Make the loop API a thin wrapper around internal methods
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7325921070
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67115530b4
@ -6,6 +6,7 @@ import (
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"encoding/base64"
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"fmt"
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"kitty/tools/tty"
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"os"
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"time"
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"golang.org/x/sys/unix"
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@ -44,6 +45,7 @@ type Loop struct {
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timers, timers_temp []*timer
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timer_id_counter, write_msg_id_counter IdType
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wakeup_channel chan byte
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signal_channel chan os.Signal
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pending_writes []*write_msg
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// Callbacks
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@ -72,45 +74,19 @@ type Loop struct {
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}
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func New(options ...func(self *Loop)) (*Loop, error) {
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l := Loop{controlling_term: nil, timers_temp: make([]*timer, 4)}
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l.terminal_options.alternate_screen = true
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l.terminal_options.restore_colors = true
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l.escape_code_parser.HandleCSI = l.handle_csi
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l.escape_code_parser.HandleOSC = l.handle_osc
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l.escape_code_parser.HandleDCS = l.handle_dcs
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l.escape_code_parser.HandleAPC = l.handle_apc
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l.escape_code_parser.HandleSOS = l.handle_sos
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l.escape_code_parser.HandlePM = l.handle_pm
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l.escape_code_parser.HandleRune = l.handle_rune
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l := new_loop()
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for _, f := range options {
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f(&l)
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f(l)
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}
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return &l, nil
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return l, nil
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}
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func (self *Loop) AddTimer(interval time.Duration, repeats bool, callback TimerCallback) (IdType, error) {
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if self.timers == nil {
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return 0, fmt.Errorf("Cannot add timers before starting the run loop, add them in OnInitialize instead")
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}
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self.timer_id_counter++
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t := timer{interval: interval, repeats: repeats, callback: callback, id: self.timer_id_counter}
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t.update_deadline(time.Now())
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self.timers = append(self.timers, &t)
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self.sort_timers()
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return t.id, nil
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return self.add_timer(interval, repeats, callback)
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}
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func (self *Loop) RemoveTimer(id IdType) bool {
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if self.timers == nil {
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return false
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}
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for i := 0; i < len(self.timers); i++ {
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if self.timers[i].id == id {
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self.timers = append(self.timers[:i], self.timers[i+1:]...)
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return true
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}
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}
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return false
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return self.remove_timer(id)
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}
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func (self *Loop) NoAlternateScreen() *Loop {
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@ -19,6 +19,21 @@ import (
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var SIGNULL unix.Signal
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func new_loop() *Loop {
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l := Loop{controlling_term: nil, timers_temp: make([]*timer, 4)}
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l.terminal_options.alternate_screen = true
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l.terminal_options.restore_colors = true
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l.terminal_options.kitty_keyboard_mode = true
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l.escape_code_parser.HandleCSI = l.handle_csi
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l.escape_code_parser.HandleOSC = l.handle_osc
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l.escape_code_parser.HandleDCS = l.handle_dcs
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l.escape_code_parser.HandleAPC = l.handle_apc
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l.escape_code_parser.HandleSOS = l.handle_sos
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l.escape_code_parser.HandlePM = l.handle_pm
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l.escape_code_parser.HandleRune = l.handle_rune
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return &l
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}
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func is_temporary_error(err error) bool {
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return errors.Is(err, unix.EINTR) || errors.Is(err, unix.EAGAIN) || errors.Is(err, unix.EWOULDBLOCK) || errors.Is(err, io.ErrShortWrite)
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}
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@ -60,7 +75,7 @@ func (self *Loop) handle_csi(raw []byte) error {
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}
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func (self *Loop) handle_key_event(ev *KeyEvent) error {
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// self.DebugPrintln(ev)
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self.DebugPrintln(ev)
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if self.OnKeyEvent != nil {
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err := self.OnKeyEvent(ev)
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if err != nil {
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@ -163,6 +178,10 @@ func (self *Loop) on_SIGTERM() error {
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}
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func (self *Loop) on_SIGTSTP() error {
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signal.Reset(unix.SIGTSTP)
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unix.Kill(os.Getpid(), unix.SIGTSTP)
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time.Sleep(20 * time.Millisecond)
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signal.Notify(self.signal_channel, unix.SIGTSTP)
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return nil
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}
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@ -173,9 +192,9 @@ func (self *Loop) on_SIGHUP() error {
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}
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func (self *Loop) run() (err error) {
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sigchnl := make(chan os.Signal, 256)
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self.signal_channel = make(chan os.Signal, 256)
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handled_signals := []os.Signal{unix.SIGINT, unix.SIGTERM, unix.SIGTSTP, unix.SIGHUP, unix.SIGWINCH, unix.SIGPIPE}
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signal.Notify(sigchnl, handled_signals...)
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signal.Notify(self.signal_channel, handled_signals...)
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defer signal.Reset(handled_signals...)
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controlling_term, err := tty.OpenControllingTerm()
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@ -277,7 +296,7 @@ func (self *Loop) run() (err error) {
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return err
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}
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}
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case s := <-sigchnl:
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case s := <-self.signal_channel:
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err = self.on_signal(s.(unix.Signal))
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if err != nil {
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return err
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@ -3,10 +3,36 @@
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package loop
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import (
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"fmt"
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"sort"
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"time"
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)
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func (self *Loop) add_timer(interval time.Duration, repeats bool, callback TimerCallback) (IdType, error) {
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if self.timers == nil {
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return 0, fmt.Errorf("Cannot add timers before starting the run loop, add them in OnInitialize instead")
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}
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self.timer_id_counter++
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t := timer{interval: interval, repeats: repeats, callback: callback, id: self.timer_id_counter}
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t.update_deadline(time.Now())
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self.timers = append(self.timers, &t)
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self.sort_timers()
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return t.id, nil
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}
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func (self *Loop) remove_timer(id IdType) bool {
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if self.timers == nil {
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return false
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}
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for i := 0; i < len(self.timers); i++ {
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if self.timers[i].id == id {
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self.timers = append(self.timers[:i], self.timers[i+1:]...)
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return true
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}
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}
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return false
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}
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func (self *Loop) dispatch_timers(now time.Time) error {
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updated := false
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self.timers_temp = self.timers_temp[:0]
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