Use a struct for IME update events
Allows for easier extension in the future
This commit is contained in:
parent
a981b46ec9
commit
34d06fa3e9
@ -1295,8 +1295,8 @@ is_ascii_control_char(char x) {
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[[markedText mutableString] setString:@""];
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[[markedText mutableString] setString:@""];
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}
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}
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void _glfwPlatformUpdateIMEState(_GLFWwindow *w, GLFWIMEUpdateState which, int a, int b, int c, int d) {
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void _glfwPlatformUpdateIMEState(_GLFWwindow *w, const GLFWIMEUpdateEvent *ev) {
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[w->ns.view updateIMEStateFor: which left:(CGFloat)a top:(CGFloat)b cellWidth:(CGFloat)c cellHeight:(CGFloat)d];
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[w->ns.view updateIMEStateFor: which left:(CGFloat)ev->cursor.left top:(CGFloat)ev->cursor.top cellWidth:(CGFloat)ev->cursor.width cellHeight:(CGFloat)ev->cursor.height];
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}
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}
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- (void)updateIMEStateFor:(GLFWIMEUpdateState)which
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- (void)updateIMEStateFor:(GLFWIMEUpdateState)which
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20
glfw/glfw3.h
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20
glfw/glfw3.h
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@ -1195,7 +1195,17 @@ typedef enum {
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typedef enum {
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typedef enum {
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GLFW_IME_UPDATE_FOCUS = 1,
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GLFW_IME_UPDATE_FOCUS = 1,
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GLFW_IME_UPDATE_CURSOR_POSITION = 2
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GLFW_IME_UPDATE_CURSOR_POSITION = 2
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} GLFWIMEUpdateState;
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} GLFWIMEUpdateType;
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typedef struct GLFWIMEUpdateEvent {
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GLFWIMEUpdateType type;
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const char *before_text, *at_text, *after_text;
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bool focused;
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struct {
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int left, top, width, height;
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} cursor;
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} GLFWIMEUpdateEvent;
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typedef struct GLFWkeyevent
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typedef struct GLFWkeyevent
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{
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{
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@ -4545,16 +4555,12 @@ GLFWAPI GLFWkeyboardfun glfwSetKeyboardCallback(GLFWwindow* window, GLFWkeyboard
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* Used to notify the IME system of changes in state such as focus gained/lost
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* Used to notify the IME system of changes in state such as focus gained/lost
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* and text cursor position.
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* and text cursor position.
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*
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*
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* @param which: What data to notify.
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* @param ev: What data to notify.
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* @param a, b, c, d: Interpreted based on the value of which. When which is GLFW_IME_UPDATE_FOCUS
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* a is interpreted as a boolean indicating focus gained/lost. When which is GLFW_IME_UPDATE_CURSOR_POSITION
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* a, b, c, d are the cursor x, y, width and height values (in the window co-ordinate
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* system).
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*
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*
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* @ingroup input
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* @ingroup input
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* @since Added in version 4.0
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* @since Added in version 4.0
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*/
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*/
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GLFWAPI void glfwUpdateIMEState(GLFWwindow* window, GLFWIMEUpdateState which, int a, int b, int c, int d);
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GLFWAPI void glfwUpdateIMEState(GLFWwindow* window, const GLFWIMEUpdateEvent *ev);
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/*! @brief Sets the mouse button callback.
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/*! @brief Sets the mouse button callback.
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4
glfw/input.c
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4
glfw/input.c
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@ -1010,13 +1010,13 @@ GLFWAPI GLFWkeyboardfun glfwSetKeyboardCallback(GLFWwindow* handle, GLFWkeyboard
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return cbfun;
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return cbfun;
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}
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}
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GLFWAPI void glfwUpdateIMEState(GLFWwindow* handle, GLFWIMEUpdateState which, int a, int b, int c, int d) {
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GLFWAPI void glfwUpdateIMEState(GLFWwindow* handle, const GLFWIMEUpdateEvent *ev) {
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFWwindow* window = (_GLFWwindow*) handle;
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assert(window != NULL);
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assert(window != NULL);
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_GLFW_REQUIRE_INIT();
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_GLFW_REQUIRE_INIT();
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#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND) || defined(_GLFW_COCOA)
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#if defined(_GLFW_X11) || defined(_GLFW_WAYLAND) || defined(_GLFW_COCOA)
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_glfwPlatformUpdateIMEState(window, which, a, b, c, d);
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_glfwPlatformUpdateIMEState(window, ev);
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#else
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#else
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(void)window; (void)which; (void)a; (void)b; (void)c; (void)d;
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(void)window; (void)which; (void)a; (void)b; (void)c; (void)d;
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#endif
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#endif
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2
glfw/internal.h
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2
glfw/internal.h
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@ -728,7 +728,7 @@ void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, bool enabled);
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, bool enabled);
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, bool enabled);
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void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, bool enabled);
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void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, bool enabled);
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
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void _glfwPlatformUpdateIMEState(_GLFWwindow *w, GLFWIMEUpdateState which, int a, int b, int c, int d);
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void _glfwPlatformUpdateIMEState(_GLFWwindow *w, const GLFWIMEUpdateEvent *ev);
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void _glfwPlatformPollEvents(void);
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void _glfwPlatformPollEvents(void);
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void _glfwPlatformWaitEvents(void);
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void _glfwPlatformWaitEvents(void);
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4
glfw/wl_window.c
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4
glfw/wl_window.c
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@ -2105,8 +2105,8 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
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}
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}
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void
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void
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_glfwPlatformUpdateIMEState(_GLFWwindow *w, GLFWIMEUpdateState which, int a, int b, int c, int d) {
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_glfwPlatformUpdateIMEState(_GLFWwindow *w, const GLFWIMEUpdateEvent *ev) {
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glfw_xkb_update_ime_state(w, &_glfw.wl.xkb, which, a, b, c, d);
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glfw_xkb_update_ime_state(w, &_glfw.wl.xkb, ev);
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}
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}
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static void
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static void
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4
glfw/x11_window.c
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4
glfw/x11_window.c
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@ -3085,8 +3085,8 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
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}
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}
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void
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void
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_glfwPlatformUpdateIMEState(_GLFWwindow *w, GLFWIMEUpdateState which, int a, int b, int c, int d) {
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_glfwPlatformUpdateIMEState(_GLFWwindow *w, const GLFWIMEUpdateEvent *ev) {
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glfw_xkb_update_ime_state(w, &_glfw.x11.xkb, which, a, b, c, d);
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glfw_xkb_update_ime_state(w, &_glfw.x11.xkb, ev);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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10
glfw/xkb_glfw.c
vendored
10
glfw/xkb_glfw.c
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@ -555,16 +555,16 @@ format_xkb_mods(_GLFWXKBData *xkb, const char* name, xkb_mod_mask_t mods) {
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}
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}
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void
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void
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glfw_xkb_update_ime_state(_GLFWwindow *w, _GLFWXKBData *xkb, GLFWIMEUpdateState which, int a, int b, int c, int d) {
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glfw_xkb_update_ime_state(_GLFWwindow *w, _GLFWXKBData *xkb, const GLFWIMEUpdateEvent *ev) {
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int x = 0, y = 0;
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int x = 0, y = 0;
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switch(which) {
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switch(ev->type) {
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case GLFW_IME_UPDATE_FOCUS:
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case GLFW_IME_UPDATE_FOCUS:
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glfw_ibus_set_focused(&xkb->ibus, a ? true : false);
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glfw_ibus_set_focused(&xkb->ibus, ev->focused);
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break;
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break;
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case GLFW_IME_UPDATE_CURSOR_POSITION:
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case GLFW_IME_UPDATE_CURSOR_POSITION:
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_glfwPlatformGetWindowPos(w, &x, &y);
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_glfwPlatformGetWindowPos(w, &x, &y);
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x += a; y += b;
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x += ev->cursor.left; y += ev->cursor.top;
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glfw_ibus_set_cursor_geometry(&xkb->ibus, x, y, c, d);
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glfw_ibus_set_cursor_geometry(&xkb->ibus, x, y, ev->cursor.width, ev->cursor.height);
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break;
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break;
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}
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}
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}
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}
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2
glfw/xkb_glfw.h
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2
glfw/xkb_glfw.h
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@ -92,5 +92,5 @@ const char* glfw_xkb_keysym_name(xkb_keysym_t sym);
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xkb_keysym_t glfw_xkb_sym_for_key(uint32_t key);
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xkb_keysym_t glfw_xkb_sym_for_key(uint32_t key);
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void glfw_xkb_handle_key_event(_GLFWwindow *window, _GLFWXKBData *xkb, xkb_keycode_t keycode, int action);
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void glfw_xkb_handle_key_event(_GLFWwindow *window, _GLFWXKBData *xkb, xkb_keycode_t keycode, int action);
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int glfw_xkb_keysym_from_name(const char *name, bool case_sensitive);
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int glfw_xkb_keysym_from_name(const char *name, bool case_sensitive);
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void glfw_xkb_update_ime_state(_GLFWwindow *w, _GLFWXKBData *xkb, GLFWIMEUpdateState which, int a, int b, int c, int d);
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void glfw_xkb_update_ime_state(_GLFWwindow *w, _GLFWXKBData *xkb, const GLFWIMEUpdateEvent *ev);
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void glfw_xkb_key_from_ime(_GLFWIBUSKeyEvent *ev, bool handled_by_ime, bool failed);
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void glfw_xkb_key_from_ime(_GLFWIBUSKeyEvent *ev, bool handled_by_ime, bool failed);
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14
kitty/glfw-wrapper.h
generated
14
kitty/glfw-wrapper.h
generated
@ -933,7 +933,17 @@ typedef enum {
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typedef enum {
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typedef enum {
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GLFW_IME_UPDATE_FOCUS = 1,
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GLFW_IME_UPDATE_FOCUS = 1,
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GLFW_IME_UPDATE_CURSOR_POSITION = 2
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GLFW_IME_UPDATE_CURSOR_POSITION = 2
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} GLFWIMEUpdateState;
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} GLFWIMEUpdateType;
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typedef struct GLFWIMEUpdateEvent {
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GLFWIMEUpdateType type;
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const char *before_text, *at_text, *after_text;
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bool focused;
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struct {
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int left, top, width, height;
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} cursor;
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} GLFWIMEUpdateEvent;
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typedef struct GLFWkeyevent
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typedef struct GLFWkeyevent
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{
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{
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@ -1932,7 +1942,7 @@ typedef GLFWkeyboardfun (*glfwSetKeyboardCallback_func)(GLFWwindow*, GLFWkeyboar
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GFW_EXTERN glfwSetKeyboardCallback_func glfwSetKeyboardCallback_impl;
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GFW_EXTERN glfwSetKeyboardCallback_func glfwSetKeyboardCallback_impl;
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#define glfwSetKeyboardCallback glfwSetKeyboardCallback_impl
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#define glfwSetKeyboardCallback glfwSetKeyboardCallback_impl
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typedef void (*glfwUpdateIMEState_func)(GLFWwindow*, GLFWIMEUpdateState, int, int, int, int);
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typedef void (*glfwUpdateIMEState_func)(GLFWwindow*, const GLFWIMEUpdateEvent*);
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GFW_EXTERN glfwUpdateIMEState_func glfwUpdateIMEState_impl;
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GFW_EXTERN glfwUpdateIMEState_func glfwUpdateIMEState_impl;
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#define glfwUpdateIMEState glfwUpdateIMEState_impl
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#define glfwUpdateIMEState glfwUpdateIMEState_impl
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@ -343,7 +343,8 @@ window_focus_callback(GLFWwindow *w, int focused) {
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global_state.callback_os_window->cursor_blink_zero_time = now;
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global_state.callback_os_window->cursor_blink_zero_time = now;
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if (is_window_ready_for_callbacks()) {
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if (is_window_ready_for_callbacks()) {
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WINDOW_CALLBACK(on_focus, "O", focused ? Py_True : Py_False);
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WINDOW_CALLBACK(on_focus, "O", focused ? Py_True : Py_False);
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glfwUpdateIMEState(global_state.callback_os_window->handle, 1, focused, 0, 0, 0);
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GLFWIMEUpdateEvent ev = { .type = GLFW_IME_UPDATE_FOCUS, .focused = focused };
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glfwUpdateIMEState(global_state.callback_os_window->handle, &ev);
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}
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}
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request_tick_callback();
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request_tick_callback();
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global_state.callback_os_window = NULL;
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global_state.callback_os_window = NULL;
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@ -85,7 +85,9 @@ update_ime_position(OSWindow *os_window, Window* w, Screen *screen) {
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unsigned int left = w->geometry.left, top = w->geometry.top;
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unsigned int left = w->geometry.left, top = w->geometry.top;
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left += screen->cursor->x * cell_width;
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left += screen->cursor->x * cell_width;
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top += screen->cursor->y * cell_height;
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top += screen->cursor->y * cell_height;
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glfwUpdateIMEState(global_state.callback_os_window->handle, 2, left, top, cell_width, cell_height);
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GLFWIMEUpdateEvent ev = { .type = GLFW_IME_UPDATE_CURSOR_POSITION };
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ev.cursor.left = left; ev.cursor.top = top; ev.cursor.width = cell_width; ev.cursor.height = cell_height;
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glfwUpdateIMEState(global_state.callback_os_window->handle, &ev);
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}
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}
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void
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void
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