12 Commits

Author SHA1 Message Date
Kovid Goyal
72dfa74b3e
Avoid an extra buffer swap during startup
glfw should not be swapping buffers behind the clients back. Since we
control the client, we can ensure that the OpenGL VRAM is cleared before
the window is shown.

Also fixes the issue with the glfw wayland backend where the buffer was
being created before the surface was configured
2022-06-28 09:25:24 +05:30
Kovid Goyal
8a178ebe55
Wayland: Apply the same framebuffer selection optimisation
Not as much of a win, since EGL only causes approx 1K getpid() calls of
which this optimization eliminates only half
2020-06-09 21:59:25 +05:30
Luflosi
28bb123be8
Update the GLFW version number from 3.3 to 3.4
Closes https://github.com/kovidgoyal/kitty/issues/1884.
From a337c56848.
2019-08-02 11:00:16 -05:00
Luflosi
489f3e6c9d
Add C dialect reminders to each glfw source file
Reduces the difference to upstream.
From 56aad76b16.
2019-07-20 21:07:27 -05:00
Kovid Goyal
47acc9ff2f
Get rid of GLFW_(TRUE|FALSE) 2019-06-08 08:14:30 +05:30
Kovid Goyal
fe62700825
Get rid of GLFWbool 2019-06-08 08:12:42 +05:30
Kovid Goyal
7ba98344b6
Cleanup commit from upstream
2053f3ed22
2019-01-20 14:56:40 +05:30
Kovid Goyal
77d46630d7
Update bundled glfw 2018-02-08 09:15:40 +05:30
Kovid Goyal
2777b89e45
Update bundled glfw 2018-02-01 13:03:26 +05:30
Kovid Goyal
6ad21fc98f
Update bundled glfw 2018-01-29 12:30:05 +05:30
Kovid Goyal
d43d6ab0a9
Update bundled glfw 2018-01-12 05:34:53 +05:30
Kovid Goyal
9307486254
Initial import of glfw 2017-12-01 12:15:36 +05:30