Cleanup some used memory
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dd2b6119b3
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@ -53,6 +53,7 @@ free_face(Face *face) {
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if (face->freetype) FT_Done_Face(face->freetype);
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if (face->hb) hb_font_destroy(face->hb);
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for (size_t i = 0; i < face->count; i++) free_face(face->fallbacks + i);
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free(face->fallbacks);
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memset(face, 0, sizeof(Face));
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}
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@ -291,7 +292,9 @@ find_fallback_font_for(char_type codep, char_type next_codep) {
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if (!fallback_font(codep, main_face_family.name, main_face_family.bold, main_face_family.italic, prefer_color, &q)) return NULL;
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ensure_space_for(&main_face, fallbacks, Face, main_face.count + 1, capacity, 8, true);
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Face *ans = main_face.fallbacks + main_face.count;
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if (!load_font(&q, ans)) return NULL;
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bool ok = load_font(&q, ans);
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free(q.path);
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if (!ok) return NULL;
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main_face.count++;
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return ans;
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}
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@ -332,8 +335,11 @@ render_single_line(const char *text, pixel fg, pixel bg, uint8_t *output_buf, si
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if (!has_text) return true;
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hb_buffer_clear_contents(hb_buffer);
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if (!hb_buffer_pre_allocate(hb_buffer, 512)) { PyErr_NoMemory(); return false; }
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size_t text_len = strlen(text);
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char_type *unicode = calloc(sizeof(char_type), text_len + 1);
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if (!unicode) { PyErr_NoMemory(); return false; }
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bool ok = false;
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text_len = decode_utf8_string(text, text_len, unicode);
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RenderState rs = {
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.current_face = &main_face, .fg = fg, .bg = bg, .output_width = width, .output_height = height,
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@ -341,14 +347,17 @@ render_single_line(const char *text, pixel fg, pixel bg, uint8_t *output_buf, si
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};
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for (size_t i = 0; i < text_len && rs.x < rs.output_width; i++) {
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process_codepoint(&rs, unicode[i], unicode[i + 1]);
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if (!process_codepoint(&rs, unicode[i], unicode[i + 1])) goto end;
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}
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if (rs.pending_in_buffer && rs.x < rs.output_width) {
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if (!render_run(&rs)) return false;
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if (!render_run(&rs)) goto end;
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rs.pending_in_buffer = 0;
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hb_buffer_clear_contents(hb_buffer);
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}
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return true;
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ok = true;
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end:
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free(unicode);
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return ok;
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}
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