cleanups
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d417aedde0
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@ -815,13 +815,14 @@ class Boss:
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return
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return
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pending_sequences: SubSequenceMap = {}
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pending_sequences: SubSequenceMap = {}
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count = 0
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count = 0
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fmap = get_name_to_functional_number_map()
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for idx, window in tab.windows.iter_windows_with_number(only_visible=True):
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for idx, window in tab.windows.iter_windows_with_number(only_visible=True):
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count += 1
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count += 1
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window.screen.set_window_number(idx + 1)
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window.screen.set_window_number(idx + 1)
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ac = KeyAction('focus_visible_window_trigger', (idx,))
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ac = KeyAction('focus_visible_window_trigger', (idx,))
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for mods in (0, GLFW_MOD_CONTROL, GLFW_MOD_CONTROL | GLFW_MOD_SHIFT, GLFW_MOD_SUPER, GLFW_MOD_ALT, GLFW_MOD_SHIFT):
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for mods in (0, GLFW_MOD_CONTROL, GLFW_MOD_CONTROL | GLFW_MOD_SHIFT, GLFW_MOD_SUPER, GLFW_MOD_ALT, GLFW_MOD_SHIFT):
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pending_sequences[(SingleKey(mods=mods, key=ord(str(idx + 1))),)] = ac
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pending_sequences[(SingleKey(mods=mods, key=ord(str(idx + 1))),)] = ac
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pending_sequences[(SingleKey(mods=mods, key=get_name_to_functional_number_map()[f'KP_{idx+1}']),)] = ac
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pending_sequences[(SingleKey(mods=mods, key=fmap[f'KP_{idx+1}']),)] = ac
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if count > 1:
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if count > 1:
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self.set_pending_sequences(pending_sequences, default_pending_action=KeyAction('focus_visible_window_trigger'))
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self.set_pending_sequences(pending_sequences, default_pending_action=KeyAction('focus_visible_window_trigger'))
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else:
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else:
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@ -171,7 +171,8 @@ def real_main(global_opts: RCOptions) -> None:
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if awid is not None:
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if awid is not None:
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print('The ID of the previously active window is: {}'.format(awid))
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print('The ID of the previously active window is: {}'.format(awid))
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pre_prompt = '\x1b]133;A\x1b\\' + set_window_title('The kitty shell') + set_cursor_shape('bar')
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pre_prompt = set_window_title('The kitty shell') + set_cursor_shape('bar')
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pre_prompt += '\x1b]133;A\x1b\\'
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while True:
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while True:
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try:
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try:
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try:
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try:
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