal
ffff343e3d
Work on rendering to FBO 2017-12-01 12:16:15 +05:30