Merge branch 'macos-ime' of https://github.com/page-down/kitty
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commit
97e58c5b86
@ -709,6 +709,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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_glfwInputWindowFocus(window, false);
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// IME is cancelled when losing the focus
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if ([window->ns.view hasMarkedText]) {
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[[window->ns.view inputContext] discardMarkedText];
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[window->ns.view unmarkText];
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GLFWkeyevent dummy = {.action = GLFW_RELEASE, .ime_state = GLFW_IME_PREEDIT_CHANGED};
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_glfwInputKeyboard(window, &dummy);
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@ -1098,8 +1099,7 @@ is_ascii_control_char(char x) {
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#define UPDATE_PRE_EDIT_TEXT glfw_keyevent.text = [[markedText string] UTF8String]; glfw_keyevent.ime_state = GLFW_IME_PREEDIT_CHANGED; _glfwInputKeyboard(window, &glfw_keyevent);
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const bool previous_has_marked_text = [self hasMarkedText];
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NSTextInputContext *inpctx = [NSTextInputContext currentInputContext];
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if (inpctx && (!input_source_at_last_key_event || ![input_source_at_last_key_event isEqualToString:inpctx.selectedKeyboardInputSource])) {
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if (input_context && (!input_source_at_last_key_event || ![input_source_at_last_key_event isEqualToString:input_context.selectedKeyboardInputSource])) {
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if (input_source_at_last_key_event) {
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debug_key("Input source changed, clearing pre-edit text and resetting deadkey state\n");
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GLFWkeyevent dummy = {.action = GLFW_RELEASE, .ime_state = GLFW_IME_PREEDIT_CHANGED};
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@ -1108,7 +1108,7 @@ is_ascii_control_char(char x) {
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[input_source_at_last_key_event release];
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input_source_at_last_key_event = nil;
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}
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input_source_at_last_key_event = [inpctx.selectedKeyboardInputSource retain];
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input_source_at_last_key_event = [input_context.selectedKeyboardInputSource retain];
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[self unmarkText];
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}
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@ -1242,11 +1242,10 @@ is_ascii_control_char(char x) {
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debug_key("\x1b[33mflagsChanged:\x1b[m modifier: %s native_key: 0x%x (%s) glfw_key: 0x%x %s\n",
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mod_name, keycode, safe_name_for_keycode(keycode), key, format_mods(mods));
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marked_text_cleared_by_insert = false;
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NSTextInputContext *inpctx = [NSTextInputContext currentInputContext];
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if (process_text && inpctx) {
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if (process_text && input_context) {
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// this will call insertText which will fill up _glfw.ns.text
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in_key_handler = 2;
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[inpctx handleEvent:event];
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[input_context handleEvent:event];
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in_key_handler = 0;
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if (marked_text_cleared_by_insert) {
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debug_key("Clearing pre-edit text because insertText called from flagsChanged\n");
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@ -1379,7 +1378,7 @@ is_ascii_control_char(char x) {
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bool had_marked_text = [self hasMarkedText];
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[self unmarkText];
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if (had_marked_text && (!in_key_handler || in_key_handler == 2)) {
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debug_key("Clearing pre-edit because setMarkedText called from event loop or flagsChanged\n");
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debug_key("Clearing pre-edit because setMarkedText called from %s\n", in_key_handler ? "flagsChanged" : "event loop");
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GLFWkeyevent glfw_keyevent = {.ime_state = GLFW_IME_PREEDIT_CHANGED};
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_glfwInputKeyboard(window, &glfw_keyevent);
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_glfw.ns.text[0] = 0;
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