Make the screen update delay configurable
Add some comments to the default config
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@ -40,10 +40,10 @@ class Boss(Thread):
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shutting_down = False
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pending_title_change = pending_icon_change = None
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pending_color_changes = {}
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SCREEN_UPDATE_DELAY = 2 / 100 # seconds
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def __init__(self, window, window_width, window_height, opts, args):
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Thread.__init__(self, name='ChildMonitor')
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self.screen_update_delay = opts.repaint_delay / 1000.0
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self.pending_update_screen = None
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self.action_queue = Queue()
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self.child_fd = create_pty()[0]
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@ -137,6 +137,7 @@ class Boss(Thread):
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def apply_opts(self, opts):
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self.opts = opts
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self.screen_update_delay = opts.repaint_delay / 1000.0
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self.queue_action(self.apply_opts_to_screen)
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def apply_opts_to_screen(self):
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@ -181,7 +182,7 @@ class Boss(Thread):
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if monotonic() > self.pending_update_screen:
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self.apply_update_screen()
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elif self.screen.is_dirty():
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self.pending_update_screen = monotonic() + self.SCREEN_UPDATE_DELAY
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self.pending_update_screen = monotonic() + self.screen_update_delay
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def close(self):
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if not self.shutting_down:
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@ -204,12 +204,14 @@ def to_bool(x):
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def to_opacity(x):
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return max(0.3, min(float(x), 1))
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type_map = {
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'scrollback_lines': int,
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'font_size': to_font_size,
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'cursor_shape': to_cursor_shape,
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'cursor_blink': to_bool,
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'cursor_opacity': to_opacity,
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'repaint_delay': int,
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}
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for name in 'foreground foreground_bold background cursor'.split():
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@ -220,17 +222,40 @@ for i in range(16):
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for line in '''
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term xterm-kitty
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# The foreground color
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foreground #dddddd
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foreground_bold #ffffff
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cursor #ffffff
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cursor_opacity 0.7
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cursor_shape block
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cursor_blink no
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# The background color
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background #000000
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# The high intensity foreground color
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foreground_bold #ffffff
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# The cursor color
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cursor #ffffff
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# The cursor opacity
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cursor_opacity 0.7
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# The cursor shape can be one of (block, beam, underline)
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cursor_shape block
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# Whether to blink the cursor or not
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cursor_blink no
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# Font family
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font_family monospace
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# Font size (in pts)
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font_size 11.0
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# Number of lines of history to keep in memory for scrolling back
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scrollback_lines 2000
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# Delay (in milliseconds) between screen updates. Decreasing it, increases fps
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# at the cost of more CPU usage. The default value yields ~50fps which is more
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# that sufficient for most uses.
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repaint_delay 20
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# black
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color0 #000000
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color8 #4d4d4d
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