From f2e91b5ed23b3f9db482eb5503c46a7096ff1c29 Mon Sep 17 00:00:00 2001 From: Kovid Goyal Date: Fri, 31 Jan 2020 15:28:21 +0530 Subject: [PATCH] Remove incorrect setting of bgimage unit in graphics program --- kitty/shaders.c | 1 - 1 file changed, 1 deletion(-) diff --git a/kitty/shaders.c b/kitty/shaders.c index 168534178..c12891bf6 100644 --- a/kitty/shaders.c +++ b/kitty/shaders.c @@ -541,7 +541,6 @@ set_cell_uniforms(float current_inactive_text_alpha, bool force) { cell_uniform_data.amask_premult_loc = glGetUniformLocation(program_id(GRAPHICS_ALPHA_MASK_PROGRAM), "alpha_mask_premult"); #define S(prog, name, val, type) { bind_program(prog); glUniform##type(glGetUniformLocation(program_id(prog), #name), val); } S(GRAPHICS_PROGRAM, image, GRAPHICS_UNIT, 1i); - S(GRAPHICS_PROGRAM, image, BGIMAGE_UNIT, 1i); S(GRAPHICS_PREMULT_PROGRAM, image, GRAPHICS_UNIT, 1i); S(CELL_PROGRAM, sprites, SPRITE_MAP_UNIT, 1i); S(CELL_FG_PROGRAM, sprites, SPRITE_MAP_UNIT, 1i); S(CELL_PROGRAM, dim_opacity, OPT(dim_opacity), 1f); S(CELL_FG_PROGRAM, dim_opacity, OPT(dim_opacity), 1f);