Fix #2431
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@ -137,7 +137,7 @@ cell_for_pos(Window *w, unsigned int *x, unsigned int *y, bool *in_left_half_of_
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Screen *screen = w->render_data.screen;
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if (!screen) return false;
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unsigned int qx = 0, qy = 0;
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bool in_left_half = false;
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bool in_left_half = true;
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double mouse_x = global_state.callback_os_window->mouse_x;
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double mouse_y = global_state.callback_os_window->mouse_y;
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double left = window_left(w, os_window), top = window_top(w, os_window), right = window_right(w, os_window), bottom = window_bottom(w, os_window);
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@ -147,8 +147,10 @@ cell_for_pos(Window *w, unsigned int *x, unsigned int *y, bool *in_left_half_of_
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}
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w->mouse_pos.x = mouse_x - left; w->mouse_pos.y = mouse_y - top;
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if (mouse_x < left || mouse_y < top || mouse_x > right || mouse_y > bottom) return false;
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if (mouse_x >= g->right) qx = screen->columns - 1;
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else if (mouse_x >= g->left) {
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if (mouse_x >= g->right) {
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qx = screen->columns - 1;
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in_left_half = false;
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} else if (mouse_x >= g->left) {
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double xval = (double)(mouse_x - g->left) / os_window->fonts_data->cell_width;
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double fxval = floor(xval);
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qx = (unsigned int)fxval;
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