From a561697f04a5259ebbba03dc7877f58cc6060ebd Mon Sep 17 00:00:00 2001 From: Kovid Goyal Date: Tue, 21 Nov 2017 20:11:07 +0530 Subject: [PATCH] No need for GL_BLEND while drawing background colors --- kitty/shaders.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/kitty/shaders.c b/kitty/shaders.c index 4ffb925d4..955bd680f 100644 --- a/kitty/shaders.c +++ b/kitty/shaders.c @@ -308,9 +308,9 @@ draw_all_cells(ssize_t vao_idx, ssize_t gvao_idx, Screen *screen) { static void draw_cells_interleaved(ssize_t vao_idx, ssize_t gvao_idx, Screen *screen) { - glEnable(GL_BLEND); bind_program(CELL_BACKGROUND_PROGRAM); glDrawArraysInstanced(GL_TRIANGLE_FAN, 0, 4, screen->lines * screen->columns); + glEnable(GL_BLEND); if (screen->grman->num_of_negative_refs) draw_graphics(vao_idx, gvao_idx, screen->grman->render_data, 0, screen->grman->num_of_negative_refs);