oops, forgot one place to enable GL_BLEND
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@@ -303,7 +303,11 @@ static void
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draw_all_cells(ssize_t vao_idx, ssize_t gvao_idx, Screen *screen) {
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draw_all_cells(ssize_t vao_idx, ssize_t gvao_idx, Screen *screen) {
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bind_program(CELL_PROGRAM);
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bind_program(CELL_PROGRAM);
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glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns);
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glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns);
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if (screen->grman->count) draw_graphics(vao_idx, gvao_idx, screen->grman->render_data, 0, screen->grman->count);
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if (screen->grman->count) {
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glEnable(GL_BLEND);
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draw_graphics(vao_idx, gvao_idx, screen->grman->render_data, 0, screen->grman->count);
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glDisable(GL_BLEND);
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}
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}
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}
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static void
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static void
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@@ -311,6 +315,7 @@ draw_cells_interleaved(ssize_t vao_idx, ssize_t gvao_idx, Screen *screen) {
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bind_program(CELL_BACKGROUND_PROGRAM);
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bind_program(CELL_BACKGROUND_PROGRAM);
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glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns);
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glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns);
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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if (screen->grman->num_of_negative_refs) draw_graphics(vao_idx, gvao_idx, screen->grman->render_data, 0, screen->grman->num_of_negative_refs);
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if (screen->grman->num_of_negative_refs) draw_graphics(vao_idx, gvao_idx, screen->grman->render_data, 0, screen->grman->num_of_negative_refs);
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@@ -318,7 +323,6 @@ draw_cells_interleaved(ssize_t vao_idx, ssize_t gvao_idx, Screen *screen) {
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glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns);
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glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns);
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bind_program(CELL_FOREGROUND_PROGRAM);
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bind_program(CELL_FOREGROUND_PROGRAM);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns);
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glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns);
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if (screen->grman->num_of_positive_refs) draw_graphics(vao_idx, gvao_idx, screen->grman->render_data, screen->grman->num_of_negative_refs, screen->grman->num_of_positive_refs);
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if (screen->grman->num_of_positive_refs) draw_graphics(vao_idx, gvao_idx, screen->grman->render_data, screen->grman->num_of_negative_refs, screen->grman->num_of_positive_refs);
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