diff --git a/glfw/glfw3.h b/glfw/glfw3.h index ee8a97f50..57f149d0d 100644 --- a/glfw/glfw3.h +++ b/glfw/glfw3.h @@ -1494,7 +1494,7 @@ typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double); * @endcode * * @param[in] window The window that received the event. - * @param[in] entered `true` if the cursor entered the window's client + * @param[in] entered `true` if the cursor entered the window's content * area, or `false` if it left it. * * @sa @ref cursor_enter @@ -2931,11 +2931,11 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); * dimensions and all must be greater than or equal to zero. * * @param[in] window The window to set limits for. - * @param[in] minwidth The minimum width, in screen coordinates, of the client + * @param[in] minwidth The minimum width, in screen coordinates, of the content * area, or `GLFW_DONT_CARE`. * @param[in] minheight The minimum height, in screen coordinates, of the * content area, or `GLFW_DONT_CARE`. - * @param[in] maxwidth The maximum width, in screen coordinates, of the client + * @param[in] maxwidth The maximum width, in screen coordinates, of the content * area, or `GLFW_DONT_CARE`. * @param[in] maxheight The maximum height, in screen coordinates, of the * content area, or `GLFW_DONT_CARE`. @@ -3493,7 +3493,7 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); * content area. * @param[in] width The desired with, in screen coordinates, of the content area * or video mode. - * @param[in] height The desired height, in screen coordinates, of the client + * @param[in] height The desired height, in screen coordinates, of the content * area or video mode. * @param[in] refreshRate The desired refresh rate, in Hz, of the video mode, * or `GLFW_DONT_CARE`. @@ -4015,8 +4015,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); * If the mode is `GLFW_CURSOR`, the value must be one of the following cursor * modes: * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. - * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client - * area of the window but does not restrict the cursor from leaving. + * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the + * content area of the window but does not restrict the cursor from leaving. * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual * and unlimited cursor movement. This is useful for implementing for * example 3D camera controls.