Check for required extensions
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@ -6,7 +6,7 @@ import glfw
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import OpenGL.GL as gl
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import sys
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from kitty.shaders import ShaderProgram, GL_VERSION, Sprites
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from kitty.shaders import ShaderProgram, GL_VERSION, Sprites, check_for_required_extensions
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from kitty.fonts import set_font_family, cell_size
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textured_shaders = (
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@ -148,6 +148,7 @@ def _main():
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raise SystemExit("glfwCreateWindow failed")
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glfw.glfwMakeContextCurrent(window)
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glfw.glfwSwapInterval(1)
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check_for_required_extensions()
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# If everything went well the following calls
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# will display the version of opengl being used
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@ -13,7 +13,7 @@ from .config import load_config
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from .constants import appname, str_version, config_dir
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from .boss import Boss
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from .utils import fork_child, hangup
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from .shaders import GL_VERSION
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from .shaders import GL_VERSION, check_for_required_extensions
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import glfw
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@ -52,6 +52,7 @@ def run_app(opts, args):
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glfw.glfwSetWindowTitle(window, appname.encode('utf-8'))
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try:
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glfw.glfwMakeContextCurrent(window)
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check_for_required_extensions()
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glfw.glfwSwapInterval(1)
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boss = Boss(window, window_width, window_height, opts, args)
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glfw.glfwSetFramebufferSizeCallback(window, boss.on_window_resize)
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@ -13,12 +13,25 @@ from .fonts import render_cell, cell_size
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GL_VERSION = (3, 3)
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VERSION = GL_VERSION[0] * 100 + GL_VERSION[1] * 10
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REQUIRED_EXTENSIONS = frozenset('GL_ARB_copy_image GL_ARB_texture_storage'.split())
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def array(*args, dtype=gl.GLfloat):
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return (dtype * len(args))(*args)
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def check_for_required_extensions():
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num = gl.glGetIntegerv(gl.GL_NUM_EXTENSIONS)
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required = set(REQUIRED_EXTENSIONS)
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for i in range(num):
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ext = gl.glGetStringi(gl.GL_EXTENSIONS, i).decode('utf-8')
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required.discard(ext)
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if not required:
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break
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if required:
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raise RuntimeError('Your OpenGL implementation is missing the following required extensions: %s' % ','.join(required))
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class Sprites:
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''' Maintain sprite sheets of all rendered characters on the GPU as a texture
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array with each texture being a sprite sheet. '''
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