GLFWkeyevent: rename scancode → native_key
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4
glfw/glfw3.h
vendored
4
glfw/glfw3.h
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@ -1211,8 +1211,8 @@ typedef struct GLFWkeyevent
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// The [keyboard key](@ref keys) that was pressed or released.
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int key;
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// The system-specific scancode of the key.
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int scancode;
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// The native key identifier of the key.
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int native_key;
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// The event action. Either `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`.
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int action;
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4
glfw/input.c
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4
glfw/input.c
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@ -257,10 +257,10 @@ static bool parseMapping(_GLFWmapping* mapping, const char* string)
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////// GLFW event API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwInitializeKeyEvent(GLFWkeyevent *ev, int key, int scancode, int action, int mods)
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void _glfwInitializeKeyEvent(GLFWkeyevent *ev, int key, int native_key, int action, int mods)
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{
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ev->key = key;
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ev->scancode = scancode;
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ev->native_key = native_key;
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ev->action = action;
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ev->mods = mods;
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ev->text = NULL;
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2
glfw/internal.h
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2
glfw/internal.h
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@ -758,7 +758,7 @@ void _glfwInputWindowDamage(_GLFWwindow* window);
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void _glfwInputWindowCloseRequest(_GLFWwindow* window);
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void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
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void _glfwInitializeKeyEvent(GLFWkeyevent *ev, int key, int scancode, int action, int mods);
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void _glfwInitializeKeyEvent(GLFWkeyevent *ev, int key, int native_key, int action, int mods);
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void _glfwInputKeyboard(_GLFWwindow *window, GLFWkeyevent *ev);
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void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset, int flags);
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void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
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20
glfw/xkb_glfw.c
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20
glfw/xkb_glfw.c
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@ -549,10 +549,10 @@ glfw_xkb_key_from_ime(_GLFWIBUSKeyEvent *ev, bool handled_by_ime, bool failed) {
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xkb_keycode_t prev_handled_press = last_handled_press_keycode;
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last_handled_press_keycode = 0;
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bool is_release = ev->glfw_ev.action == GLFW_RELEASE;
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debug("From IBUS: scancode: 0x%x name: %s is_release: %d\n", ev->glfw_ev.scancode, glfw_xkb_keysym_name(ev->glfw_ev.key), is_release);
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if (window && !handled_by_ime && !(is_release && ev->glfw_ev.scancode == (int) prev_handled_press)) {
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debug("From IBUS: native_key: 0x%x name: %s is_release: %d\n", ev->glfw_ev.native_key, glfw_xkb_keysym_name(ev->glfw_ev.key), is_release);
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if (window && !handled_by_ime && !(is_release && ev->glfw_ev.native_key == (int) prev_handled_press)) {
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debug("↳ to application: glfw_keycode: 0x%x (%s) keysym: 0x%x (%s) action: %s %s text: %s\n",
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ev->glfw_ev.scancode, _glfwGetKeyName(ev->glfw_ev.scancode), ev->glfw_ev.key, glfw_xkb_keysym_name(ev->glfw_ev.key),
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ev->glfw_ev.native_key, _glfwGetKeyName(ev->glfw_ev.native_key), ev->glfw_ev.key, glfw_xkb_keysym_name(ev->glfw_ev.key),
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(ev->glfw_ev.action == GLFW_RELEASE ? "RELEASE" : (ev->glfw_ev.action == GLFW_PRESS ? "PRESS" : "REPEAT")),
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format_mods(ev->glfw_ev.mods), ev->glfw_ev.text
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);
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@ -560,7 +560,8 @@ glfw_xkb_key_from_ime(_GLFWIBUSKeyEvent *ev, bool handled_by_ime, bool failed) {
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ev->glfw_ev.ime_state = 0;
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_glfwInputKeyboard(window, &ev->glfw_ev);
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} else debug("↳ discarded\n");
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if (!is_release && handled_by_ime) last_handled_press_keycode = ev->glfw_ev.scancode;
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if (!is_release && handled_by_ime)
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last_handled_press_keycode = ev->glfw_ev.native_key;
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}
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void
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@ -635,8 +636,17 @@ glfw_xkb_handle_key_event(_GLFWwindow *window, _GLFWXKBData *xkb, xkb_keycode_t
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xkb_sym, glfw_xkb_keysym_name(xkb_sym)
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);
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// NOTE: On linux, the reported native key identifier is the XKB keysym value.
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// Do not confuse `native_key` with `xkb_keycode` (the native keycode reported for the
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// glfw event VS the X internal code for a key).
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//
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// We use the XKB keysym instead of the X keycode to be able to go back-and-forth between
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// the GLFW keysym and the XKB keysym when needed, which is not possible using the X keycode,
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// because of the lost information when resolving the keycode to the keysym, like consumed
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// mods.
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glfw_ev.native_key = xkb_sym;
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glfw_ev.action = action;
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glfw_ev.scancode = xkb_sym;
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glfw_ev.key = glfw_sym;
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glfw_ev.mods = sg->modifiers;
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glfw_ev.text = key_text;
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