Handle more than 10 windows when doing a visual switch
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@ -821,12 +821,17 @@ class Boss:
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count = 0
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count = 0
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fmap = get_name_to_functional_number_map()
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fmap = get_name_to_functional_number_map()
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for idx, window in tab.windows.iter_windows_with_number(only_visible=True):
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for idx, window in tab.windows.iter_windows_with_number(only_visible=True):
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if idx > 9:
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break
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count += 1
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count += 1
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window.screen.set_window_number(idx + 1)
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num = idx + 1
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ac = KeyAction('focus_visible_window_trigger', (idx,))
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ac = KeyAction('focus_visible_window_trigger', (idx,))
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if num == 10:
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num = 0
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window.screen.set_window_number(num)
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for mods in (0, GLFW_MOD_CONTROL, GLFW_MOD_CONTROL | GLFW_MOD_SHIFT, GLFW_MOD_SUPER, GLFW_MOD_ALT, GLFW_MOD_SHIFT):
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for mods in (0, GLFW_MOD_CONTROL, GLFW_MOD_CONTROL | GLFW_MOD_SHIFT, GLFW_MOD_SUPER, GLFW_MOD_ALT, GLFW_MOD_SHIFT):
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pending_sequences[(SingleKey(mods=mods, key=ord(str(idx + 1))),)] = ac
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pending_sequences[(SingleKey(mods=mods, key=ord(str(num))),)] = ac
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pending_sequences[(SingleKey(mods=mods, key=fmap[f'KP_{idx+1}']),)] = ac
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pending_sequences[(SingleKey(mods=mods, key=fmap[f'KP_{num}']),)] = ac
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if count > 1:
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if count > 1:
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self.set_pending_sequences(pending_sequences, default_pending_action=KeyAction('focus_visible_window_trigger'))
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self.set_pending_sequences(pending_sequences, default_pending_action=KeyAction('focus_visible_window_trigger'))
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redirect_mouse_handling(True)
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redirect_mouse_handling(True)
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