This commit is contained in:
Kovid Goyal 2016-11-03 21:34:49 +05:30
parent aa1302b699
commit b3cc7ae1d5

View File

@ -72,6 +72,8 @@ class Sprites:
tgt = GL_TEXTURE_2D_ARRAY
tex = glGenTextures(1)
glBindTexture(tgt, tex)
# We use GL_NEAREST otherwise glyphs that touch the edge of the cell
# often show a border between cells
glTexParameteri(tgt, GL_TEXTURE_MIN_FILTER, GL_NEAREST)
glTexParameteri(tgt, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
glTexParameteri(tgt, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)