Do not change wheel event reporting when not using high resolution scroll events
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14f44e79f7
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4d2d9d5574
@ -541,7 +541,8 @@ scroll_event(double UNUSED xoffset, double yoffset, int flags) {
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if (!w) return;
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int s;
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if (flags & 1) {
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bool is_high_resolution = flags & 1;
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if (is_high_resolution) {
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if (yoffset * global_state.callback_os_window->pending_scroll_pixels < 0) {
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global_state.callback_os_window->pending_scroll_pixels = 0; // change of direction
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}
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@ -567,7 +568,13 @@ scroll_event(double UNUSED xoffset, double yoffset, int flags) {
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int sz = encode_mouse_event(w, upwards ? GLFW_MOUSE_BUTTON_4 : GLFW_MOUSE_BUTTON_5, PRESS, 0);
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if (sz > 0) {
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mouse_event_buf[sz] = 0;
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for (s = abs(s); s > 0; s--) {
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if (is_high_resolution) {
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for (s = abs(s); s > 0; s--) {
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write_escape_code_to_child(screen, CSI, mouse_event_buf);
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}
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} else {
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// Since we are sending a mouse button 4/5 event, we ignore 's'
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// and simply send one event per received scroll event
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write_escape_code_to_child(screen, CSI, mouse_event_buf);
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}
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}
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