parent
f9e4e71285
commit
1f8631cc99
@ -31,6 +31,9 @@
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#include <sys/param.h> // For MAXPATHLEN
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#include <pthread.h>
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// Needed for _NSGetProgname
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#include <crt_externs.h>
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// Change to our application bundle's resources directory, if present
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//
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static void changeToResourcesDirectory(void)
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@ -67,6 +70,111 @@ static void changeToResourcesDirectory(void)
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chdir(resourcesPath);
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}
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// Set up the menu bar (manually)
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// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
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// could go away at any moment, lots of stuff that really should be
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// localize(d|able), etc. Add a nib to save us this horror.
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//
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static void createMenuBar(void)
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{
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size_t i;
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NSString* appName = nil;
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NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
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NSString* nameKeys[] =
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{
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@"CFBundleDisplayName",
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@"CFBundleName",
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@"CFBundleExecutable",
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};
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// Try to figure out what the calling application is called
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for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
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{
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id name = bundleInfo[nameKeys[i]];
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if (name &&
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[name isKindOfClass:[NSString class]] &&
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![name isEqualToString:@""])
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{
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appName = name;
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break;
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}
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}
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if (!appName)
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{
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char** progname = _NSGetProgname();
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if (progname && *progname)
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appName = @(*progname);
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else
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appName = @"GLFW Application";
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}
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NSMenu* bar = [[NSMenu alloc] init];
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[NSApp setMainMenu:bar];
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NSMenuItem* appMenuItem =
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[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
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NSMenu* appMenu = [[NSMenu alloc] init];
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[appMenuItem setSubmenu:appMenu];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
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action:@selector(orderFrontStandardAboutPanel:)
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keyEquivalent:@""];
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[appMenu addItem:[NSMenuItem separatorItem]];
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NSMenu* servicesMenu = [[NSMenu alloc] init];
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[NSApp setServicesMenu:servicesMenu];
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[[appMenu addItemWithTitle:@"Services"
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action:NULL
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keyEquivalent:@""] setSubmenu:servicesMenu];
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[servicesMenu release];
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[appMenu addItem:[NSMenuItem separatorItem]];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
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action:@selector(hide:)
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keyEquivalent:@"h"];
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[[appMenu addItemWithTitle:@"Hide Others"
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action:@selector(hideOtherApplications:)
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keyEquivalent:@"h"]
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setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand];
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[appMenu addItemWithTitle:@"Show All"
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action:@selector(unhideAllApplications:)
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keyEquivalent:@""];
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[appMenu addItem:[NSMenuItem separatorItem]];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
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action:@selector(terminate:)
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keyEquivalent:@"q"];
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NSMenuItem* windowMenuItem =
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[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
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[bar release];
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NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
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[NSApp setWindowsMenu:windowMenu];
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[windowMenuItem setSubmenu:windowMenu];
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[windowMenu addItemWithTitle:@"Minimize"
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action:@selector(performMiniaturize:)
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keyEquivalent:@"m"];
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[windowMenu addItemWithTitle:@"Zoom"
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action:@selector(performZoom:)
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keyEquivalent:@""];
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[windowMenu addItem:[NSMenuItem separatorItem]];
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[windowMenu addItemWithTitle:@"Bring All to Front"
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action:@selector(arrangeInFront:)
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keyEquivalent:@""];
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// TODO: Make this appear at the bottom of the menu (for consistency)
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[windowMenu addItem:[NSMenuItem separatorItem]];
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[[windowMenu addItemWithTitle:@"Enter Full Screen"
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action:@selector(toggleFullScreen:)
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keyEquivalent:@"f"]
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setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
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// Prior to Snow Leopard, we need to use this oddly-named semi-private API
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// to get the application menu working properly.
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SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
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[NSApp performSelector:setAppleMenuSelector withObject:appMenu];
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}
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// Create key code translation tables
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//
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static void createKeyTables(void)
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@ -277,6 +385,17 @@ static bool initializeTIS(void)
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return updateUnicodeDataNS();
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}
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static void
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display_reconfigured(CGDirectDisplayID display UNUSED, CGDisplayChangeSummaryFlags flags, void *userInfo UNUSED)
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{
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if (flags & kCGDisplayBeginConfigurationFlag) {
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return;
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}
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if (flags & kCGDisplaySetModeFlag) {
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// GPU possibly changed
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}
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}
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@interface GLFWHelper : NSObject
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@end
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@ -295,6 +414,100 @@ static bool initializeTIS(void)
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@end // GLFWHelper
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// Delegate for application related notifications {{{
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@interface GLFWApplicationDelegate : NSObject <NSApplicationDelegate>
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@end
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@implementation GLFWApplicationDelegate
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
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{
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(void)sender;
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_GLFWwindow* window;
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for (window = _glfw.windowListHead; window; window = window->next)
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_glfwInputWindowCloseRequest(window);
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return NSTerminateCancel;
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}
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static GLFWapplicationshouldhandlereopenfun handle_reopen_callback = NULL;
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- (BOOL)applicationShouldHandleReopen:(NSApplication *)sender hasVisibleWindows:(BOOL)flag
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{
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(void)sender;
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if (!handle_reopen_callback) return YES;
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if (handle_reopen_callback(flag)) return YES;
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return NO;
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}
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- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
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{
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(void)notification;
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_GLFWwindow* window;
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for (window = _glfw.windowListHead; window; window = window->next)
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{
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if (window->context.client != GLFW_NO_API)
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[window->context.nsgl.object update];
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}
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_glfwPollMonitorsNS();
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}
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- (void)applicationWillFinishLaunching:(NSNotification *)notification
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{
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(void)notification;
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if (_glfw.hints.init.ns.menubar)
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{
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// In case we are unbundled, make us a proper UI application
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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// Menu bar setup must go between sharedApplication above and
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// finishLaunching below, in order to properly emulate the behavior
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// of NSApplicationMain
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// disabled by Kovid
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/* if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
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{
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[[NSBundle mainBundle] loadNibNamed:@"MainMenu"
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owner:NSApp
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topLevelObjects:&_glfw.ns.nibObjects];
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}
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else */
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createMenuBar();
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}
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}
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- (void)applicationDidFinishLaunching:(NSNotification *)notification
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{
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(void)notification;
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[NSApp stop:nil];
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CGDisplayRegisterReconfigurationCallback(display_reconfigured, NULL);
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_glfwCocoaPostEmptyEvent();
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}
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- (void)applicationWillTerminate:(NSNotification *)aNotification
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{
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(void)aNotification;
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CGDisplayRemoveReconfigurationCallback(display_reconfigured, NULL);
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}
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- (void)applicationDidHide:(NSNotification *)notification
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{
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(void)notification;
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int i;
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for (i = 0; i < _glfw.monitorCount; i++)
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_glfwRestoreVideoModeNS(_glfw.monitors[i]);
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}
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@end // GLFWApplicationDelegate
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// }}}
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@interface GLFWApplication : NSApplication
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- (void)tick_callback;
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- (void)render_frame_received:(id)displayIDAsID;
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@ -336,6 +549,12 @@ is_cmd_period(NSEvent *event, NSEventModifierFlags modifierFlags) {
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return false;
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}
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GLFWAPI GLFWapplicationshouldhandlereopenfun glfwSetApplicationShouldHandleReopen(GLFWapplicationshouldhandlereopenfun callback) {
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GLFWapplicationshouldhandlereopenfun previous = handle_reopen_callback;
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handle_reopen_callback = callback;
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return previous;
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}
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int _glfwPlatformInit(void)
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{
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@autoreleasepool {
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@ -348,6 +567,16 @@ int _glfwPlatformInit(void)
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[GLFWApplication sharedApplication];
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_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
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if (_glfw.ns.delegate == nil)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to create application delegate");
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return false;
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}
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[NSApp setDelegate:_glfw.ns.delegate];
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NSEvent* (^keydown_block)(NSEvent*) = ^ NSEvent* (NSEvent* event)
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{
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NSEventModifierFlags modifierFlags = [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
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@ -386,6 +615,10 @@ int _glfwPlatformInit(void)
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if (_glfw.hints.init.ns.chdir)
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changeToResourcesDirectory();
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// Press and Hold prevents some keys from emitting repeated characters
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NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
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[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
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[[NSNotificationCenter defaultCenter]
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addObserver:_glfw.ns.helper
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selector:@selector(selectedKeyboardInputSourceChanged:)
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2
glfw/cocoa_platform.h
vendored
2
glfw/cocoa_platform.h
vendored
@ -153,6 +153,7 @@ typedef struct _GLFWlibraryNS
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{
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CGEventSourceRef eventSource;
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id delegate;
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bool finishedLaunching;
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bool cursorHidden;
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TISInputSourceRef inputSource;
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IOHIDManagerRef hidManager;
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@ -160,6 +161,7 @@ typedef struct _GLFWlibraryNS
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id helper;
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id keyUpMonitor;
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id keyDownMonitor;
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id nibObjects;
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char keyName[64];
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char text[256];
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@ -32,9 +32,6 @@
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#include <float.h>
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#include <string.h>
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// Needed for _NSGetProgname
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#include <crt_externs.h>
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#define PARAGRAPH_UTF_8 0xc2a7 // §
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#define MASCULINE_UTF_8 0xc2ba // º
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@ -481,17 +478,6 @@ static int translateKey(unsigned int key, bool apply_keymap)
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return _glfw.ns.keycodes[key];
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}
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static void
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display_reconfigured(CGDirectDisplayID display UNUSED, CGDisplayChangeSummaryFlags flags, void *userInfo UNUSED)
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{
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if (flags & kCGDisplayBeginConfigurationFlag) {
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return;
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}
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if (flags & kCGDisplaySetModeFlag) {
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// GPU possibly changed
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}
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}
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// Translate a GLFW keycode to a Cocoa modifier flag
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//
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static NSUInteger translateKeyToModifierFlag(int key)
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@ -665,75 +651,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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@end // }}}
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// Delegate for application related notifications {{{
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@interface GLFWApplicationDelegate : NSObject <NSApplicationDelegate>
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@end
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@implementation GLFWApplicationDelegate
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
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{
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(void)sender;
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_GLFWwindow* window;
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for (window = _glfw.windowListHead; window; window = window->next)
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_glfwInputWindowCloseRequest(window);
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return NSTerminateCancel;
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}
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static GLFWapplicationshouldhandlereopenfun handle_reopen_callback = NULL;
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- (BOOL)applicationShouldHandleReopen:(NSApplication *)sender hasVisibleWindows:(BOOL)flag
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{
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(void)sender;
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if (!handle_reopen_callback) return YES;
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if (handle_reopen_callback(flag)) return YES;
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return NO;
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}
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- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
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{
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(void)notification;
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_GLFWwindow* window;
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for (window = _glfw.windowListHead; window; window = window->next)
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{
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if (window->context.client != GLFW_NO_API)
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[window->context.nsgl.object update];
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}
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_glfwPollMonitorsNS();
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}
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- (void)applicationDidFinishLaunching:(NSNotification *)notification
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{
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(void)notification;
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[NSApp stop:nil];
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CGDisplayRegisterReconfigurationCallback(display_reconfigured, NULL);
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_glfwCocoaPostEmptyEvent();
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}
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- (void)applicationWillTerminate:(NSNotification *)aNotification
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{
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(void)aNotification;
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CGDisplayRemoveReconfigurationCallback(display_reconfigured, NULL);
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}
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- (void)applicationDidHide:(NSNotification *)notification
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{
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(void)notification;
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int i;
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for (i = 0; i < _glfw.monitorCount; i++)
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_glfwRestoreVideoModeNS(_glfw.monitors[i]);
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}
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@end
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// }}}
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// Content view class for the GLFW window {{{
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@interface GLFWContentView : NSView <NSTextInputClient>
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@ -1408,154 +1325,6 @@ void _glfwPlatformUpdateIMEState(_GLFWwindow *w, int which, int a, int b, int c,
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@end
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// }}}
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// Set up the menu bar (manually)
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// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
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// could go away at any moment, lots of stuff that really should be
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// localize(d|able), etc. Add a nib to save us this horror.
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//
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static void createMenuBar(void)
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{
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size_t i;
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NSString* appName = nil;
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NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
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NSString* nameKeys[] =
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{
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@"CFBundleDisplayName",
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@"CFBundleName",
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@"CFBundleExecutable",
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};
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// Try to figure out what the calling application is called
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for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
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{
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id name = bundleInfo[nameKeys[i]];
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if (name &&
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[name isKindOfClass:[NSString class]] &&
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![name isEqualToString:@""])
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{
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appName = name;
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break;
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}
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}
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if (!appName)
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{
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char** progname = _NSGetProgname();
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if (progname && *progname)
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appName = @(*progname);
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else
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appName = @"GLFW Application";
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}
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NSMenu* bar = [[NSMenu alloc] init];
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[NSApp setMainMenu:bar];
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NSMenuItem* appMenuItem =
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[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
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NSMenu* appMenu = [[NSMenu alloc] init];
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[appMenuItem setSubmenu:appMenu];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
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action:@selector(orderFrontStandardAboutPanel:)
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keyEquivalent:@""];
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[appMenu addItem:[NSMenuItem separatorItem]];
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NSMenu* servicesMenu = [[NSMenu alloc] init];
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[NSApp setServicesMenu:servicesMenu];
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[[appMenu addItemWithTitle:@"Services"
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action:NULL
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keyEquivalent:@""] setSubmenu:servicesMenu];
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[servicesMenu release];
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[appMenu addItem:[NSMenuItem separatorItem]];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
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action:@selector(hide:)
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keyEquivalent:@"h"];
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[[appMenu addItemWithTitle:@"Hide Others"
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action:@selector(hideOtherApplications:)
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keyEquivalent:@"h"]
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setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand];
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[appMenu addItemWithTitle:@"Show All"
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action:@selector(unhideAllApplications:)
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keyEquivalent:@""];
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[appMenu addItem:[NSMenuItem separatorItem]];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
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action:@selector(terminate:)
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keyEquivalent:@"q"];
|
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|
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NSMenuItem* windowMenuItem =
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[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
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[bar release];
|
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NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
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[NSApp setWindowsMenu:windowMenu];
|
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[windowMenuItem setSubmenu:windowMenu];
|
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|
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[windowMenu addItemWithTitle:@"Minimize"
|
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action:@selector(performMiniaturize:)
|
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keyEquivalent:@"m"];
|
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[windowMenu addItemWithTitle:@"Zoom"
|
||||
action:@selector(performZoom:)
|
||||
keyEquivalent:@""];
|
||||
[windowMenu addItem:[NSMenuItem separatorItem]];
|
||||
[windowMenu addItemWithTitle:@"Bring All to Front"
|
||||
action:@selector(arrangeInFront:)
|
||||
keyEquivalent:@""];
|
||||
|
||||
// TODO: Make this appear at the bottom of the menu (for consistency)
|
||||
[windowMenu addItem:[NSMenuItem separatorItem]];
|
||||
[[windowMenu addItemWithTitle:@"Enter Full Screen"
|
||||
action:@selector(toggleFullScreen:)
|
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keyEquivalent:@"f"]
|
||||
setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
|
||||
|
||||
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
|
||||
// to get the application menu working properly.
|
||||
SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
|
||||
[NSApp performSelector:setAppleMenuSelector withObject:appMenu];
|
||||
}
|
||||
|
||||
// Initialize the Cocoa Application Kit
|
||||
//
|
||||
static bool initializeAppKit(void)
|
||||
{
|
||||
if (_glfw.ns.delegate)
|
||||
return true;
|
||||
|
||||
// There can only be one application delegate, but we allocate it the
|
||||
// first time a window is created to keep all window code in this file
|
||||
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||
if (_glfw.ns.delegate == nil)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to create application delegate");
|
||||
return false;
|
||||
}
|
||||
[NSApp setDelegate:_glfw.ns.delegate];
|
||||
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
{
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
// Menu bar setup must go between sharedApplication above and
|
||||
// finishLaunching below, in order to properly emulate the behavior
|
||||
// of NSApplicationMain
|
||||
|
||||
// disabled by Kovid
|
||||
/* if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"]) */
|
||||
/* [NSApp loadMainMenu]; */
|
||||
/* else */
|
||||
createMenuBar();
|
||||
}
|
||||
|
||||
[NSApp run];
|
||||
|
||||
// Press and Hold prevents some keys from emitting repeated characters
|
||||
NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
|
||||
|
||||
[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Create the Cocoa window
|
||||
//
|
||||
@ -1660,8 +1429,11 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
window->ns.deadKeyState = 0;
|
||||
if (!initializeAppKit())
|
||||
return false;
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
{
|
||||
[NSApp run];
|
||||
_glfw.ns.finishedLaunching = true;
|
||||
}
|
||||
|
||||
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||
return false;
|
||||
@ -2403,12 +2175,6 @@ GLFWAPI GLFWcocoatogglefullscreenfun glfwSetCocoaToggleFullscreenIntercept(GLFWw
|
||||
return previous;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWapplicationshouldhandlereopenfun glfwSetApplicationShouldHandleReopen(GLFWapplicationshouldhandlereopenfun callback) {
|
||||
GLFWapplicationshouldhandlereopenfun previous = handle_reopen_callback;
|
||||
handle_reopen_callback = callback;
|
||||
return previous;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwCocoaRequestRenderFrame(GLFWwindow *w, GLFWcocoarenderframefun callback) {
|
||||
requestRenderFrame((_GLFWwindow*)w, callback);
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user