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Kovid Goyal 2018-06-11 07:18:14 +05:30
commit ed71e73ca5
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@ -146,7 +146,10 @@ static inline void
update_drag(bool from_button, Window *w, bool is_release, int modifiers) {
Screen *screen = w->render_data.screen;
if (from_button) {
if (is_release) screen_update_selection(screen, w->mouse_cell_x, w->mouse_cell_y, true);
if (is_release) {
if (screen->selection.in_progress)
screen_update_selection(screen, w->mouse_cell_x, w->mouse_cell_y, true);
}
else screen_start_selection(screen, w->mouse_cell_x, w->mouse_cell_y, modifiers == (int)OPT(rectangle_select_modifiers) || modifiers == ((int)OPT(rectangle_select_modifiers) | GLFW_MOD_SHIFT), EXTEND_CELL);
} else if (screen->selection.in_progress) {
screen_update_selection(screen, w->mouse_cell_x, w->mouse_cell_y, false);