Work on the spec for graphics rendering

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Kovid Goyal 2017-01-21 08:18:15 +05:30
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@ -37,3 +37,88 @@ To reset the underline color (also previously reserved and unused):
```
<ESC>[59m
```
== Graphics rendering
The goal of this specification is to create a flexible and performant protocol
that allows the program running in the terminal, hereafter called the _client_,
to render arbitrary pixel (raster) graphics to the screen of the terminal
emulator. The major design goals are
* Should not require terminal emulators to understand image formats.
* Should allow specifying graphics to be drawn per individual character cell. This allows graphics to mix with text using
the existing cursor based protocols.
* Should use optimizations when the client is running on the same computer as the terminal emulator.
To achieve these goals the first extended escape code is to allow the client to
query the current character cell size in pixels:
```
<ESC>[?7n
```
To which the terminal emulator replies with:
```
<ESC>[?7;<width>;<height>n
```
where `width` and `height` are in pixels and refer to the current size of a single character cell.
=== Transferring pixel data
```
<ESC>_G<control data>;<payload><ESC>\
```
Before describing this escape code in detail, lets see some quick examples to get a flavor of it in action.
```
<ESC>_Gw=10,h=20,s=100;<pixel data> # Draw 10x20 pixels starting at the top-left corner of the current cell.
<ESC>_Gw=10,h=20,t=f,s=100;/tmp/pixel_data # Ditto, getting the pixel data from /tmp/pixel_data
<ESC>_Gw=10,h=20,t=m,s=100;/dev/shm/pixel_data # Ditto, getting the pixel data from /dev/shm/pixel_data, deleting the file after reading data
<ESC>_Gw=10,h=20,x=3,y=4,s=100;<pixel data> # Draw 10x20 pixels starting at the top-left corner of the current cell, ignoring the first 4 rows and 3 columns of the pixel data
```
This control code is an _Application-Programming Command (APC)_, indicated by
the leading `<ESC>_`. No modern terminals that I know of use APC codes, and
well-behaved terminals are supposed to ignore APC codes they do not understand.
The next character `G` indicates this APC code is for graphics data. In the future, we might
have different first letters for different needs.
The control data is a comma-separated list of key-value pairs with the restriction that
keys and values must contain only the characters `0-9a-zA-Z_-`. The payload is arbitrary binary
data interpreted based on the control codes. The binary data must be base-64 encoded so as to minimize
the probability of problems with legacy systems that might interpret control
codes in the binary data incorrectly.
The key to the operation of this escape code is understanding the way the control data works.
The control data's keys are split up into categories for easier reference.
==== Controlling drawing
|===
| Key | Default | Meaning
| w | full width | width -- number of columns to draw
| h | full height | height -- number of columns to draw
| x | zero | x-offset -- the column in the pixel data to start from (0-based)
| y | zero | y-offset -- the row in the pixel data to start from (0-based)
|===
The origin for `(x, y)` is the top left corner of the pixel data, with `x`
increasing from left-to-right and `y` increasing downwards. The terminal
emulator will draw the specified region starting at the top-left corner of the
current cell. If the width is greater than a single cell, the cursor will be
moved one cell to the right and drawing will continue. If the cursor reaches
the end of the line, it moves to the next line and starts drawing the next row
of data. This means that the displayed image will be truncated at the right
edge of the screen. If the cursor needs to move past the bottom of the screen,
the screen is scrolled. After the entire region is drawn, the cursor will be
positioned at the first cell after the image.
==== Transmitting data