A mappable action to visually select the window to focus with the keyboard

This commit is contained in:
Kovid Goyal 2021-10-11 20:18:35 +05:30
parent 563b7ad2d0
commit 440640bbbc
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GPG Key ID: 06BC317B515ACE7C
2 changed files with 47 additions and 8 deletions

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@ -34,7 +34,7 @@ from .fast_data_types import (
current_application_quit_request, current_os_window, destroy_global_data,
focus_os_window, get_clipboard_string, get_options, get_os_window_size,
global_font_size, mark_os_window_for_close, os_window_font_size,
patch_global_colors, safe_pipe, set_application_quit_request,
patch_global_colors, ring_bell, safe_pipe, set_application_quit_request,
set_background_image, set_boss, set_clipboard_string, set_in_sequence_mode,
set_options, set_os_window_size, thread_write, toggle_fullscreen,
toggle_maximized
@ -158,6 +158,7 @@ class Boss:
self.startup_colors = {k: opts[k] for k in opts if isinstance(opts[k], Color)}
self.startup_cursor_text_color = opts.cursor_text_color
self.pending_sequences: Optional[SubSequenceMap] = None
self.default_pending_action: Optional[KeyAction] = None
self.cached_values = cached_values
self.os_window_map: Dict[int, TabManager] = {}
self.os_window_death_actions: Dict[int, Callable[[], None]] = {}
@ -758,14 +759,18 @@ class Boss:
if t is not None:
return t.active_window
def set_pending_sequences(self, sequences: SubSequenceMap, default_pending_action: Optional[KeyAction] = None) -> None:
self.pending_sequences = sequences
self.default_pending_action = default_pending_action
set_in_sequence_mode(True)
def dispatch_possible_special_key(self, ev: KeyEvent) -> bool:
# Handles shortcuts, return True if the key was consumed
key_action = get_shortcut(self.keymap, ev)
if key_action is None:
sequences = get_shortcut(get_options().sequence_map, ev)
if sequences and not isinstance(sequences, KeyAction):
self.pending_sequences = sequences
set_in_sequence_mode(True)
self.set_pending_sequences(sequences)
return True
if self.global_shortcuts_map and get_shortcut(self.global_shortcuts_map, ev):
return True
@ -790,11 +795,37 @@ class Boss:
if remaining:
self.pending_sequences = remaining
else:
self.pending_sequences = None
matched_action = matched_action or self.default_pending_action
self.pending_sequences = self.default_pending_action = None
set_in_sequence_mode(False)
if matched_action is not None:
self.dispatch_action(matched_action)
@ac('win', '''
Focus a visible window by pressing the number of the window. Window numbers are displayed
over the windows for easy selection in this mode.
''')
def focus_visible_window(self) -> None:
tab = self.active_tab
if tab is not None:
pending_sequences: SubSequenceMap = {}
for idx, window in tab.windows.iter_visible_windows_with_number():
window.screen.set_window_number(idx + 1)
pending_sequences[(SingleKey(key=ord(str(idx + 1))),)] = KeyAction('focus_visible_window_trigger', (idx,))
if pending_sequences:
self.set_pending_sequences(pending_sequences, default_pending_action=KeyAction('focus_visible_window_trigger'))
else:
if get_options().enable_audio_bell:
ring_bell()
def focus_visible_window_trigger(self, idx: int = -1) -> None:
tab = self.active_tab
if tab is not None:
for window in tab:
window.screen.set_window_number()
if idx > -1:
tab.nth_window(idx)
@ac('win', '''
Resize the active window interactively

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@ -6,9 +6,7 @@ import weakref
from collections import deque
from contextlib import suppress
from itertools import count
from typing import (
Any, Deque, Dict, Generator, Iterator, List, Optional, Tuple, Union
)
from typing import Any, Deque, Dict, Iterator, List, Optional, Tuple, Union
from .types import WindowGeometry
from .typing import EdgeLiteral, TabType, WindowType
@ -202,7 +200,7 @@ class WindowList:
def change_tab(self, tab: TabType) -> None:
self.tabref = weakref.ref(tab)
def iter_windows_with_visibility(self) -> Generator[Tuple[WindowType, bool], None, None]:
def iter_windows_with_visibility(self) -> Iterator[Tuple[WindowType, bool]]:
for g in self.groups:
aw = g.active_window_id
for window in g:
@ -211,6 +209,16 @@ class WindowList:
def iter_all_layoutable_groups(self, only_visible: bool = False) -> Iterator[WindowGroup]:
return iter(g for g in self.groups if g.is_visible_in_layout) if only_visible else iter(self.groups)
def iter_visible_windows_with_number(self) -> Iterator[Tuple[int, WindowType]]:
for i, g in enumerate(self.groups):
if g.is_visible_in_layout:
aw = g.active_window_id
for window in g:
if window in g:
if window.id == aw:
yield i, window
break
def make_previous_group_active(self, which: int = 1, notify: bool = True) -> None:
which = max(1, which)
gid_map = {g.id: i for i, g in enumerate(self.groups)}