Port the splits layout to the new groups API
This commit is contained in:
parent
06827fd437
commit
39b2bf963c
@ -32,11 +32,11 @@ class LayoutOpts:
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class LayoutData(NamedTuple):
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content_pos: int
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cells_per_window: int
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space_before: int
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space_after: int
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content_size: int
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content_pos: int = 0
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cells_per_window: int = 0
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space_before: int = 0
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space_after: int = 0
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content_size: int = 0
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all_borders = Borders(True, True, True, True)
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@ -288,7 +288,7 @@ class Layout:
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location = 'after'
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self.add_non_overlay_window(all_windows, window, location)
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def add_non_overlay_window(self, all_windows: WindowList, window: WindowType, location: Optional[str]) -> int:
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def add_non_overlay_window(self, all_windows: WindowList, window: WindowType, location: Optional[str]) -> None:
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next_to: Optional[WindowType] = None
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before = False
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next_to = all_windows.active_window
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@ -392,7 +392,7 @@ class Layout:
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else:
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yield from Layout.minimal_borders(self, windows, {})
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def window_independent_borders(self, windows: WindowList, active_window: Optional[WindowType] = None) -> Generator[Edges, None, None]:
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def window_independent_borders(self, windows: WindowList) -> Generator[Edges, None, None]:
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return
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yield Edges() # type: ignore
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@ -175,7 +175,7 @@ class Grid(Layout):
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n, nrows, ncols, special_rows, special_col, on_col_done):
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position_window_in_grid_cell(window_idx, xl, yl)
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def window_independent_borders(self, all_windows: WindowList, active_window: Optional[WindowType] = None) -> Generator[Edges, None, None]:
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def window_independent_borders(self, all_windows: WindowList) -> Generator[Edges, None, None]:
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n = all_windows.num_groups
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if not lgd.draw_minimal_borders or n < 2:
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return
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@ -184,6 +184,8 @@ class Grid(Layout):
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col_borders: List[Edges] = []
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groups = tuple(all_windows.iter_all_layoutable_groups())
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bw = groups[0].effective_border()
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xl: LayoutData = LayoutData()
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yl: LayoutData = LayoutData()
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def on_col_done(col_windows: List[int]) -> None:
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left = xl.content_pos + xl.content_size + xl.space_after - bw // 2
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@ -8,11 +8,11 @@ from typing import (
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from kitty.constants import Edges, WindowGeometry
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from kitty.typing import EdgeLiteral, WindowType
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from kitty.window_list import WindowList
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from kitty.window_list import WindowGroup, WindowList
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from .base import (
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Borders, NeighborsMap, Layout, LayoutOpts, all_borders,
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blank_rects_for_window, lgd, no_borders, window_geometry_from_layouts
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Layout, LayoutOpts, NeighborsMap, blank_rects_for_window, lgd,
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window_geometry_from_layouts
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)
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@ -58,6 +58,22 @@ class Pair:
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ans = self.two.pair_for_window(window_id)
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return ans
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def swap_windows(self, a: int, b: int) -> None:
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pa = self.pair_for_window(a)
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pb = self.pair_for_window(b)
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if pa is None or pb is None:
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return
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if pa.one == a:
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if pb.one == b:
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pa.one, pb.one = pb.one, pa.one
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else:
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pa.one, pb.two = pb.two, pa.one
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else:
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if pb.one == b:
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pa.two, pb.one = pb.one, pa.two
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else:
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pa.two, pb.two = pb.two, pa.two
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def parent(self, root: 'Pair') -> Optional['Pair']:
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for q in root.self_and_descendants():
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if q.one is self or q.two is self:
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@ -134,19 +150,14 @@ class Pair:
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def apply_window_geometry(
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self, window_id: int,
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window_geometry: WindowGeometry,
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id_window_map: Dict[int, WindowType],
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id_idx_map: Dict[int, int],
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id_window_map: Dict[int, WindowGroup],
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layout_object: Layout
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) -> None:
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w = id_window_map[window_id]
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w.set_geometry(id_idx_map[window_id], window_geometry)
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if w.overlay_window_id is not None:
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q = id_window_map.get(w.overlay_window_id)
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if q is not None:
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q.set_geometry(id_idx_map[q.id], window_geometry)
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wg = id_window_map[window_id]
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wg.set_geometry(window_geometry)
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layout_object.blank_rects.extend(blank_rects_for_window(window_geometry))
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def effective_border(self, id_window_map: Dict[int, WindowType]) -> int:
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def effective_border(self, id_window_map: Dict[int, WindowGroup]) -> int:
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for wid in self.all_window_ids():
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return id_window_map[wid].effective_border()
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return 0
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@ -154,22 +165,21 @@ class Pair:
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def layout_pair(
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self,
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left: int, top: int, width: int, height: int,
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id_window_map: Dict[int, WindowType],
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id_idx_map: Dict[int, int],
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id_window_map: Dict[int, WindowGroup],
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layout_object: Layout
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) -> None:
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self.between_border = None
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if self.one is None or self.two is None:
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q = self.one or self.two
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if isinstance(q, Pair):
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return q.layout_pair(left, top, width, height, id_window_map, id_idx_map, layout_object)
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return q.layout_pair(left, top, width, height, id_window_map, layout_object)
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if q is None:
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return
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w = id_window_map[q]
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xl = next(layout_object.xlayout([w], start=left, size=width))
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yl = next(layout_object.ylayout([w], start=top, size=height))
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wg = id_window_map[q]
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xl = next(layout_object.xlayout(iter((wg,)), start=left, size=width))
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yl = next(layout_object.ylayout(iter((wg,)), start=top, size=height))
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geom = window_geometry_from_layouts(xl, yl)
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self.apply_window_geometry(q, geom, id_window_map, id_idx_map, layout_object)
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self.apply_window_geometry(q, geom, id_window_map, layout_object)
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return
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bw = self.effective_border(id_window_map) if lgd.draw_minimal_borders else 0
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b1 = bw // 2
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@ -178,46 +188,46 @@ class Pair:
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w1 = max(2*lgd.cell_width + 1, int(self.bias * width) - b1)
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w2 = max(2*lgd.cell_width + 1, width - w1 - b1 - b2)
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if isinstance(self.one, Pair):
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self.one.layout_pair(left, top, w1, height, id_window_map, id_idx_map, layout_object)
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self.one.layout_pair(left, top, w1, height, id_window_map, layout_object)
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else:
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w = id_window_map[self.one]
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yl = next(layout_object.ylayout([w], start=top, size=height))
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xl = next(layout_object.xlayout([w], start=left, size=w1))
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wg = id_window_map[self.one]
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yl = next(layout_object.ylayout(iter((wg,)), start=top, size=height))
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xl = next(layout_object.xlayout(iter((wg,)), start=left, size=w1))
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geom = window_geometry_from_layouts(xl, yl)
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self.apply_window_geometry(self.one, geom, id_window_map, id_idx_map, layout_object)
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self.apply_window_geometry(self.one, geom, id_window_map, layout_object)
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if b1 + b2:
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self.between_border = Edges(left + w1, top, left + w1 + b1 + b2, top + height)
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left += b1 + b2
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if isinstance(self.two, Pair):
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self.two.layout_pair(left + w1, top, w2, height, id_window_map, id_idx_map, layout_object)
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self.two.layout_pair(left + w1, top, w2, height, id_window_map, layout_object)
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else:
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w = id_window_map[self.two]
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xl = next(layout_object.xlayout([w], start=left + w1, size=w2))
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yl = next(layout_object.ylayout([w], start=top, size=height))
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wg = id_window_map[self.two]
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xl = next(layout_object.xlayout(iter((wg,)), start=left + w1, size=w2))
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yl = next(layout_object.ylayout(iter((wg,)), start=top, size=height))
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geom = window_geometry_from_layouts(xl, yl)
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self.apply_window_geometry(self.two, geom, id_window_map, id_idx_map, layout_object)
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self.apply_window_geometry(self.two, geom, id_window_map, layout_object)
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else:
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h1 = max(2*lgd.cell_height + 1, int(self.bias * height) - b1)
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h2 = max(2*lgd.cell_height + 1, height - h1 - b1 - b2)
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if isinstance(self.one, Pair):
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self.one.layout_pair(left, top, width, h1, id_window_map, id_idx_map, layout_object)
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self.one.layout_pair(left, top, width, h1, id_window_map, layout_object)
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else:
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w = id_window_map[self.one]
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xl = next(layout_object.xlayout([w], start=left, size=width))
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yl = next(layout_object.ylayout([w], start=top, size=h1))
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wg = id_window_map[self.one]
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xl = next(layout_object.xlayout(iter((wg,)), start=left, size=width))
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yl = next(layout_object.ylayout(iter((wg,)), start=top, size=h1))
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geom = window_geometry_from_layouts(xl, yl)
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self.apply_window_geometry(self.one, geom, id_window_map, id_idx_map, layout_object)
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self.apply_window_geometry(self.one, geom, id_window_map, layout_object)
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if b1 + b2:
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self.between_border = Edges(left, top + h1, left + width, top + h1 + b1 + b2)
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top += b1 + b2
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if isinstance(self.two, Pair):
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self.two.layout_pair(left, top + h1, width, h2, id_window_map, id_idx_map, layout_object)
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self.two.layout_pair(left, top + h1, width, h2, id_window_map, layout_object)
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else:
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w = id_window_map[self.two]
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xl = next(layout_object.xlayout([w], start=left, size=width))
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yl = next(layout_object.ylayout([w], start=top + h1, size=h2))
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wg = id_window_map[self.two]
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xl = next(layout_object.xlayout(iter((wg,)), start=left, size=width))
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yl = next(layout_object.ylayout(iter((wg,)), start=top + h1, size=h2))
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geom = window_geometry_from_layouts(xl, yl)
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self.apply_window_geometry(self.two, geom, id_window_map, id_idx_map, layout_object)
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self.apply_window_geometry(self.two, geom, id_window_map, layout_object)
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def modify_size_of_child(self, which: int, increment: float, is_horizontal: bool, layout_object: 'Splits') -> bool:
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if is_horizontal == self.horizontal and not self.is_redundant:
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@ -317,10 +327,11 @@ class Splits(Layout):
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def pairs_root(self, root: Pair) -> None:
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self._pairs_root = root
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def do_layout_all_windows(self, windows: WindowList, active_window_idx: int, all_windows: WindowList) -> None:
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window_count = len(windows)
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def do_layout(self, all_windows: WindowList) -> None:
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groups = tuple(all_windows.iter_all_layoutable_groups())
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window_count = len(groups)
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root = self.pairs_root
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all_present_window_ids = frozenset(w.overlay_for or w.id for w in windows)
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all_present_window_ids = frozenset(w.id for w in groups)
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already_placed_window_ids = frozenset(root.all_window_ids())
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windows_to_remove = already_placed_window_ids - all_present_window_ids
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@ -332,24 +343,24 @@ class Splits(Layout):
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q = root.one or root.two
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if isinstance(q, Pair):
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root = self.pairs_root = q
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id_window_map = {w.id: w for w in all_windows}
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id_idx_map = {w.id: i for i, w in enumerate(all_windows)}
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id_window_map = {w.id: w for w in groups}
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id_idx_map = {w.id: i for i, w in enumerate(groups)}
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windows_to_add = all_present_window_ids - already_placed_window_ids
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if windows_to_add:
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for wid in sorted(windows_to_add, key=id_idx_map.__getitem__):
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root.balanced_add(wid)
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if window_count == 1:
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self.layout_single_window(windows[0])
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self.layout_single_window_group(groups[0])
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else:
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root.layout_pair(lgd.central.left, lgd.central.top, lgd.central.width, lgd.central.height, id_window_map, id_idx_map, self)
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root.layout_pair(lgd.central.left, lgd.central.top, lgd.central.width, lgd.central.height, id_window_map, self)
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def add_non_overlay_window(
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self,
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all_windows: WindowList,
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window: WindowType,
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location: Optional[str]
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) -> int:
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) -> None:
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horizontal = self.default_axis_is_horizontal
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after = True
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if location is not None:
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@ -359,23 +370,17 @@ class Splits(Layout):
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horizontal = False
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if location in ('before', 'first'):
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after = False
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active_window_idx = None
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if current_active_window_idx is not None and 0 <= current_active_window_idx < len(all_windows):
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cw = all_windows[current_active_window_idx]
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window_id = cw.overlay_for or cw.id
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pair = self.pairs_root.pair_for_window(window_id)
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aw = all_windows.active_window
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if aw is not None:
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ag = all_windows.active_group
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assert ag is not None
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group_id = ag.id
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pair = self.pairs_root.pair_for_window(group_id)
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if pair is not None:
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pair.split_and_add(window_id, window.id, horizontal, after)
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active_window_idx = current_active_window_idx
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if after:
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active_window_idx += 1
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for i in range(len(all_windows), active_window_idx, -1):
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self.swap_windows_in_os_window(i, i - 1)
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all_windows.insert(active_window_idx, window)
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if active_window_idx is None:
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active_window_idx = len(all_windows)
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all_windows.append(window)
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return active_window_idx
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target_group = all_windows.add_window(window, next_to=aw, before=not after)
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pair.split_and_add(group_id, target_group.id, horizontal, after)
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return
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all_windows.add_window(window)
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def modify_size_of_window(
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self,
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@ -384,15 +389,13 @@ class Splits(Layout):
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increment: float,
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is_horizontal: bool = True
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) -> bool:
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idx = idx_for_id(window_id, all_windows)
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if idx is None:
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grp = all_windows.group_for_window(window_id)
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if grp is None:
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return False
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w = all_windows[idx]
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window_id = w.overlay_for or w.id
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pair = self.pairs_root.pair_for_window(window_id)
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pair = self.pairs_root.pair_for_window(grp.id)
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if pair is None:
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return False
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which = 1 if pair.one == window_id else 2
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which = 1 if pair.one == grp.id else 2
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return pair.modify_size_of_child(which, increment, is_horizontal, self)
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def remove_all_biases(self) -> bool:
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@ -400,49 +403,34 @@ class Splits(Layout):
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pair.bias = 0.5
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return True
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def window_independent_borders(self, windows: WindowList, active_window: Optional[WindowType] = None) -> Generator[Edges, None, None]:
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def window_independent_borders(self, all_windows: WindowList) -> Generator[Edges, None, None]:
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if not lgd.draw_minimal_borders:
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return
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for pair in self.pairs_root.self_and_descendants():
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if pair.between_border is not None:
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yield pair.between_border
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def neighbors_for_window(self, window: WindowType, windows: WindowList) -> NeighborsMap:
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window_id = window.overlay_for or window.id
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pair = self.pairs_root.pair_for_window(window_id)
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def neighbors_for_window(self, window: WindowType, all_windows: WindowList) -> NeighborsMap:
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wg = all_windows.group_for_window(window)
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assert wg is not None
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pair = self.pairs_root.pair_for_window(wg.id)
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ans: NeighborsMap = {'left': [], 'right': [], 'top': [], 'bottom': []}
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if pair is not None:
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pair.neighbors_for_window(window_id, ans, self)
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pair.neighbors_for_window(wg.id, ans, self)
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return ans
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def swap_windows_in_layout(self, all_windows: WindowList, a: int, b: int) -> None:
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w1_, w2_ = all_windows[a], all_windows[b]
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super().swap_windows_in_layout(all_windows, a, b)
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w1 = w1_.overlay_for or w1_.id
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w2 = w2_.overlay_for or w2_.id
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p1 = self.pairs_root.pair_for_window(w1)
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p2 = self.pairs_root.pair_for_window(w2)
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if p1 and p2:
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if p1 is p2:
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p1.one, p1.two = p1.two, p1.one
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else:
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if p1.one == w1:
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p1.one = w2
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else:
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p1.two = w2
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if p2.one == w2:
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p2.one = w1
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else:
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p2.two = w1
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def move_window(self, all_windows: WindowList, delta: Union[str, int] = 1) -> bool:
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before = all_windows.active_group
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if before is None:
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return False
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before_idx = all_windows.active_group_idx
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moved = super().move_window(all_windows, delta)
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after = all_windows.groups[before_idx]
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if moved and before.id != after.id:
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self.pairs_root.swap_windows(before.id, after.id)
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return moved
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def minimal_borders(self, windows: WindowList, active_window: Optional[WindowType], needs_borders_map: Dict[int, bool]) -> Generator[Borders, None, None]:
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for w in windows:
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if (w is active_window and lgd.draw_active_borders) or w.needs_attention:
|
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yield all_borders
|
||||
else:
|
||||
yield no_borders
|
||||
|
||||
def layout_action(self, action_name: str, args: Sequence[str], all_windows: WindowList, active_window_idx: int) -> Optional[bool]:
|
||||
def layout_action(self, action_name: str, args: Sequence[str], all_windows: WindowList) -> Optional[bool]:
|
||||
if action_name == 'rotate':
|
||||
args = args or ('90',)
|
||||
try:
|
||||
@ -453,9 +441,9 @@ class Splits(Layout):
|
||||
amt = 90
|
||||
rotate = amt in (90, 270)
|
||||
swap = amt in (180, 270)
|
||||
w = all_windows[active_window_idx]
|
||||
wid = w.overlay_for or w.id
|
||||
pair = self.pairs_root.pair_for_window(wid)
|
||||
wg = all_windows.active_group
|
||||
if wg is not None:
|
||||
pair = self.pairs_root.pair_for_window(wg.id)
|
||||
if pair is not None and not pair.is_redundant:
|
||||
if rotate:
|
||||
pair.horizontal = not pair.horizontal
|
||||
|
||||
@ -23,7 +23,7 @@ from .fast_data_types import ( # noqa
|
||||
Screen as ScreenType, StartupCtx as StartupCtx
|
||||
)
|
||||
from .key_encoding import KeyEvent as KeyEventType # noqa
|
||||
from .layout import Layout as LayoutType # noqa
|
||||
from .layout.base import Layout as LayoutType # noqa
|
||||
from .rc.base import RemoteCommand as RemoteCommandType # noqa
|
||||
from .session import Session as SessionType, Tab as SessionTab # noqa
|
||||
from .tabs import ( # noqa
|
||||
|
||||
@ -238,12 +238,12 @@ class Window:
|
||||
self.tabref: Callable[[], Optional[TabType]] = weakref.ref(tab)
|
||||
self.clipboard_control_buffers = {'p': '', 'c': ''}
|
||||
self.destroyed = False
|
||||
self.geometry = WindowGeometry(0, 0, 0, 0, 0, 0)
|
||||
self.geometry: WindowGeometry = WindowGeometry(0, 0, 0, 0, 0, 0)
|
||||
self.needs_layout = True
|
||||
self.is_visible_in_layout = True
|
||||
self.is_visible_in_layout: bool = True
|
||||
self.child, self.opts = child, opts
|
||||
cell_width, cell_height = cell_size_for_window(self.os_window_id)
|
||||
self.screen = Screen(self, 24, 80, opts.scrollback_lines, cell_width, cell_height, self.id)
|
||||
self.screen: Screen = Screen(self, 24, 80, opts.scrollback_lines, cell_width, cell_height, self.id)
|
||||
if copy_colors_from is not None:
|
||||
self.screen.copy_colors_from(copy_colors_from.screen)
|
||||
else:
|
||||
|
||||
@ -14,7 +14,7 @@ from .constants import WindowGeometry
|
||||
from .typing import EdgeLiteral, TabType, WindowType
|
||||
|
||||
WindowOrId = Union[WindowType, int]
|
||||
group_id_counter = count()
|
||||
group_id_counter = count(start=1)
|
||||
|
||||
|
||||
def wrap_increment(val: int, num: int, delta: int) -> int:
|
||||
@ -97,19 +97,22 @@ class WindowGroup:
|
||||
@property
|
||||
def default_bg(self) -> int:
|
||||
if self.windows:
|
||||
return self.windows[-1].screen.color_profile.default_bg
|
||||
w: WindowType = self.windows[-1]
|
||||
return w.screen.color_profile.default_bg
|
||||
return 0
|
||||
|
||||
@property
|
||||
def geometry(self) -> Optional[WindowGeometry]:
|
||||
if self.windows:
|
||||
return self.windows[-1].geometry
|
||||
w: WindowType = self.windows[-1]
|
||||
return w.geometry
|
||||
|
||||
@property
|
||||
def is_visible_in_layout(self) -> bool:
|
||||
if not self.windows:
|
||||
if self.windows:
|
||||
w: WindowType = self.windows[-1]
|
||||
return w.is_visible_in_layout
|
||||
return False
|
||||
return self.windows[-1].is_visible_in_layout
|
||||
|
||||
|
||||
class WindowList:
|
||||
@ -270,7 +273,7 @@ class WindowList:
|
||||
next_to: Optional[WindowOrId] = None,
|
||||
before: bool = False,
|
||||
make_active: bool = True
|
||||
) -> None:
|
||||
) -> WindowGroup:
|
||||
self.all_windows.append(window)
|
||||
self.id_map[window.id] = window
|
||||
target_group: Optional[WindowGroup] = None
|
||||
@ -304,6 +307,7 @@ class WindowList:
|
||||
new_active_window = self.active_window
|
||||
if new_active_window is not old_active_window:
|
||||
self.notify_on_active_window_change(old_active_window, new_active_window)
|
||||
return target_group
|
||||
|
||||
def remove_window(self, x: WindowOrId) -> None:
|
||||
old_active_window = self.active_window
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user