Move tab bar into its own module
This commit is contained in:
parent
71bdf73884
commit
1b9c5522fb
128
kitty/tab_bar.py
Normal file
128
kitty/tab_bar.py
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#!/usr/bin/env python
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# vim:fileencoding=utf-8
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# License: GPL v3 Copyright: 2018, Kovid Goyal <kovid at kovidgoyal.net>
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from .config import build_ansi_color_table
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from .constants import WindowGeometry
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from .fast_data_types import (
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DECAWM, Screen, cell_size_for_window, pt_to_px, viewport_for_window, set_tab_bar_render_data
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)
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from .layout import Rect
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from .utils import color_as_int
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from .window import calculate_gl_geometry
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class TabBar:
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def __init__(self, os_window_id, opts):
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self.os_window_id = os_window_id
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self.opts = opts
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self.num_tabs = 1
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self.margin_width = pt_to_px(self.opts.tab_bar_margin_width, self.os_window_id)
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self.cell_width, cell_height = cell_size_for_window(self.os_window_id)
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self.data_buffer_size = 0
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self.laid_out_once = False
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self.dirty = True
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self.screen = s = Screen(None, 1, 10, 0, self.cell_width, cell_height)
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s.color_profile.update_ansi_color_table(build_ansi_color_table(opts))
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s.color_profile.set_configured_colors(
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color_as_int(opts.inactive_tab_foreground),
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color_as_int(opts.inactive_tab_background)
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)
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self.blank_rects = ()
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sep = opts.tab_separator
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self.trailing_spaces = self.leading_spaces = 0
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while sep and sep[0] == ' ':
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sep = sep[1:]
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self.trailing_spaces += 1
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while sep and sep[-1] == ' ':
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self.leading_spaces += 1
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sep = sep[:-1]
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self.sep = sep
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self.active_font_style = opts.active_tab_font_style
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self.inactive_font_style = opts.inactive_tab_font_style
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def as_rgb(x):
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return (x << 8) | 2
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self.active_bg = as_rgb(color_as_int(opts.active_tab_background))
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self.active_fg = as_rgb(color_as_int(opts.active_tab_foreground))
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self.bell_fg = as_rgb(0xff0000)
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def patch_colors(self, spec):
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if 'active_tab_foreground' in spec:
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self.active_fg = (spec['active_tab_foreground'] << 8) | 2
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if 'active_tab_background' in spec:
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self.active_bg = (spec['active_tab_background'] << 8) | 2
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self.screen.color_profile.set_configured_colors(
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spec.get('inactive_tab_foreground', color_as_int(self.opts.inactive_tab_foreground)),
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spec.get('inactive_tab_background', color_as_int(self.opts.inactive_tab_background))
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)
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def layout(self):
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central, tab_bar, vw, vh, cell_width, cell_height = viewport_for_window(self.os_window_id)
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if tab_bar.width < 2:
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return
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self.cell_width = cell_width
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s = self.screen
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viewport_width = tab_bar.width - 2 * self.margin_width
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ncells = viewport_width // cell_width
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s.resize(1, ncells)
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s.reset_mode(DECAWM)
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self.laid_out_once = True
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margin = (viewport_width - ncells * cell_width) // 2 + self.margin_width
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self.window_geometry = g = WindowGeometry(
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margin, tab_bar.top, viewport_width - margin, tab_bar.bottom, s.columns, s.lines)
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if margin > 0:
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self.blank_rects = (Rect(0, g.top, g.left, g.bottom + 1), Rect(g.right - 1, g.top, viewport_width, g.bottom + 1))
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else:
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self.blank_rects = ()
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self.screen_geometry = sg = calculate_gl_geometry(g, vw, vh, cell_width, cell_height)
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set_tab_bar_render_data(self.os_window_id, sg.xstart, sg.ystart, sg.dx, sg.dy, self.screen)
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def update(self, data):
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if not self.laid_out_once:
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return
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s = self.screen
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s.cursor.x = 0
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s.erase_in_line(2, False)
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max_title_length = (self.screen_geometry.xnum // max(1, len(data))) - 1
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cr = []
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for t in data:
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s.cursor.bg = self.active_bg if t.is_active else 0
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s.cursor.fg = fg = self.active_fg if t.is_active else 0
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s.cursor.bold, s.cursor.italic = self.active_font_style if t.is_active else self.inactive_font_style
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before = s.cursor.x
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if self.leading_spaces:
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s.draw(' ' * self.leading_spaces)
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if t.needs_attention and self.opts.bell_on_tab:
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s.cursor.fg = self.bell_fg
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s.draw('🔔 ')
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s.cursor.fg = fg
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s.draw(t.title)
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if self.trailing_spaces:
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s.draw(' ' * self.trailing_spaces)
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extra = s.cursor.x - before - max_title_length
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if extra > 0:
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s.cursor.x -= extra + 1
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s.draw('…')
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cr.append((before, s.cursor.x))
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s.cursor.bold = s.cursor.italic = False
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s.cursor.fg = s.cursor.bg = 0
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s.draw(self.sep)
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if s.cursor.x > s.columns - max_title_length and not t.is_last:
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s.draw('…')
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break
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s.erase_in_line(0, False) # Ensure no long titles bleed after the last tab
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self.cell_ranges = cr
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def destroy(self):
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self.screen.reset_callbacks()
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del self.screen
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def tab_at(self, x):
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x = (x - self.window_geometry.left) // self.cell_width
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for i, (a, b) in enumerate(self.cell_ranges):
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if a <= x <= b:
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return i
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133
kitty/tabs.py
133
kitty/tabs.py
@ -8,18 +8,17 @@ from functools import partial
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from .borders import Borders
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from .borders import Borders
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from .child import Child
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from .child import Child
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from .config import build_ansi_color_table
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from .constants import appname, get_boss, is_macos, is_wayland
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from .constants import WindowGeometry, appname, get_boss, is_macos, is_wayland
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from .fast_data_types import (
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from .fast_data_types import (
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DECAWM, Screen, add_tab, cell_size_for_window, glfw_post_empty_event,
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add_tab, glfw_post_empty_event, mark_tab_bar_dirty, next_window_id,
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mark_tab_bar_dirty, next_window_id, pt_to_px, remove_tab, remove_window,
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pt_to_px, remove_tab, remove_window, set_active_tab, swap_tabs,
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set_active_tab, set_tab_bar_render_data, swap_tabs, viewport_for_window,
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x11_window_id
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x11_window_id
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)
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)
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from .layout import Rect, create_layout_object_for, evict_cached_layouts
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from .layout import create_layout_object_for, evict_cached_layouts
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from .session import resolved_shell
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from .session import resolved_shell
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from .utils import color_as_int, log_error
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from .tab_bar import TabBar
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from .window import Window, calculate_gl_geometry
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from .utils import log_error
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from .window import Window
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TabbarData = namedtuple('TabbarData', 'title is_active is_last needs_attention')
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TabbarData = namedtuple('TabbarData', 'title is_active is_last needs_attention')
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SpecialWindowInstance = namedtuple('SpecialWindow', 'cmd stdin override_title cwd_from cwd overlay_for env')
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SpecialWindowInstance = namedtuple('SpecialWindow', 'cmd stdin override_title cwd_from cwd overlay_for env')
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@ -301,124 +300,6 @@ class Tab: # {{{
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# }}}
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# }}}
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class TabBar: # {{{
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def __init__(self, os_window_id, opts):
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self.os_window_id = os_window_id
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self.opts = opts
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self.num_tabs = 1
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self.margin_width = pt_to_px(self.opts.tab_bar_margin_width, self.os_window_id)
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self.cell_width, cell_height = cell_size_for_window(self.os_window_id)
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self.data_buffer_size = 0
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self.laid_out_once = False
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self.dirty = True
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self.screen = s = Screen(None, 1, 10, 0, self.cell_width, cell_height)
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s.color_profile.update_ansi_color_table(build_ansi_color_table(opts))
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s.color_profile.set_configured_colors(
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color_as_int(opts.inactive_tab_foreground),
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color_as_int(opts.inactive_tab_background)
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)
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self.blank_rects = ()
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sep = opts.tab_separator
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self.trailing_spaces = self.leading_spaces = 0
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while sep and sep[0] == ' ':
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sep = sep[1:]
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self.trailing_spaces += 1
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while sep and sep[-1] == ' ':
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self.leading_spaces += 1
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sep = sep[:-1]
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self.sep = sep
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self.active_font_style = opts.active_tab_font_style
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self.inactive_font_style = opts.inactive_tab_font_style
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def as_rgb(x):
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return (x << 8) | 2
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self.active_bg = as_rgb(color_as_int(opts.active_tab_background))
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self.active_fg = as_rgb(color_as_int(opts.active_tab_foreground))
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self.bell_fg = as_rgb(0xff0000)
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def patch_colors(self, spec):
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if 'active_tab_foreground' in spec:
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self.active_fg = (spec['active_tab_foreground'] << 8) | 2
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if 'active_tab_background' in spec:
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self.active_bg = (spec['active_tab_background'] << 8) | 2
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self.screen.color_profile.set_configured_colors(
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spec.get('inactive_tab_foreground', color_as_int(self.opts.inactive_tab_foreground)),
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spec.get('inactive_tab_background', color_as_int(self.opts.inactive_tab_background))
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)
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def layout(self):
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central, tab_bar, vw, vh, cell_width, cell_height = viewport_for_window(self.os_window_id)
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if tab_bar.width < 2:
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return
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self.cell_width = cell_width
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s = self.screen
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viewport_width = tab_bar.width - 2 * self.margin_width
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ncells = viewport_width // cell_width
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s.resize(1, ncells)
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s.reset_mode(DECAWM)
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self.laid_out_once = True
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margin = (viewport_width - ncells * cell_width) // 2 + self.margin_width
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self.window_geometry = g = WindowGeometry(
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margin, tab_bar.top, viewport_width - margin, tab_bar.bottom, s.columns, s.lines)
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if margin > 0:
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self.blank_rects = (Rect(0, g.top, g.left, g.bottom + 1), Rect(g.right - 1, g.top, viewport_width, g.bottom + 1))
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else:
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self.blank_rects = ()
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self.screen_geometry = sg = calculate_gl_geometry(g, vw, vh, cell_width, cell_height)
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set_tab_bar_render_data(self.os_window_id, sg.xstart, sg.ystart, sg.dx, sg.dy, self.screen)
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def update(self, data):
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if not self.laid_out_once:
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return
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s = self.screen
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s.cursor.x = 0
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s.erase_in_line(2, False)
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max_title_length = (self.screen_geometry.xnum // max(1, len(data))) - 1
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cr = []
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for t in data:
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s.cursor.bg = self.active_bg if t.is_active else 0
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s.cursor.fg = fg = self.active_fg if t.is_active else 0
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s.cursor.bold, s.cursor.italic = self.active_font_style if t.is_active else self.inactive_font_style
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before = s.cursor.x
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if self.leading_spaces:
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s.draw(' ' * self.leading_spaces)
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if t.needs_attention and self.opts.bell_on_tab:
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s.cursor.fg = self.bell_fg
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s.draw('🔔 ')
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s.cursor.fg = fg
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s.draw(t.title)
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if self.trailing_spaces:
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s.draw(' ' * self.trailing_spaces)
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extra = s.cursor.x - before - max_title_length
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if extra > 0:
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s.cursor.x -= extra + 1
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s.draw('…')
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cr.append((before, s.cursor.x))
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s.cursor.bold = s.cursor.italic = False
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s.cursor.fg = s.cursor.bg = 0
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s.draw(self.sep)
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if s.cursor.x > s.columns - max_title_length and not t.is_last:
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s.draw('…')
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break
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s.erase_in_line(0, False) # Ensure no long titles bleed after the last tab
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self.cell_ranges = cr
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glfw_post_empty_event()
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def destroy(self):
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self.screen.reset_callbacks()
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del self.screen
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def tab_at(self, x):
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x = (x - self.window_geometry.left) // self.cell_width
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for i, (a, b) in enumerate(self.cell_ranges):
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if a <= x <= b:
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return i
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# }}}
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class TabManager: # {{{
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class TabManager: # {{{
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def __init__(self, os_window_id, opts, args, startup_session):
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def __init__(self, os_window_id, opts, args, startup_session):
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