This commit is contained in:
Kovid Goyal 2017-09-10 18:21:16 +05:30
parent 9c184c794a
commit c1dc4d0575
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GPG Key ID: 06BC317B515ACE7C
2 changed files with 16 additions and 9 deletions

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@ -13,6 +13,7 @@
#include <GL/glew.h>
#endif
static char glbuf[4096];
// GL setup and error handling {{{
// Required minimum OpenGL version
@ -20,6 +21,14 @@
#define REQUIRED_VERSION_MINOR 3
#define GLSL_VERSION (REQUIRED_VERSION_MAJOR * 100 + REQUIRED_VERSION_MINOR * 10)
#ifndef GL_STACK_UNDERFLOW
#define GL_STACK_UNDERFLOW 0x0504
#endif
#ifndef GL_STACK_OVERFLOW
#define GL_STACK_OVERFLOW 0x0503
#endif
static inline bool
set_error_from_gl() {
int code = glGetError();
@ -69,10 +78,10 @@ glew_init(PyObject UNUSED *self) {
}
// }}}
// Programs {{{
enum Program { CELL_PROGRAM, CURSOR_PROGRAM, BORDERS_PROGRAM, NUM_PROGRAMS };
static GLuint program_ids[NUM_PROGRAMS] = {0};
static char glbuf[4096];
static inline GLuint
compile_shader(GLenum shader_type, const char *source) {
@ -94,6 +103,8 @@ compile_shader(GLenum shader_type, const char *source) {
}
return shader_id;
}
// }}}
// Python API {{{
static PyObject*
@ -138,7 +149,7 @@ end:
Py_RETURN_NONE;
}
#define M(name, arg_type) {#name, (PyCFunction)name, arg_type, ""}
#define M(name, arg_type) {#name, (PyCFunction)name, arg_type, NULL}
static PyMethodDef module_methods[] = {
M(enable_automatic_opengl_error_checking, METH_O),
{"glewInit", (PyCFunction)glew_init, METH_NOARGS, NULL},

View File

@ -37,8 +37,8 @@ BASE = os.path.dirname(os.path.abspath(__file__))
@lru_cache()
def load_shaders(name):
vert = open(os.path.join(BASE, '{}_vertex.glsl'.format(name))).read()
frag = open(os.path.join(BASE, '{}_fragment.glsl'.format(name))).read()
vert = open(os.path.join(BASE, '{}_vertex.glsl'.format(name))).read().replace('GLSL_VERSION', str(GLSL_VERSION), 1)
frag = open(os.path.join(BASE, '{}_fragment.glsl'.format(name))).read().replace('GLSL_VERSION', str(GLSL_VERSION), 1)
return vert, frag
@ -244,11 +244,7 @@ class ShaderProgram: # {{{
Create a shader program.
"""
self.program_id = compile_program(
which,
vertex.replace('GLSL_VERSION', str(GLSL_VERSION), 1),
fragment.replace('GLSL_VERSION', str(GLSL_VERSION), 1)
)
self.program_id = compile_program(which, vertex, fragment)
self.vertex_arrays = {}
@contextmanager