diff --git a/glfw/wl_client_side_decorations.c b/glfw/wl_client_side_decorations.c index 9d09ce3ae..45f41932e 100644 --- a/glfw/wl_client_side_decorations.c +++ b/glfw/wl_client_side_decorations.c @@ -263,11 +263,11 @@ static bool create_shm_buffers(_GLFWwindow* window) { const unsigned scale = window->wl.scale >= 1 ? window->wl.scale : 1; - const size_t vertical_width = decs.metrics.width, vertical_height = window->wl.current.height + decs.metrics.top; - const size_t horizontal_height = decs.metrics.width, horizontal_width = window->wl.current.width + 2 * decs.metrics.width; + const size_t vertical_width = decs.metrics.width, vertical_height = window->wl.height + decs.metrics.top; + const size_t horizontal_height = decs.metrics.width, horizontal_width = window->wl.width + 2 * decs.metrics.width; decs.mapping.size = 0; - decs.mapping.size += init_buffer_pair(&decs.top.buffer, window->wl.current.width, decs.metrics.top, scale); + decs.mapping.size += init_buffer_pair(&decs.top.buffer, window->wl.width, decs.metrics.top, scale); decs.mapping.size += init_buffer_pair(&decs.left.buffer, vertical_width, vertical_height, scale); decs.mapping.size += init_buffer_pair(&decs.bottom.buffer, horizontal_width, horizontal_height, scale); decs.mapping.size += init_buffer_pair(&decs.right.buffer, vertical_width, vertical_height, scale); @@ -347,8 +347,8 @@ ensure_csd_resources(_GLFWwindow *window) { const bool is_focused = window->id == _glfw.focusedWindowId; const bool focus_changed = is_focused != decs.for_window_state.focused; const bool size_changed = ( - decs.for_window_state.width != window->wl.current.width || - decs.for_window_state.height != window->wl.current.height || + decs.for_window_state.width != window->wl.width || + decs.for_window_state.height != window->wl.height || decs.for_window_state.scale != window->wl.scale || !decs.mapping.data ); @@ -368,11 +368,11 @@ ensure_csd_resources(_GLFWwindow *window) { if (!decs.left.surface) create_csd_surfaces(window, &decs.left); position_csd_surface(&decs.left, x, y, scale); - x = -decs.metrics.width; y = window->wl.current.height; + x = -decs.metrics.width; y = window->wl.height; if (!decs.bottom.surface) create_csd_surfaces(window, &decs.bottom); position_csd_surface(&decs.bottom, x, y, scale); - x = window->wl.current.width; y = -decs.metrics.top; + x = window->wl.width; y = -decs.metrics.top; if (!decs.right.surface) create_csd_surfaces(window, &decs.right); position_csd_surface(&decs.right, x, y, scale); @@ -382,8 +382,8 @@ ensure_csd_resources(_GLFWwindow *window) { damage_csd(bottom, is_focused ? decs.bottom.buffer.front : decs.bottom.buffer.back); damage_csd(right, is_focused ? decs.right.buffer.front : decs.right.buffer.back); - decs.for_window_state.width = window->wl.current.width; - decs.for_window_state.height = window->wl.current.height; + decs.for_window_state.width = window->wl.width; + decs.for_window_state.height = window->wl.height; decs.for_window_state.scale = window->wl.scale; decs.for_window_state.focused = is_focused; return true; diff --git a/glfw/wl_init.c b/glfw/wl_init.c index 1fa6207f5..a43b183a9 100644 --- a/glfw/wl_init.c +++ b/glfw/wl_init.c @@ -206,7 +206,7 @@ static void pointerHandleMotion(void* data UNUSED, case BOTTOM_DECORATION: if (x < window->wl.decorations.metrics.width) cursorShape = GLFW_SW_RESIZE_CURSOR; - else if (x > window->wl.current.width + window->wl.decorations.metrics.width) + else if (x > window->wl.width + window->wl.decorations.metrics.width) cursorShape = GLFW_SE_RESIZE_CURSOR; else cursorShape = GLFW_VRESIZE_CURSOR; @@ -274,7 +274,7 @@ static void pointerHandleButton(void* data UNUSED, case BOTTOM_DECORATION: if (x < window->wl.decorations.metrics.width) edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT; - else if (x > window->wl.current.width + window->wl.decorations.metrics.width) + else if (x > window->wl.width + window->wl.decorations.metrics.width) edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT; else edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM; diff --git a/glfw/wl_platform.h b/glfw/wl_platform.h index 7d8e72200..1aca8eacd 100644 --- a/glfw/wl_platform.h +++ b/glfw/wl_platform.h @@ -132,6 +132,7 @@ static const WaylandWindowState TOPLEVEL_STATE_DOCKED = TOPLEVEL_STATE_MAXIMIZED // typedef struct _GLFWwindowWayland { + int width, height; bool visible; bool hovered; bool transparent; diff --git a/glfw/wl_window.c b/glfw/wl_window.c index 7bcff80db..18327e782 100644 --- a/glfw/wl_window.c +++ b/glfw/wl_window.c @@ -206,7 +206,7 @@ static void setOpaqueRegion(_GLFWwindow* window) if (!region) return; - wl_region_add(region, 0, 0, window->wl.current.width, window->wl.current.height); + wl_region_add(region, 0, 0, window->wl.width, window->wl.height); wl_surface_set_opaque_region(window->wl.surface, region); wl_surface_commit(window->wl.surface); wl_region_destroy(region); @@ -216,9 +216,9 @@ static void setOpaqueRegion(_GLFWwindow* window) static void resizeFramebuffer(_GLFWwindow* window) { int scale = window->wl.scale; - int scaledWidth = window->wl.current.width * scale; - int scaledHeight = window->wl.current.height * scale; - debug("Resizing framebuffer to: %dx%d at scale: %d\n", window->wl.current.width, window->wl.current.height, scale); + int scaledWidth = window->wl.width * scale; + int scaledHeight = window->wl.height * scale; + debug("Resizing framebuffer to: %dx%d at scale: %d\n", window->wl.width, window->wl.height, scale); wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); if (!window->wl.transparent) setOpaqueRegion(window); _glfwInputFramebufferSize(window, scaledWidth, scaledHeight); @@ -236,12 +236,12 @@ clipboard_mime(void) { static void dispatchChangesAfterConfigure(_GLFWwindow *window, int32_t width, int32_t height) { - bool size_changed = width != window->wl.current.width || height != window->wl.current.height; + bool size_changed = width != window->wl.width || height != window->wl.height; bool scale_changed = checkScaleChange(window); if (size_changed) { _glfwInputWindowSize(window, width, height); - window->wl.current.width = width; window->wl.current.height = height; + window->wl.width = width; window->wl.height = height; resizeFramebuffer(window); } @@ -384,8 +384,8 @@ static bool createSurface(_GLFWwindow* window, if (!window->wl.native) return false; - window->wl.current.width = wndconfig->width; - window->wl.current.height = wndconfig->height; + window->wl.width = wndconfig->width; + window->wl.height = wndconfig->height; window->wl.user_requested_content_size.width = wndconfig->width; window->wl.user_requested_content_size.height = wndconfig->height; window->wl.scale = 1; @@ -514,6 +514,8 @@ static void xdgSurfaceHandleConfigure(void* data, window->wl.current.toplevel_states = new_states; set_csd_window_geometry(window, &width, &height); dispatchChangesAfterConfigure(window, width, height); + window->wl.current.width = width; + window->wl.current.height = height; debug("final window content size: %dx%d\n", window->wl.current.width, window->wl.current.height); _glfwInputWindowFocus(window, window->wl.current.toplevel_states & TOPLEVEL_STATE_ACTIVATED); ensure_csd_resources(window); @@ -904,19 +906,19 @@ void _glfwPlatformSetWindowPos(_GLFWwindow* window UNUSED, int xpos UNUSED, int void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) { if (width) - *width = window->wl.current.width; + *width = window->wl.width; if (height) - *height = window->wl.current.height; + *height = window->wl.height; } void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) { - if (width != window->wl.current.width || height != window->wl.current.height) { + if (width != window->wl.width || height != window->wl.height) { window->wl.user_requested_content_size.width = width; window->wl.user_requested_content_size.height = height; int32_t w = 0, h = 0; set_csd_window_geometry(window, &w, &h); - window->wl.current.width = w; window->wl.current.height = h; + window->wl.width = w; window->wl.height = h; resizeFramebuffer(window); ensure_csd_resources(window); wl_surface_commit(window->wl.surface);