Render the corner box drawing chars
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8424f55177
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45d3e5a623
@ -87,6 +87,13 @@ def vholes(*a, level=1, num=1):
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add_vholes(*a, level=level, num=num)
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def corner(*a, hlevel=1, vlevel=1, which=None):
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wh = 'right' if which in '┌└' else 'left'
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half_hline(*a, level=hlevel, which=wh)
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wv = 'top' if which in '└┘' else 'bottom'
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half_vline(*a, level=vlevel, which=wv)
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box_chars = {
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'─': [hline],
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'━': [p(hline, level=3)],
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@ -104,8 +111,12 @@ box_chars = {
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'┇': [p(vholes, num=2, level=3)],
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'┊': [p(vholes, num=3)],
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'┋': [p(vholes, num=3, level=3)],
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'┌': [p(corner, '┌')],
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}
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for start in '┌┐└┘':
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for i, (hlevel, vlevel) in enumerate(((1, 1), (3, 2), (2, 3), (3, 3))):
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box_chars[chr(ord(start) + i)] = [p(corner, which=start, hlevel=hlevel, vlevel=vlevel)]
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is_renderable_box_char = box_chars.__contains__
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