Fix #3840
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@ -404,7 +404,7 @@ process_codepoint(RenderCtx *ctx, RenderState *rs, char_type codep, char_type ne
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Face *fallback_font = NULL;
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if (is_combining_char(codep)) {
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add_to_current_buffer = true;
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} if (glyph_id_for_codepoint(&main_face, codep) > 0) {
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} else if (glyph_id_for_codepoint(&main_face, codep) > 0) {
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add_to_current_buffer = rs->current_face == &main_face;
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if (!add_to_current_buffer) fallback_font = &main_face;
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} else {
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