Do not blink cursor while keys are being pressed
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parent
9d75d91f47
commit
5a5d07eef3
@ -67,6 +67,7 @@ class Boss(Thread):
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def __init__(self, glfw_window, opts, args):
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Thread.__init__(self, name='ChildMonitor')
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startup_session = create_session(opts, args)
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self.cursor_blink_zero_time = monotonic()
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self.cursor_blinking = True
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self.glfw_window_title = None
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self.action_queue = Queue()
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@ -255,6 +256,7 @@ class Boss(Thread):
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def on_key(self, window, key, scancode, action, mods):
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is_key_pressed[key] = action == GLFW_PRESS
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self.start_cursor_blink()
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self.cursor_blink_zero_time = monotonic()
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if action == GLFW_PRESS or action == GLFW_REPEAT:
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func = get_shortcut(self.opts.keymap, mods, key)
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if func is not None:
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@ -389,7 +391,7 @@ class Boss(Thread):
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if rd is not None:
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draw_cursor = True
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if self.cursor_blinking and self.opts.cursor_blink_interval > 0:
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now = monotonic()
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now = monotonic() - self.cursor_blink_zero_time
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t = int(now * 1000)
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d = int(self.opts.cursor_blink_interval * 1000)
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n = t // d
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