Hook up re-render of title bar when title changes

This commit is contained in:
Kovid Goyal 2021-03-28 11:23:51 +05:30
parent 0593158a86
commit 53f2df115e
No known key found for this signature in database
GPG Key ID: 06BC317B515ACE7C
4 changed files with 32 additions and 17 deletions

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@ -15,9 +15,16 @@
#define decs window->wl.decorations #define decs window->wl.decorations
#define ARGB(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) #define ARGB(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
#define SWAP(x, y) do { __typeof__(x) SWAP = x; x = y; y = SWAP; } while (0)
static const uint32_t bg_color = 0xfffefefe; static const uint32_t bg_color = 0xfffefefe;
static void
swap_buffers(_GLFWWaylandBufferPair *pair) {
SWAP(pair->front, pair->back);
SWAP(pair->data.front, pair->data.back);
}
static size_t static size_t
init_buffer_pair(_GLFWWaylandBufferPair *pair, size_t width, size_t height, unsigned scale) { init_buffer_pair(_GLFWWaylandBufferPair *pair, size_t width, size_t height, unsigned scale) {
memset(pair, 0, sizeof(_GLFWWaylandBufferPair)); memset(pair, 0, sizeof(_GLFWWaylandBufferPair));
@ -38,7 +45,6 @@ alloc_buffer_pair(_GLFWWaylandBufferPair *pair, struct wl_shm_pool *pool, uint8_
*offset += pair->size_in_bytes; *offset += pair->size_in_bytes;
pair->front = pair->a; pair->back = pair->b; pair->front = pair->a; pair->back = pair->b;
pair->data.front = pair->data.a; pair->data.back = pair->data.b; pair->data.front = pair->data.a; pair->data.back = pair->data.b;
pair->back_buffer_is_safe = true;
} }
static void static void
@ -131,6 +137,11 @@ create_csd_surfaces(_GLFWwindow *window, _GLFWWaylandCSDEdge *s) {
s->subsurface = wl_subcompositor_get_subsurface(_glfw.wl.subcompositor, s->surface, window->wl.surface); s->subsurface = wl_subcompositor_get_subsurface(_glfw.wl.subcompositor, s->surface, window->wl.surface);
} }
#define damage_csd(which, xbuffer) \
wl_surface_attach(decs.which.surface, xbuffer, 0, 0); \
wl_surface_damage(decs.which.surface, 0, 0, decs.which.buffer.width, decs.which.buffer.height); \
wl_surface_commit(decs.which.surface)
bool bool
ensure_csd_resources(_GLFWwindow *window) { ensure_csd_resources(_GLFWwindow *window) {
const bool is_focused = window->id == _glfw.focusedWindowId; const bool is_focused = window->id == _glfw.focusedWindowId;
@ -142,7 +153,7 @@ ensure_csd_resources(_GLFWwindow *window) {
!decs.mapping.data !decs.mapping.data
); );
const bool needs_update = focus_changed || size_changed || !decs.left.surface; const bool needs_update = focus_changed || size_changed || !decs.left.surface;
if (!needs_update) return true; if (!needs_update) return false;
if (size_changed) { if (size_changed) {
free_csd_buffers(window); free_csd_buffers(window);
if (!create_shm_buffers(window)) return false; if (!create_shm_buffers(window)) return false;
@ -165,16 +176,10 @@ ensure_csd_resources(_GLFWwindow *window) {
if (!decs.right.surface) create_csd_surfaces(window, &decs.right); if (!decs.right.surface) create_csd_surfaces(window, &decs.right);
position_csd_surface(&decs.right, x, y, scale); position_csd_surface(&decs.right, x, y, scale);
#define c(which, xbuffer) \ damage_csd(top, decs.top.buffer.front);
wl_surface_attach(decs.which.surface, xbuffer, 0, 0); \ damage_csd(left, is_focused ? decs.left.buffer.front : decs.left.buffer.back);
wl_surface_damage(decs.which.surface, 0, 0, decs.which.buffer.width, decs.which.buffer.height); \ damage_csd(bottom, is_focused ? decs.bottom.buffer.front : decs.bottom.buffer.back);
wl_surface_commit(decs.which.surface) damage_csd(right, is_focused ? decs.right.buffer.front : decs.right.buffer.back);
c(top, decs.top.buffer.front);
c(left, is_focused ? decs.left.buffer.front : decs.left.buffer.back);
c(bottom, is_focused ? decs.bottom.buffer.front : decs.bottom.buffer.back);
c(right, is_focused ? decs.right.buffer.front : decs.right.buffer.back);
#undef c
decs.for_window_state.width = window->wl.width; decs.for_window_state.width = window->wl.width;
decs.for_window_state.height = window->wl.height; decs.for_window_state.height = window->wl.height;
@ -193,3 +198,13 @@ void
resize_csd(_GLFWwindow *window) { resize_csd(_GLFWwindow *window) {
ensure_csd_resources(window); ensure_csd_resources(window);
} }
void
change_csd_title(_GLFWwindow *window) {
if (ensure_csd_resources(window)) return; // CSD were re-rendered for other reasons
if (decs.top.surface) {
render_title_bar(window, false);
swap_buffers(&decs.top.buffer);
damage_csd(top, decs.top.buffer.front);
}
}

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@ -11,4 +11,5 @@
void free_all_csd_resources(_GLFWwindow *window); void free_all_csd_resources(_GLFWwindow *window);
void free_csd_surfaces(_GLFWwindow *window); void free_csd_surfaces(_GLFWwindow *window);
void resize_csd(_GLFWwindow *window); void resize_csd(_GLFWwindow *window);
void change_csd_title(_GLFWwindow *window);
bool ensure_csd_resources(_GLFWwindow *window); bool ensure_csd_resources(_GLFWwindow *window);

2
glfw/wl_platform.h vendored
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@ -100,7 +100,7 @@ typedef enum _GLFWdecorationSideWayland
typedef struct _GLFWWaylandBufferPair { typedef struct _GLFWWaylandBufferPair {
struct wl_buffer *a, *b, *front, *back; struct wl_buffer *a, *b, *front, *back;
struct { uint8_t *a, *b, *front, *back; } data; struct { uint8_t *a, *b, *front, *back; } data;
bool back_buffer_is_safe, has_pending_update; bool has_pending_update;
size_t size_in_bytes, width, height, stride; size_t size_in_bytes, width, height, stride;
} _GLFWWaylandBufferPair; } _GLFWWaylandBufferPair;

7
glfw/wl_window.c vendored
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@ -817,14 +817,13 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{ {
if (window->wl.title) if (window->wl.title) free(window->wl.title);
free(window->wl.title);
// Wayland cannot handle requests larger than ~8200 bytes. Sending // Wayland cannot handle requests larger than ~8200 bytes. Sending
// one causes an abort(). Since titles this large are meaningless anyway // one causes an abort(). Since titles this large are meaningless anyway
// ensure they do not happen. // ensure they do not happen.
window->wl.title = utf_8_strndup(title, 2048); window->wl.title = utf_8_strndup(title, 2048);
if (window->wl.xdg.toplevel) if (window->wl.xdg.toplevel) xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title);
xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title); if (window->wl.decorations.top.surface) change_csd_title(window);
} }
void _glfwPlatformSetWindowIcon(_GLFWwindow* window UNUSED, void _glfwPlatformSetWindowIcon(_GLFWwindow* window UNUSED,