Add GLFW_RAW_INPUT and glfwRawInputSupported
From upstream: 9e29f556fd.
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f97e8b7eeb
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@ -1863,6 +1863,16 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
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[window->ns.object setAlphaValue:opacity];
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}
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void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled)
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{
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window->useRawInput = enabled;
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}
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bool _glfwPlatformRawInputSupported(void)
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{
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return false;
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}
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void
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_glfwDispatchRenderFrame(CGDirectDisplayID displayID) {
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_GLFWwindow *w = _glfw.windowListHead;
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48
glfw/glfw3.h
vendored
48
glfw/glfw3.h
vendored
@ -1076,6 +1076,7 @@ extern "C" {
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#define GLFW_STICKY_KEYS 0x00033002
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#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
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#define GLFW_LOCK_KEY_MODS 0x00033004
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#define GLFW_RAW_INPUT 0x00033005
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#define GLFW_CURSOR_NORMAL 0x00034001
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#define GLFW_CURSOR_HIDDEN 0x00034002
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@ -4076,11 +4077,12 @@ GLFWAPI void glfwPostEmptyEvent(void);
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*
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* This function returns the value of an input option for the specified window.
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* The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS,
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* @ref GLFW_STICKY_MOUSE_BUTTONS or @ref GLFW_LOCK_KEY_MODS.
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* @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or
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* @ref GLFW_RAW_INPUT.
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*
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* @param[in] window The window to query.
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* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`,
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* `GLFW_STICKY_MOUSE_BUTTONS` or `GLFW_LOCK_KEY_MODS`.
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* `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or `GLFW_RAW_INPUT`.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_INVALID_ENUM.
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@ -4099,7 +4101,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
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*
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* This function sets an input mode option for the specified window. The mode
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* must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS,
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* @ref GLFW_STICKY_MOUSE_BUTTONS or @ref GLFW_LOCK_KEY_MODS.
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* @ref GLFW_STICKY_MOUSE_BUTTONS, @ref GLFW_LOCK_KEY_MODS or
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* @ref GLFW_RAW_INPUT.
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*
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* If the mode is `GLFW_CURSOR`, the value must be one of the following cursor
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* modes:
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@ -4131,9 +4134,14 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
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* GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on,
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* and the @ref GLFW_MOD_NUM_LOCK bit when Num Lock was on.
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*
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* If the mode is `GLFW_RAW_INPUT`, the value must be either `true` to
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* enable the use of raw input, or `false` to disable it. If enabled and
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* supported by the machine, the program will retrieve high-definition mouse
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* movement when cursor is grabbed.
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*
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* @param[in] window The window whose input mode to set.
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* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`,
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* `GLFW_STICKY_MOUSE_BUTTONS` or `GLFW_LOCK_KEY_MODS`.
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* `GLFW_STICKY_MOUSE_BUTTONS`, `GLFW_LOCK_KEY_MODS` or `GLFW_RAW_INPUT`.
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* @param[in] value The new value of the specified input mode.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
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@ -4149,6 +4157,38 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
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*/
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GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value);
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/*! @brief Returns whether the raw input is supported.
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*
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* This function returns whether the raw input is supported by the current
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* machine.
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*
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* Raw input allow to retrieve high-definition movement from mouse.
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* Input from a high-definition mouse is much more precise than that from a
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* standard mouse. But often, they cannot be obtained through standard
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* platforms API which transform mouse movement using their own improvements
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* (like pointer acceleration). Platform's improvements are ideal for pointer
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* control but it is not so good for moving a first-person camera. For this
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* reason when the cursor of a window is grabbed by setting @ref GLFW_CURSOR
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* to @ref GLFW_CURSOR_DISABLED, raw input is used.
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*
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* The use of raw input can be disabled using @ref glfwSetInputMode with
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* @ref GLFW_RAW_INPUT mode.
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*
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* @return `true` if high-definition mouse movement is supported, or
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* `false` otherwise.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
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*
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* @thread_safety This function may be called from any thread.
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*
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* @sa @ref glfwSetInputMode
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*
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* @since Added in version 3.3.
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*
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* @ingroup input
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*/
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GLFWAPI int glfwRawInputSupported(void);
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/*! @brief Returns the layout-specific name of the specified printable key.
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*
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* This function returns the name of the specified printable key, encoded as
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10
glfw/input.c
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10
glfw/input.c
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@ -675,6 +675,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
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return window->stickyMouseButtons;
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case GLFW_LOCK_KEY_MODS:
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return window->lockKeyMods;
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case GLFW_RAW_INPUT:
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return window->useRawInput;
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}
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
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@ -754,10 +756,18 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
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{
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window->lockKeyMods = value ? true : false;
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}
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else if (mode == GLFW_RAW_INPUT)
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_glfwPlatformSetRawInput(window, value ? true : false);
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else
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
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}
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GLFWAPI int glfwRawInputSupported(void)
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{
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_GLFW_REQUIRE_INIT_OR_RETURN(0);
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return _glfwPlatformRawInputSupported();
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}
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GLFWAPI const char* glfwGetKeyName(int key, int native_key)
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{
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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3
glfw/internal.h
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3
glfw/internal.h
vendored
@ -429,6 +429,7 @@ struct _GLFWwindow
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char keys[GLFW_KEY_LAST + 1];
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// Virtual cursor position when cursor is disabled
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double virtualCursorPosX, virtualCursorPosY;
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bool useRawInput;
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_GLFWcontext context;
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@ -631,6 +632,8 @@ const char* _glfwPlatformGetVersionString(void);
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void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled);
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bool _glfwPlatformRawInputSupported(void);
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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const GLFWimage* image, int xhot, int yhot, int count);
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, GLFWCursorShape shape);
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10
glfw/null_window.c
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10
glfw/null_window.c
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@ -208,6 +208,16 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window UNUSED, float opacity UNU
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{
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}
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void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled)
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{
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window->useRawInput = enabled;
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}
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bool _glfwPlatformRawInputSupported(void)
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{
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return false;
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}
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void _glfwPlatformShowWindow(_GLFWwindow* window UNUSED)
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{
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}
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1
glfw/window.c
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1
glfw/window.c
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@ -247,6 +247,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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window->floating = wndconfig.floating;
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window->focusOnShow = wndconfig.focusOnShow;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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window->useRawInput = true;
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window->minwidth = GLFW_DONT_CARE;
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window->minheight = GLFW_DONT_CARE;
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10
glfw/wl_window.c
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10
glfw/wl_window.c
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@ -1237,6 +1237,16 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window UNUSED, float opacity UNU
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{
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}
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void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled)
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{
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window->useRawInput = enabled;
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}
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bool _glfwPlatformRawInputSupported(void)
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{
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return false;
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}
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void _glfwPlatformPollEvents(void)
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{
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wl_display_dispatch_pending(_glfw.wl.display);
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25
glfw/x11_window.c
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25
glfw/x11_window.c
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@ -459,7 +459,7 @@ static void updateCursorImage(_GLFWwindow* window)
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//
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static void disableCursor(_GLFWwindow* window)
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{
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if (_glfw.x11.xi.available)
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if (_glfw.x11.xi.available && window->useRawInput)
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{
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XIEventMask em;
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unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 };
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@ -490,7 +490,7 @@ static void disableCursor(_GLFWwindow* window)
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//
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static void enableCursor(_GLFWwindow* window)
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{
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if (_glfw.x11.xi.available)
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if (_glfw.x11.xi.available && window->useRawInput)
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{
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XIEventMask em;
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unsigned char mask[] = { 0 };
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@ -1122,6 +1122,7 @@ static void processEvent(XEvent *event)
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_GLFWwindow* window = _glfw.x11.disabledCursorWindow;
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if (window &&
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window->useRawInput &&
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event->xcookie.extension == _glfw.x11.xi.majorOpcode &&
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XGetEventData(_glfw.x11.display, &event->xcookie) &&
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event->xcookie.evtype == XI_RawMotion)
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@ -1363,7 +1364,7 @@ static void processEvent(XEvent *event)
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{
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if (_glfw.x11.disabledCursorWindow != window)
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return;
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if (_glfw.x11.xi.available)
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if (_glfw.x11.xi.available && window->useRawInput)
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return;
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const int dx = x - window->x11.lastCursorPosX;
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@ -2629,6 +2630,24 @@ _glfwDispatchX11Events(void) {
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return dispatched;
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}
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void _glfwPlatformSetRawInput(_GLFWwindow *window, bool enabled)
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{
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if (window->useRawInput != enabled)
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{
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int update = (_glfw.x11.disabledCursorWindow == window && _glfw.x11.xi.available);
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if (update)
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enableCursor(window);
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window->useRawInput = enabled;
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if (update)
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disableCursor(window);
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}
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}
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bool _glfwPlatformRawInputSupported(void)
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{
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return _glfw.x11.xi.available;
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}
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void _glfwPlatformPollEvents(void)
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{
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_glfwDispatchX11Events();
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1
kitty/glfw-wrapper.h
generated
1
kitty/glfw-wrapper.h
generated
@ -839,6 +839,7 @@
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#define GLFW_STICKY_KEYS 0x00033002
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#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
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#define GLFW_LOCK_KEY_MODS 0x00033004
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#define GLFW_RAW_INPUT 0x00033005
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#define GLFW_CURSOR_NORMAL 0x00034001
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#define GLFW_CURSOR_HIDDEN 0x00034002
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